This collection includes both ASU Theses and Dissertations, submitted by graduate students, and the Barrett, Honors College theses submitted by undergraduate students. 

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Description
As the application of interactive media systems expands to address broader problems in health, education and creative practice, they fall within a higher dimensional space for which it is inherently more complex to design. In response to this need an emerging area of interactive system design, referred to as experiential

As the application of interactive media systems expands to address broader problems in health, education and creative practice, they fall within a higher dimensional space for which it is inherently more complex to design. In response to this need an emerging area of interactive system design, referred to as experiential media systems, applies hybrid knowledge synthesized across multiple disciplines to address challenges relevant to daily experience. Interactive neurorehabilitation (INR) aims to enhance functional movement therapy by integrating detailed motion capture with interactive feedback in a manner that facilitates engagement and sensorimotor learning for those who have suffered neurologic injury. While INR shows great promise to advance the current state of therapies, a cohesive media design methodology for INR is missing due to the present lack of substantial evidence within the field. Using an experiential media based approach to draw knowledge from external disciplines, this dissertation proposes a compositional framework for authoring visual media for INR systems across contexts and applications within upper extremity stroke rehabilitation. The compositional framework is applied across systems for supervised training, unsupervised training, and assisted reflection, which reflect the collective work of the Adaptive Mixed Reality Rehabilitation (AMRR) Team at Arizona State University, of which the author is a member. Formal structures and a methodology for applying them are described in detail for the visual media environments designed by the author. Data collected from studies conducted by the AMRR team to evaluate these systems in both supervised and unsupervised training contexts is also discussed in terms of the extent to which the application of the compositional framework is supported and which aspects require further investigation. The potential broader implications of the proposed compositional framework and methodology are the dissemination of interdisciplinary information to accelerate the informed development of INR applications and to demonstrate the potential benefit of generalizing integrative approaches, merging arts and science based knowledge, for other complex problems related to embodied learning.
ContributorsLehrer, Nicole (Author) / Rikakis, Thanassis (Committee member) / Olson, Loren (Committee member) / Wolf, Steven L. (Committee member) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2014
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Description
Motion estimation is a core task in computer vision and many applications utilize optical flow methods as fundamental tools to analyze motion in images and videos. Optical flow is the apparent motion of objects in image sequences that results from relative motion between the objects and the imaging perspective. Today,

Motion estimation is a core task in computer vision and many applications utilize optical flow methods as fundamental tools to analyze motion in images and videos. Optical flow is the apparent motion of objects in image sequences that results from relative motion between the objects and the imaging perspective. Today, optical flow fields are utilized to solve problems in various areas such as object detection and tracking, interpolation, visual odometry, etc. In this dissertation, three problems from different areas of computer vision and the solutions that make use of modified optical flow methods are explained.

The contributions of this dissertation are approaches and frameworks that introduce i) a new optical flow-based interpolation method to achieve minimally divergent velocimetry data, ii) a framework that improves the accuracy of change detection algorithms in synthetic aperture radar (SAR) images, and iii) a set of new methods to integrate Proton Magnetic Resonance Spectroscopy (1HMRSI) data into threedimensional (3D) neuronavigation systems for tumor biopsies.

In the first application an optical flow-based approach for the interpolation of minimally divergent velocimetry data is proposed. The velocimetry data of incompressible fluids contain signals that describe the flow velocity. The approach uses the additional flow velocity information to guide the interpolation process towards reduced divergence in the interpolated data.

In the second application a framework that mainly consists of optical flow methods and other image processing and computer vision techniques to improve object extraction from synthetic aperture radar images is proposed. The proposed framework is used for distinguishing between actual motion and detected motion due to misregistration in SAR image sets and it can lead to more accurate and meaningful change detection and improve object extraction from a SAR datasets.

In the third application a set of new methods that aim to improve upon the current state-of-the-art in neuronavigation through the use of detailed three-dimensional (3D) 1H-MRSI data are proposed. The result is a progressive form of online MRSI-guided neuronavigation that is demonstrated through phantom validation and clinical application.
ContributorsKanberoglu, Berkay (Author) / Frakes, David (Thesis advisor) / Turaga, Pavan (Thesis advisor) / Spanias, Andreas (Committee member) / Berisha, Visar (Committee member) / Arizona State University (Publisher)
Created2018
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Description
The human motion is defined as an amalgamation of several physical traits such as bipedal locomotion, posture and manual dexterity, and mental expectation. In addition to the “positive” body form defined by these traits, casting light on the body produces a “negative” of the body: its shadow. We often interchangeably

The human motion is defined as an amalgamation of several physical traits such as bipedal locomotion, posture and manual dexterity, and mental expectation. In addition to the “positive” body form defined by these traits, casting light on the body produces a “negative” of the body: its shadow. We often interchangeably use with silhouettes in the place of shadow to emphasize indifference to interior features. In a manner of speaking, the shadow is an alter ego that imitates the individual.

The principal value of shadow is its non-invasive behaviour of reflecting precisely the actions of the individual it is attached to. Nonetheless we can still think of the body’s shadow not as the body but its alter ego.

Based on this premise, my thesis creates an experiential system that extracts the data related to the contour of your human shape and gives it a texture and life of its own, so as to emulate your movements and postures, and to be your extension. In technical terms, my thesis extracts abstraction from a pre-indexed database that could be generated from an offline data set or in real time to complement these actions of a user in front of a low-cost optical motion capture device like the Microsoft Kinect. This notion could be the system’s interpretation of the action which creates modularized art through the abstraction’s ‘similarity’ to the live action.

Through my research, I have developed a stable system that tackles various connotations associated with shadows and the need to determine the ideal features that contribute to the relevance of the actions performed. The implication of Factor Oracle [3] pattern interpretation is tested with a feature bin of videos. The system also is flexible towards several methods of Nearest Neighbours searches and a machine learning module to derive the same output. The overall purpose is to establish this in real time and provide a constant feedback to the user. This can be expanded to handle larger dynamic data.

In addition to estimating human actions, my thesis best tries to test various Nearest Neighbour search methods in real time depending upon the data stream. This provides a basis to understand varying parameters that complement human activity recognition and feature matching in real time.
ContributorsSeshasayee, Sudarshan Prashanth (Author) / Sha, Xin Wei (Thesis advisor) / Turaga, Pavan (Thesis advisor) / Tinapple, David A (Committee member) / Arizona State University (Publisher)
Created2016