Filtering by
- All Subjects: Outreach
- All Subjects: empowerment
- All Subjects: future thinking
- Creators: Ganesh, Tirupalavanam
- Creators: Baciu, Cristina
The project was aimed towards middle school and high school students, as this is the estimated level where they learn biology and chemistry—key subject material in biomedical engineering. The high school students were given presentations and activities related to biomedical engineering. Additionally, within classrooms, posters were presented to middle school students. The content of the posters were students of the biomedical engineering program at ASU, coming from different ethnic backgrounds to try and evoke within the middle school students a sense of their own identity as a biomedical engineer. To evaluate the impact these materials had on the students, a survey was distributed before the students’ exposure to the materials and after that assesses the students’ understanding of engineering at two different time points. A statistical analysis was conducted with Microsoft Excel to assess the influence of the activity and/or presentation on the students’ understanding of engineering.
Public education and involvement with evolutionary theory has long been limited by both the complexity of the subject and societal pushback. Furthermore, effective and engaging evolution education has become an elusive feat that often fails to reflect the types of questions that evolution research attempts to address. Here, we explore the best methods to present scientific research using interactive educational models to facilitate the learning experience of the audience most effectively. By creating artistic and game-play oriented models, it becomes possible to simplify the multifaceted aspects of evolution research such that it enables a larger, more inclusive, audience to better comprehend these complexities. In allowing the public to engage with highly interactive education materials, the full spectrum of the scientific process, from hypothesis construction to experimental testing, can be experienced and understood. Providing information about current cancer evolution research in a way that is easy to access and understand and accompanying it with an interactive model that reflects this information and reinforces learning shows that research platforms can be translated into interactive teaching tools that make understanding evolutionary theory more accessible.
The commonly accepted goal of sustainability, to fulfill our current needs and maintain the worlds systems so future generations can also fulfill their needs, unifies efforts efficiently and aligns people with future thinking. But the concepts related, and their applications are fairly ambiguous in guiding people to what exactly they can do to make choices for sustainability. Individuals choices make a difference, adding up to societal shifts that change the world for the better. In such a complex world, there is a clear need for guidance through these systems. Sustainability and Resilience (S&R) is an optimistic podcast that journeys through thought-provoking science-based sustainability challenges with a bit of comedic relief. Listeners are entertained and become empowered to know what sustainable choices are, and why they are sustainable. S&R podcast uses systems thinking to pinpoint, realistic actionable items that empower listeners with a broad-spectrum sustainability knowledge for making everyday choices. Foundational research proved, developed and formed the idea of the podcast. Recording research lead to the ability to record test episodes, gather listener feedback and update the podcast concept. The podcast was officially created with the release of the debut episode that can anyone can listen to for free on all major platforms.