Theses and Dissertations
Filtering by
- All Subjects: emotion
- All Subjects: vernacular
- Creators: Turaga, Pavan
the habitual patterns of dancers from different backgrounds and vernaculars. Contextually,
the term habitual patterns is defined as the postures or poses that tend to re-appear,
often unintentionally, as the dancer performs improvisational dance. The focus lies in exposing
the movement vocabulary of a dancer to reveal his/her unique fingerprint.
The proposed approach for uncovering these movement patterns is to use a clustering
technique; mainly k-means. In addition to a static method of analysis, this paper uses
an online method of clustering using a streaming variant of k-means that integrates into
the flow of components that can be used in a real-time interactive dance performance. The
computational system is trained by the dancer to discover identifying patterns and therefore
it enables a feedback loop resulting in a rich exchange between dancer and machine. This
can help break a dancer’s tendency to create similar postures, explore larger kinespheric
space and invent movement beyond their current capabilities.
This paper describes a project that distinguishes itself in that it uses a custom database
that is curated for the purpose of highlighting the similarities and differences between various
movement forms. It puts particular emphasis on the process of choosing source movement
qualitatively, before the technological capture process begins.
In this thesis, I explored the interconnected ways in which human experience can shape and be shaped by environments of the future, such as interactive environments and spaces, embedded with sensors, enlivened by advanced algorithms for sensor data processing. I have developed an abstract representational experience into the vast and continual journey through life that shapes how we can use sensory immersion. The experimental work was housed in the iStage: an advanced black box space in the School of Arts, Media, and Engineering, which consists of video cameras, motion capture systems, spatial audio systems, and controllable lighting and projector systems. The malleable and interactive space of the iStage transformed into a reflective tool in which to gain insight into the overall shared, but very individual, emotional odyssey. Additionally, I surveyed participants after engaging in the experience to better understand their perceptions and interpretations of the experience. With the responses of participants' experiences and collective reflection upon the project I can begin to think about future iterations and how they might contain applications in health and/or wellness.