This collection includes both ASU Theses and Dissertations, submitted by graduate students, and the Barrett, Honors College theses submitted by undergraduate students. 

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The processing power and storage capacity of portable devices have improved considerably over the past decade. This has motivated the implementation of sophisticated audio and other signal processing algorithms on such mobile devices. Of particular interest in this thesis is audio/speech processing based on perceptual criteria. Specifically, estimation of parameters

The processing power and storage capacity of portable devices have improved considerably over the past decade. This has motivated the implementation of sophisticated audio and other signal processing algorithms on such mobile devices. Of particular interest in this thesis is audio/speech processing based on perceptual criteria. Specifically, estimation of parameters from human auditory models, such as auditory patterns and loudness, involves computationally intensive operations which can strain device resources. Hence, strategies for implementing computationally efficient human auditory models for loudness estimation have been studied in this thesis. Existing algorithms for reducing computations in auditory pattern and loudness estimation have been examined and improved algorithms have been proposed to overcome limitations of these methods. In addition, real-time applications such as perceptual loudness estimation and loudness equalization using auditory models have also been implemented. A software implementation of loudness estimation on iOS devices is also reported in this thesis. In addition to the loudness estimation algorithms and software, in this thesis project we also created new illustrations of speech and audio processing concepts for research and education. As a result, a new suite of speech/audio DSP functions was developed and integrated as part of the award-winning educational iOS App 'iJDSP." These functions are described in detail in this thesis. Several enhancements in the architecture of the application have also been introduced for providing the supporting framework for speech/audio processing. Frame-by-frame processing and visualization functionalities have been developed to facilitate speech/audio processing. In addition, facilities for easy sound recording, processing and audio rendering have also been developed to provide students, practitioners and researchers with an enriched DSP simulation tool. Simulations and assessments have been also developed for use in classes and training of practitioners and students.
ContributorsKalyanasundaram, Girish (Author) / Spanias, Andreas S (Thesis advisor) / Tepedelenlioğlu, Cihan (Committee member) / Berisha, Visar (Committee member) / Arizona State University (Publisher)
Created2013
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Description
Our ability to understand networks is important to many applications, from the analysis and modeling of biological networks to analyzing social networks. Unveiling network dynamics allows us to make predictions and decisions. Moreover, network dynamics models have inspired new ideas for computational methods involving multi-agent cooperation, offering effective solutions for

Our ability to understand networks is important to many applications, from the analysis and modeling of biological networks to analyzing social networks. Unveiling network dynamics allows us to make predictions and decisions. Moreover, network dynamics models have inspired new ideas for computational methods involving multi-agent cooperation, offering effective solutions for optimization tasks. This dissertation presents new theoretical results on network inference and multi-agent optimization, split into two parts -

The first part deals with modeling and identification of network dynamics. I study two types of network dynamics arising from social and gene networks. Based on the network dynamics, the proposed network identification method works like a `network RADAR', meaning that interaction strengths between agents are inferred by injecting `signal' into the network and observing the resultant reverberation. In social networks, this is accomplished by stubborn agents whose opinions do not change throughout a discussion. In gene networks, genes are suppressed to create desired perturbations. The steady-states under these perturbations are characterized. In contrast to the common assumption of full rank input, I take a laxer assumption where low-rank input is used, to better model the empirical network data. Importantly, a network is proven to be identifiable from low rank data of rank that grows proportional to the network's sparsity. The proposed method is applied to synthetic and empirical data, and is shown to offer superior performance compared to prior work. The second part is concerned with algorithms on networks. I develop three consensus-based algorithms for multi-agent optimization. The first method is a decentralized Frank-Wolfe (DeFW) algorithm. The main advantage of DeFW lies on its projection-free nature, where we can replace the costly projection step in traditional algorithms by a low-cost linear optimization step. I prove the convergence rates of DeFW for convex and non-convex problems. I also develop two consensus-based alternating optimization algorithms --- one for least square problems and one for non-convex problems. These algorithms exploit the problem structure for faster convergence and their efficacy is demonstrated by numerical simulations.

I conclude this dissertation by describing future research directions.
ContributorsWai, Hoi To (Author) / Scaglione, Anna (Thesis advisor) / Berisha, Visar (Committee member) / Nedich, Angelia (Committee member) / Ying, Lei (Committee member) / Arizona State University (Publisher)
Created2017