This collection includes both ASU Theses and Dissertations, submitted by graduate students, and the Barrett, Honors College theses submitted by undergraduate students. 

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Description
Non-line-of-sight (NLOS) imaging of objects not visible to either the camera or illumina-

tion source is a challenging task with vital applications including surveillance and robotics.

Recent NLOS reconstruction advances have been achieved using time-resolved measure-

ments. Acquiring these time-resolved measurements requires expensive and specialized

detectors and laser sources. In work proposes a data-driven

Non-line-of-sight (NLOS) imaging of objects not visible to either the camera or illumina-

tion source is a challenging task with vital applications including surveillance and robotics.

Recent NLOS reconstruction advances have been achieved using time-resolved measure-

ments. Acquiring these time-resolved measurements requires expensive and specialized

detectors and laser sources. In work proposes a data-driven approach for NLOS 3D local-

ization requiring only a conventional camera and projector. The localisation is performed

using a voxelisation and a regression problem. Accuracy of greater than 90% is achieved

in localizing a NLOS object to a 5cm × 5cm × 5cm volume in real data. By adopting

the regression approach an object of width 10cm to localised to approximately 1.5cm. To

generalize to line-of-sight (LOS) scenes with non-planar surfaces, an adaptive lighting al-

gorithm is adopted. This algorithm, based on radiosity, identifies and illuminates scene

patches in the LOS which most contribute to the NLOS light paths, and can factor in sys-

tem power constraints. Improvements ranging from 6%-15% in accuracy with a non-planar

LOS wall using adaptive lighting is reported, demonstrating the advantage of combining

the physics of light transport with active illumination for data-driven NLOS imaging.
ContributorsChandran, Sreenithy (Author) / Jayasuriya, Suren (Thesis advisor) / Turaga, Pavan (Committee member) / Dasarathy, Gautam (Committee member) / Arizona State University (Publisher)
Created2019
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Description
Open Design is a crowd-driven global ecosystem which tries to challenge and alter contemporary modes of capitalistic hardware production. It strives to build on the collective skills, expertise and efforts of people regardless of their educational, social or political backgrounds to develop and disseminate physical products, machines and systems. In

Open Design is a crowd-driven global ecosystem which tries to challenge and alter contemporary modes of capitalistic hardware production. It strives to build on the collective skills, expertise and efforts of people regardless of their educational, social or political backgrounds to develop and disseminate physical products, machines and systems. In contrast to capitalistic hardware production, Open Design practitioners publicly share design files, blueprints and knowhow through various channels including internet platforms and in-person workshops. These designs are typically replicated, modified, improved and reshared by individuals and groups who are broadly referred to as ‘makers’.

This dissertation aims to expand the current scope of Open Design within human-computer interaction (HCI) research through a long-term exploration of Open Design’s socio-technical processes. I examine Open Design from three perspectives: the functional—materials, tools, and platforms that enable crowd-driven open hardware production, the critical—materially-oriented engagements within open design as a site for sociotechnical discourse, and the speculative—crowd-driven critical envisioning of future hardware.

More specifically, this dissertation first explores the growing global scene of Open Design through a long-term ethnographic study of the open science hardware (OScH) movement, a genre of Open Design. This long-term study of OScH provides a focal point for HCI to deeply understand Open Design's growing global landscape. Second, it examines the application of Critical Making within Open Design through an OScH workshop with designers, engineers, artists and makers from local communities. This work foregrounds the role of HCI researchers as facilitators of collaborative critical engagements within Open Design. Third, this dissertation introduces the concept of crowd-driven Design Fiction through the development of a publicly accessible online Design Fiction platform named Dream Drones. Through a six month long development and a study with drone related practitioners, it offers several pragmatic insights into the challenges and opportunities for crowd-driven Design Fiction. Through these explorations, I highlight the broader implications and novel research pathways for HCI to shape and be shaped by the global Open Design movement.
ContributorsFernando, Kattak Kuttige Rex Piyum (Author) / Kuznetsov, Anastasia (Thesis advisor) / Turaga, Pavan (Committee member) / Middel, Ariane (Committee member) / Takamura, John (Committee member) / Arizona State University (Publisher)
Created2020
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Description
In the rapidly evolving field of computer vision, propelled by advancements in deeplearning, the integration of hardware-software co-design has become crucial to overcome the limitations of traditional imaging systems. This dissertation explores the integration of hardware-software co-design in computational imaging, particularly in light transport acquisition and Non-Line-of-Sight (NLOS) imaging. By leveraging projector-camera systems and

In the rapidly evolving field of computer vision, propelled by advancements in deeplearning, the integration of hardware-software co-design has become crucial to overcome the limitations of traditional imaging systems. This dissertation explores the integration of hardware-software co-design in computational imaging, particularly in light transport acquisition and Non-Line-of-Sight (NLOS) imaging. By leveraging projector-camera systems and computational techniques, this thesis address critical challenges in imaging complex environments, such as adverse weather conditions, low-light scenarios, and the imaging of reflective or transparent objects. The first contribution in this thesis is the theory, design, and implementation of a slope disparity gating system, which is a vertically aligned configuration of a synchronized raster scanning projector and rolling-shutter camera, facilitating selective imaging through disparity-based triangulation. This system introduces a novel, hardware-oriented approach to selective imaging, circumventing the limitations of post-capture processing. The second contribution of this thesis is the realization of two innovative approaches for spotlight optimization to improve localization and tracking for NLOS imaging. The first approach utilizes radiosity-based optimization to improve 3D localization and object identification for small-scale laboratory settings. The second approach introduces a learningbased illumination network along with a differentiable renderer and NLOS estimation network to optimize human 2D localization and activity recognition. This approach is validated on a large, room-scale scene with complex line-of-sight geometries and occluders. The third contribution of this thesis is an attention-based neural network for passive NLOS settings where there is no controllable illumination. The thesis demonstrates realtime, dynamic NLOS human tracking where the camera is moving on a mobile robotic platform. In addition, this thesis contains an appendix featuring temporally consistent relighting for portrait videos with applications in computer graphics and vision.
ContributorsChandran, Sreenithy (Author) / Jayasuriya, Suren (Thesis advisor) / Turaga, Pavan (Committee member) / Dasarathy, Gautam (Committee member) / Kubo, Hiroyuki (Committee member) / Arizona State University (Publisher)
Created2024