Description
Node is a GM-less tabletop roleplaying game. The lack of a Game Master was done to allow for a more flexible style of play that would encourage more collaboration. Node's general theme is about the continuous march of time and the ways the very earth shifts its landscape. Throughout Node, players will create stories about the people and places they once knew in both past and present in order to better understand both themselves and the world they reside in.
Details
Title
- Designing Node: Creating a GM-less Tabletop Roleplaying Game
Contributors
- Githens, Angela (Author)
- Loebenberg, Abby (Thesis director)
- Mack, Robert (Committee member)
- Barrett, The Honors College (Contributor)
- School of Life Sciences (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2023-05
Resource Type
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