This collection includes both ASU Theses and Dissertations, submitted by graduate students, and the Barrett, Honors College theses submitted by undergraduate students. 

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The importance of nonverbal communication has been well established through several theories including Albert Mehrabian's 7-38-55 rule that proposes the respective importance of semantics, tonality and facial expressions in communication. Although several studies have examined how emotions are expressed and preceived in communication, there is limited research investigating the relationshi

The importance of nonverbal communication has been well established through several theories including Albert Mehrabian's 7-38-55 rule that proposes the respective importance of semantics, tonality and facial expressions in communication. Although several studies have examined how emotions are expressed and preceived in communication, there is limited research investigating the relationship between how emotions are expressed through semantics and facial expressions. Using a facial expression analysis software to deconstruct facial expressions into features and a K-Nearest-Neighbor (KNN) machine learning classifier, we explored if facial expressions can be clustered based on semantics. Our findings indicate that facial expressions can be clustered based on semantics and that there is an inherent congruence between facial expressions and semantics. These results are novel and significant in the context of nonverbal communication and are applicable to several areas of research including the vast field of emotion AI and machine emotional communication.

ContributorsEverett, Lauren (Author) / Coza, Aurel (Thesis director) / Santello, Marco (Committee member) / Barrett, The Honors College (Contributor) / Harrington Bioengineering Program (Contributor) / Dean, W.P. Carey School of Business (Contributor)
Created2022-05
Description

In this thesis, I explored the interconnected ways in which human experience can shape and be shaped by environments of the future, such as interactive environments and spaces, embedded with sensors, enlivened by advanced algorithms for sensor data processing. I have developed an abstract representational experience into the vast and

In this thesis, I explored the interconnected ways in which human experience can shape and be shaped by environments of the future, such as interactive environments and spaces, embedded with sensors, enlivened by advanced algorithms for sensor data processing. I have developed an abstract representational experience into the vast and continual journey through life that shapes how we can use sensory immersion. The experimental work was housed in the iStage: an advanced black box space in the School of Arts, Media, and Engineering, which consists of video cameras, motion capture systems, spatial audio systems, and controllable lighting and projector systems. The malleable and interactive space of the iStage transformed into a reflective tool in which to gain insight into the overall shared, but very individual, emotional odyssey. Additionally, I surveyed participants after engaging in the experience to better understand their perceptions and interpretations of the experience. With the responses of participants' experiences and collective reflection upon the project I can begin to think about future iterations and how they might contain applications in health and/or wellness.

ContributorsHaagen, Jordan (Author) / Turaga, Pavan (Thesis director) / Drummond Otten, Caitlin (Committee member) / Barrett, The Honors College (Contributor) / Arts, Media and Engineering Sch T (Contributor) / School of Human Evolution & Social Change (Contributor)
Created2022-05
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ContributorsHaagen, Jordan (Author) / Turaga, Pavan (Thesis director) / Drummond Otten, Caitlin (Committee member) / Barrett, The Honors College (Contributor) / Arts, Media and Engineering Sch T (Contributor)
Created2022-05
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ContributorsHaagen, Jordan (Author) / Turaga, Pavan (Thesis director) / Drummond Otten, Caitlin (Committee member) / Barrett, The Honors College (Contributor) / Arts, Media and Engineering Sch T (Contributor)
Created2022-05
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Description
Oftentimes, patients struggle to accurately describe their symptoms to medical professionals, which produces erroneous diagnoses, delaying and preventing treatment. My app, Augnosis, will streamline constructive communication between patient and doctor, and allow for more accurate diagnoses. The goal of this project was to create an app capable of gathering data

Oftentimes, patients struggle to accurately describe their symptoms to medical professionals, which produces erroneous diagnoses, delaying and preventing treatment. My app, Augnosis, will streamline constructive communication between patient and doctor, and allow for more accurate diagnoses. The goal of this project was to create an app capable of gathering data on visual symptoms of facial acne and categorizing it to differentiate between diagnoses using image recognition and identification. “Augnosis”, is a combination of the words “Augmented Reality” and “Self-Diagnosis”, the former being the medium in which it is immersed and the latter detailing its functionality.
ContributorsGoyal, Nandika (Author) / Johnson, Mina (Thesis director) / Bryan, Chris (Committee member) / Turaga, Pavan (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2022-05
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Description
Our ability to estimate the position of our body parts in space, a fundamentally proprioceptive process, is crucial for interacting with the environment and movement control. For proprioception to support these actions, the Central Nervous System has to rely on a stored internal representation of the body parts in space.

