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This item includes:
1) The official bracket files for the 2022 MMM tournament
2) A screen-reader enabled bracket file
3) 2022 March Mammal Madness Educational Materials Packet – in English
4) 2022 March Mammal Madness Educational Materials Packet – in Spanish
5) March Mammal Madness, Middle School Lesson Plan : Ecosystems & National Parks
6) March Mammal Madness, High School Lesson Plan : Ecosystems & National Parks
This packet includes:
2021 Bracket Common Name
2021 Bracket Latin Binomial
Bracket FAQ (English)
Pre-Tournament Research Lesson Plan (English)
Tournament Lesson Plan & Worksheets (English)
Visual Arts Lesson Plan (English)
Language Arts Lesson Plan (English)
Guide for Youngest Players (English)
JUMBO Bracket for Youngest Players (English)
2021 Bracket Common Name (Spanish)
Pre-Tournament Research Lesson Plan (Spanish)
Tournament Lesson Plan & Worksheets (Spanish)
Visual Arts Lesson Plan (Spanish)
Language Arts Lesson Plan (Spanish)
JUMBO Bracket for Youngest Players (Spanish)
This packet includes:
2020 Bracket Common Name
2020 Bracket Latin Binomial
Pre-Tournament Research Lesson Plan (English)
Tournament Lesson Plan & Worksheets (English)
Visual Arts Lesson Plan (English)
Language Arts Lesson Plan (English)
2020 Bracket Common Name (Spanish)
Pre-Tournament Research Lesson Plan (Spanish)
Tournament Lesson Plan & Worksheets (Spanish)
This phylogeny poster displays the relationships of all the combatants in the March Mammal Madness tournament 2013-2024. Included are:
- The PDF version of the poster
- The PNG version of the poster
- A list of references consulted for generating the poster.
Selected narrations, or Play by Plays, to illustrate how matches in the annual March Mammal Madness Tournament are conducted and communicated. Referenced in “March Mammal Madness and the Power of Narrative in Science Outreach” (full citation coming and will link to KEEP record once created).
Findings revealed seven interconnected themes of chiptune-related practices: (a) composition practices, (b) performance practices, (c) maker practices, (d) coding practices, (e) entrepreneurial practices, (f), visual art practices, and (g) community practices. Members of chipmusic.org primarily discussed composing and performing chiptunes on a variety of instruments, as well as through retro computer and video game hardware. Members also discussed modifying and creating hardware and software for a multitude of electronic devices. Some members engaged in entrepreneurial practices to promote, sell, buy, and trade with other members. Throughout each of the revealed themes, members engaged in visual art practices, as well as community practices such as collective learning, collaborating, constructive criticism, competitive events, and collective efficacy.
Findings suggest the revealed themes incorporated practices from a multitude of academic disciplines or fields of study for music-related purposes. However, I argue that many of the music-related practices people discussed within chipmusic.org are not apparent within music education discourse, curricula, or standards. I call for an expansion of music education discourse and practices to include additional ways of being musical through practices that might borrow from multiple academic disciplines or fields of study for music-related purposes.
This packet includes:
2019 Bracket
Pre-Tournament Research Lesson Plan (English)
Tournament Lesson Plan & Worksheets (English)