This collection includes both ASU Theses and Dissertations, submitted by graduate students, and the Barrett, Honors College theses submitted by undergraduate students. 

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In the recent years, deep learning has gained popularity for its ability to be utilized for several computer vision applications without any apriori knowledge. However, to introduce better inductive bias incorporating prior knowledge along with learnedinformation is critical. To that end, human intervention including choice of algorithm, data and model

In the recent years, deep learning has gained popularity for its ability to be utilized for several computer vision applications without any apriori knowledge. However, to introduce better inductive bias incorporating prior knowledge along with learnedinformation is critical. To that end, human intervention including choice of algorithm, data and model in deep learning pipelines can be considered a prior. Thus, it is extremely important to select effective priors for a given application. This dissertation explores different aspects of a deep learning pipeline and provides insights as to why a particular prior is effective for the corresponding application. For analyzing the effect of model priors, three applications which involvesequential modelling problems i.e. Audio Source Separation, Clinical Time-series (Electroencephalogram (EEG)/Electrocardiogram(ECG)) based Differential Diagnosis and Global Horizontal Irradiance Forecasting for Photovoltaic (PV) Applications are chosen. For data priors, the application of image classification is chosen and a new algorithm titled,“Invenio” that can effectively use data semantics for both task and distribution shift scenarios is proposed. Finally, the effectiveness of a data selection prior is shown using the application of object tracking wherein the aim is to maintain the tracking performance while prolonging the battery usage of image sensors by optimizing the data selected for reading from the environment. For every research contribution of this dissertation, several empirical studies are conducted on benchmark datasets. The proposed design choices demonstrate significant performance improvements in comparison to the existing application specific state-of-the-art deep learning strategies.
ContributorsKatoch, Sameeksha (Author) / Spanias, Andreas (Thesis advisor) / Turaga, Pavan (Thesis advisor) / Thiagarajan, Jayaraman J. (Committee member) / Tepedelenlioğlu, Cihan (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Open Design is a crowd-driven global ecosystem which tries to challenge and alter contemporary modes of capitalistic hardware production. It strives to build on the collective skills, expertise and efforts of people regardless of their educational, social or political backgrounds to develop and disseminate physical products, machines and systems. In

Open Design is a crowd-driven global ecosystem which tries to challenge and alter contemporary modes of capitalistic hardware production. It strives to build on the collective skills, expertise and efforts of people regardless of their educational, social or political backgrounds to develop and disseminate physical products, machines and systems. In contrast to capitalistic hardware production, Open Design practitioners publicly share design files, blueprints and knowhow through various channels including internet platforms and in-person workshops. These designs are typically replicated, modified, improved and reshared by individuals and groups who are broadly referred to as ‘makers’.

This dissertation aims to expand the current scope of Open Design within human-computer interaction (HCI) research through a long-term exploration of Open Design’s socio-technical processes. I examine Open Design from three perspectives: the functional—materials, tools, and platforms that enable crowd-driven open hardware production, the critical—materially-oriented engagements within open design as a site for sociotechnical discourse, and the speculative—crowd-driven critical envisioning of future hardware.

More specifically, this dissertation first explores the growing global scene of Open Design through a long-term ethnographic study of the open science hardware (OScH) movement, a genre of Open Design. This long-term study of OScH provides a focal point for HCI to deeply understand Open Design's growing global landscape. Second, it examines the application of Critical Making within Open Design through an OScH workshop with designers, engineers, artists and makers from local communities. This work foregrounds the role of HCI researchers as facilitators of collaborative critical engagements within Open Design. Third, this dissertation introduces the concept of crowd-driven Design Fiction through the development of a publicly accessible online Design Fiction platform named Dream Drones. Through a six month long development and a study with drone related practitioners, it offers several pragmatic insights into the challenges and opportunities for crowd-driven Design Fiction. Through these explorations, I highlight the broader implications and novel research pathways for HCI to shape and be shaped by the global Open Design movement.
ContributorsFernando, Kattak Kuttige Rex Piyum (Author) / Kuznetsov, Anastasia (Thesis advisor) / Turaga, Pavan (Committee member) / Middel, Ariane (Committee member) / Takamura, John (Committee member) / Arizona State University (Publisher)
Created2020