Our ability to estimate the position of our body parts in space, a fundamentally proprioceptive process, is crucial for interacting with the environment and movement control. For proprioception to support these actions, the Central Nervous System has to rely on a stored internal representation of the body parts in space. However, relatively little is known about this internal representation of arm position. To this end, I developed a method to map proprioceptive estimates of hand location across a 2-d workspace. In this task, I moved each subject's hand to a target location while the subject's eyes were closed. After returning the hand, subjects opened their eyes to verbally report the location of where their fingertip had been. Then, I reconstructed and analyzed the spatial structure of the pattern of estimation errors. In the first couple of experiments I probed the structure and stability of the pattern of errors by manipulating the hand used and tactile feedback provided when the hand was at each target location. I found that the resulting pattern of errors was systematically stable across conditions for each subject, subject-specific, and not uniform across the workspace. These findings suggest that the observed structure of pattern of errors has been constructed through experience, which has resulted in a systematically stable internal representation of arm location. Moreover, this representation is continuously being calibrated across the workspace. In the next two experiments, I aimed to probe the calibration of this structure. To this end, I used two different perturbation paradigms: 1) a virtual reality visuomotor adaptation to induce a local perturbation, 2) and a standard prism adaptation paradigm to induce a global perturbation. I found that the magnitude of the errors significantly increased to a similar extent after each perturbation. This small effect indicates that proprioception is recalibrated to a similar extent regardless of how the perturbation is introduced, suggesting that sensory and motor changes may be two independent processes arising from the perturbation. Moreover, I propose that the internal representation of arm location might be constructed with a global solution and not capable of local changes.
ContributorsRincon Gonzalez, Liliana (Author) / Helms Tillery, Stephen I (Thesis advisor) / Buneo, Christopher A (Thesis advisor) / Santello, Marco (Committee member) / Santos, Veronica (Committee member) / Kleim, Jeffrey (Committee member) / Arizona State University (Publisher)
Created2012
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Description
Although previous studies have elucidated the role of position feedback in the regulation of movement, the specific contribution of Golgi tendon organs (GTO) in force feedback, especially in stabilizing voluntary limb movements, has remained theoretical due to limitations in experimental techniques. This study aims to establish force feedback regulation mediated

Although previous studies have elucidated the role of position feedback in the regulation of movement, the specific contribution of Golgi tendon organs (GTO) in force feedback, especially in stabilizing voluntary limb movements, has remained theoretical due to limitations in experimental techniques. This study aims to establish force feedback regulation mediated by GTO afferent signals in two phases. The first phase of this study consisted of simulations using a neuromusculoskeletal model of the monoarticular elbow flexor (MEF) muscle group, assess the impact of force feedback in maintaining steady state interaction forces against variable environmental stiffness. Three models were trained to accurately reach an interaction force of 40N, 50N and 60N respectively, using a fixed stiffness level. Next, the environment stiffness was switched between untrained levels for open loop (OL) and closed loop (CL) variants of the same model. Results showed that compared to OL, CL showed decreased force deviations by 10.43%, 12.11% and 13.02% for each of the models. Most importantly, it is also observed that in the absence of force feedback, environment stiffness is found to have an effect on the interaction force. In the second phase, human subjects were engaged in experiments utilizing an instrumented elbow exoskeleton that applied loads to the MEF muscle group, closely mimicking the simulation conditions. The experiments consisted of reference, blind and catch trial types, and 3 stiffness levels. Subjects were first trained to reach for a predetermined target force. During catch trials, stiffness levels were randomized between reaches. Responses obtained from these experiments showed that subjects were able to regulate forces with no significant effects of trial type or stiffness level. Since experimental results align closely with that of closed loop model simulations, the presence of force feedback mechanisms mediated by GTO within the human neuromuscular system is established. This study not only unveils the critical involvement of GTO in force feedback but also emphasizes the importance of understanding these mechanisms for developing advanced neuroprosthetics and rehabilitation strategies, shedding light on the intricate interplay between sensory inputs and motor responses in human proprioception.
ContributorsAbishek, Kevin (Author) / Lee, Hyunglae (Thesis advisor) / Buneo, Christopher (Committee member) / Santello, Marco (Committee member) / Arizona State University (Publisher)
Created2023
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Description
This thesis presents robust and novel solutions using knowledge distillation with geometric approaches and multimodal data that can address the current challenges in deep learning, providing a comprehensive understanding of the learning process involved in knowledge distillation. Deep learning has attained significant success in various applications, such as health and

This thesis presents robust and novel solutions using knowledge distillation with geometric approaches and multimodal data that can address the current challenges in deep learning, providing a comprehensive understanding of the learning process involved in knowledge distillation. Deep learning has attained significant success in various applications, such as health and wellness promotion, smart homes, and intelligent surveillance. In general, stacking more layers or increasing the number of trainable parameters causes deep networks to exhibit improved performance. However, this causes the model to become large, resulting in an additional need for computing and power resources for training, storage, and deployment. These are the core challenges in incorporating such models into small devices with limited power and computational resources. In this thesis, robust solutions aimed at addressing the aforementioned challenges are presented. These proposed methodologies and algorithmic contributions enhance the performance and efficiency of deep learning models. The thesis encompasses a comprehensive exploration of knowledge distillation, an approach that holds promise for creating compact models from high-capacity ones, while preserving their performance. This exploration covers diverse datasets, including both time series and image data, shedding light on the pivotal role of augmentation methods in knowledge distillation. The effects of these methods are rigorously examined through empirical experiments. Furthermore, the study within this thesis delves into the efficient utilization of features derived from two different teacher models, each trained on dissimilar data representations, including time-series and image data. Through these investigations, I present novel approaches to knowledge distillation, leveraging geometric techniques for the analysis of multimodal data. These solutions not only address real-world challenges but also offer valuable insights and recommendations for modeling in new applications.
ContributorsJeon, Eunsom (Author) / Turaga, Pavan (Thesis advisor) / Li, Baoxin (Committee member) / Lee, Hyunglae (Committee member) / Jayasuriya, Suren (Committee member) / Arizona State University (Publisher)
Created2023
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Description
Generative models are deep neural network-based models trained to learn the underlying distribution of a dataset. Once trained, these models can be used to sample novel data points from this distribution. Their impressive capabilities have been manifested in various generative tasks, encompassing areas like image-to-image translation, style transfer, image editing,

Generative models are deep neural network-based models trained to learn the underlying distribution of a dataset. Once trained, these models can be used to sample novel data points from this distribution. Their impressive capabilities have been manifested in various generative tasks, encompassing areas like image-to-image translation, style transfer, image editing, and more. One notable application of generative models is data augmentation, aimed at expanding and diversifying the training dataset to augment the performance of deep learning models for a downstream task. Generative models can be used to create new samples similar to the original data but with different variations and properties that are difficult to capture with traditional data augmentation techniques. However, the quality, diversity, and controllability of the shape and structure of the generated samples from these models are often directly proportional to the size and diversity of the training dataset. A more extensive and diverse training dataset allows the generative model to capture overall structures present in the data and generate more diverse and realistic-looking samples. In this dissertation, I present innovative methods designed to enhance the robustness and controllability of generative models, drawing upon physics-based, probabilistic, and geometric techniques. These methods help improve the generalization and controllability of the generative model without necessarily relying on large training datasets. I enhance the robustness of generative models by integrating classical geometric moments for shape awareness and minimizing trainable parameters. Additionally, I employ non-parametric priors for the generative model's latent space through basic probability and optimization methods to improve the fidelity of interpolated images. I adopt a hybrid approach to address domain-specific challenges with limited data and controllability, combining physics-based rendering with generative models for more realistic results. These approaches are particularly relevant in industrial settings, where the training datasets are small and class imbalance is common. Through extensive experiments on various datasets, I demonstrate the effectiveness of the proposed methods over conventional approaches.
ContributorsSingh, Rajhans (Author) / Turaga, Pavan (Thesis advisor) / Jayasuriya, Suren (Committee member) / Berisha, Visar (Committee member) / Fazli, Pooyan (Committee member) / Arizona State University (Publisher)
Created2023
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Description
This dissertation focuses on reinforcement learning (RL) controller design aiming for real-life applications in continuous state and control problems. It involves three major research investigations in the aspect of design, analysis, implementation, and evaluation. The application case addresses automatically configuring robotic prosthesis impedance parameters. Major contributions of the dissertation include

This dissertation focuses on reinforcement learning (RL) controller design aiming for real-life applications in continuous state and control problems. It involves three major research investigations in the aspect of design, analysis, implementation, and evaluation. The application case addresses automatically configuring robotic prosthesis impedance parameters. Major contributions of the dissertation include the following. 1) An “echo control” using the intact knee profile as target is designed to overcome the limitation of a designer prescribed robotic knee profile. 2) Collaborative multiagent reinforcement learning (cMARL) is proposed to directly take into account human influence in the robot control design. 3) A phased actor in actor-critic (PAAC) reinforcement learning method is developed to reduce learning variance in RL. The design of an “echo control” is based on a new formulation of direct heuristic dynamic programming (dHDP) for tracking control of a robotic knee prosthesis to mimic the intact knee profile. A systematic simulation of the proposed control is provided using a human-robot system simulation in OpenSim. The tracking controller is then tested on able-bodied and amputee subjects. This is the first real-time human testing of RL tracking control of a robotic knee to mirror the profile of an intact knee. The cMARL is a new solution framework for the human-prosthesis collaboration (HPC) problem. This is the first attempt at considering human influence on human-robot walking with the presence of a reinforcement learning controlled lower limb prosthesis. Results show that treating the human and robot as coupled and collaborating agents and using an estimated human adaptation in robot control design help improve human walking performance. The above studies have demonstrated great potential of RL control in solving continuous problems. To solve more complex real-life tasks with multiple control inputs and high dimensional state space, high variance, low data efficiency, slow learning or even instability are major roadblocks to be addressed. A novel PAAC method is proposed to improve learning performance in policy gradient RL by accounting for both Q value and TD error in actor updates. Systematical and comprehensive demonstrations show its effectiveness by qualitative analysis and quantitative evaluation in DeepMind Control Suite.
ContributorsWu, Ruofan (Author) / Si, Jennie (Thesis advisor) / Huang, He (Committee member) / Santello, Marco (Committee member) / Papandreou- Suppappola, Antonia (Committee member) / Arizona State University (Publisher)
Created2023