This collection includes both ASU Theses and Dissertations, submitted by graduate students, and the Barrett, Honors College theses submitted by undergraduate students. 

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Description
Digital sound synthesis allows the creation of a great variety of sounds. Focusing on interesting or ecologically valid sounds for music, simulation, aesthetics, or other purposes limits the otherwise vast digital audio palette. Tools for creating such sounds vary from arbitrary methods of altering recordings to precise simulations of vibrating

Digital sound synthesis allows the creation of a great variety of sounds. Focusing on interesting or ecologically valid sounds for music, simulation, aesthetics, or other purposes limits the otherwise vast digital audio palette. Tools for creating such sounds vary from arbitrary methods of altering recordings to precise simulations of vibrating objects. In this work, methods of sound synthesis by re-sonification are considered. Re-sonification, herein, refers to the general process of analyzing, possibly transforming, and resynthesizing or reusing recorded sounds in meaningful ways, to convey information. Applied to soundscapes, re-sonification is presented as a means of conveying activity within an environment. Applied to the sounds of objects, this work examines modeling the perception of objects as well as their physical properties and the ability to simulate interactive events with such objects. To create soundscapes to re-sonify geographic environments, a method of automated soundscape design is presented. Using recorded sounds that are classified based on acoustic, social, semantic, and geographic information, this method produces stochastically generated soundscapes to re-sonify selected geographic areas. Drawing on prior knowledge, local sounds and those deemed similar comprise a locale's soundscape. In the context of re-sonifying events, this work examines processes for modeling and estimating the excitations of sounding objects. These include plucking, striking, rubbing, and any interaction that imparts energy into a system, affecting the resultant sound. A method of estimating a linear system's input, constrained to a signal-subspace, is presented and applied toward improving the estimation of percussive excitations for re-sonification. To work toward robust recording-based modeling and re-sonification of objects, new implementations of banded waveguide (BWG) models are proposed for object modeling and sound synthesis. Previous implementations of BWGs use arbitrary model parameters and may produce a range of simulations that do not match digital waveguide or modal models of the same design. Subject to linear excitations, some models proposed here behave identically to other equivalently designed physical models. Under nonlinear interactions, such as bowing, many of the proposed implementations exhibit improvements in the attack characteristics of synthesized sounds.
ContributorsFink, Alex M (Author) / Spanias, Andreas S (Thesis advisor) / Cook, Perry R. (Committee member) / Turaga, Pavan (Committee member) / Tsakalis, Konstantinos (Committee member) / Arizona State University (Publisher)
Created2013
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Description
Audio signals, such as speech and ambient sounds convey rich information pertaining to a user’s activity, mood or intent. Enabling machines to understand this contextual information is necessary to bridge the gap in human-machine interaction. This is challenging due to its subjective nature, hence, requiring sophisticated techniques. This dissertation presents

Audio signals, such as speech and ambient sounds convey rich information pertaining to a user’s activity, mood or intent. Enabling machines to understand this contextual information is necessary to bridge the gap in human-machine interaction. This is challenging due to its subjective nature, hence, requiring sophisticated techniques. This dissertation presents a set of computational methods, that generalize well across different conditions, for speech-based applications involving emotion recognition and keyword detection, and ambient sounds-based applications such as lifelogging.

The expression and perception of emotions varies across speakers and cultures, thus, determining features and classification methods that generalize well to different conditions is strongly desired. A latent topic models-based method is proposed to learn supra-segmental features from low-level acoustic descriptors. The derived features outperform state-of-the-art approaches over multiple databases. Cross-corpus studies are conducted to determine the ability of these features to generalize well across different databases. The proposed method is also applied to derive features from facial expressions; a multi-modal fusion overcomes the deficiencies of a speech only approach and further improves the recognition performance.

Besides affecting the acoustic properties of speech, emotions have a strong influence over speech articulation kinematics. A learning approach, which constrains a classifier trained over acoustic descriptors, to also model articulatory data is proposed here. This method requires articulatory information only during the training stage, thus overcoming the challenges inherent to large-scale data collection, while simultaneously exploiting the correlations between articulation kinematics and acoustic descriptors to improve the accuracy of emotion recognition systems.

Identifying context from ambient sounds in a lifelogging scenario requires feature extraction, segmentation and annotation techniques capable of efficiently handling long duration audio recordings; a complete framework for such applications is presented. The performance is evaluated on real world data and accompanied by a prototypical Android-based user interface.

The proposed methods are also assessed in terms of computation and implementation complexity. Software and field programmable gate array based implementations are considered for emotion recognition, while virtual platforms are used to model the complexities of lifelogging. The derived metrics are used to determine the feasibility of these methods for applications requiring real-time capabilities and low power consumption.
ContributorsShah, Mohit (Author) / Spanias, Andreas (Thesis advisor) / Chakrabarti, Chaitali (Thesis advisor) / Berisha, Visar (Committee member) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Photovoltaics (PV) is an important and rapidly growing area of research. With the advent of power system monitoring and communication technology collectively known as the "smart grid," an opportunity exists to apply signal processing techniques to monitoring and control of PV arrays. In this paper a monitoring system which provides

Photovoltaics (PV) is an important and rapidly growing area of research. With the advent of power system monitoring and communication technology collectively known as the "smart grid," an opportunity exists to apply signal processing techniques to monitoring and control of PV arrays. In this paper a monitoring system which provides real-time measurements of each PV module's voltage and current is considered. A fault detection algorithm formulated as a clustering problem and addressed using the robust minimum covariance determinant (MCD) estimator is described; its performance on simulated instances of arc and ground faults is evaluated. The algorithm is found to perform well on many types of faults commonly occurring in PV arrays. Among several types of detection algorithms considered, only the MCD shows high performance on both types of faults.
ContributorsBraun, Henry (Author) / Tepedelenlioğlu, Cihan (Thesis advisor) / Spanias, Andreas (Thesis advisor) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2012
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Description
This work examines two main areas in model-based time-varying signal processing with emphasis in speech processing applications. The first area concentrates on improving speech intelligibility and on increasing the proposed methodologies application for clinical practice in speech-language pathology. The second area concentrates on signal expansions matched to physical-based models but

This work examines two main areas in model-based time-varying signal processing with emphasis in speech processing applications. The first area concentrates on improving speech intelligibility and on increasing the proposed methodologies application for clinical practice in speech-language pathology. The second area concentrates on signal expansions matched to physical-based models but without requiring independent basis functions; the significance of this work is demonstrated with speech vowels.

A fully automated Vowel Space Area (VSA) computation method is proposed that can be applied to any type of speech. It is shown that the VSA provides an efficient and reliable measure and is correlated to speech intelligibility. A clinical tool that incorporates the automated VSA was proposed for evaluation and treatment to be used by speech language pathologists. Two exploratory studies are performed using two databases by analyzing mean formant trajectories in healthy speech for a wide range of speakers, dialects, and coarticulation contexts. It is shown that phonemes crowded in formant space can often have distinct trajectories, possibly due to accurate perception.

A theory for analyzing time-varying signals models with amplitude modulation and frequency modulation is developed. Examples are provided that demonstrate other possible signal model decompositions with independent basis functions and corresponding physical interpretations. The Hilbert transform (HT) and the use of the analytic form of a signal are motivated, and a proof is provided to show that a signal can still preserve desirable mathematical properties without the use of the HT. A visualization of the Hilbert spectrum is proposed to aid in the interpretation. A signal demodulation is proposed and used to develop a modified Empirical Mode Decomposition (EMD) algorithm.
ContributorsSandoval, Steven, 1984- (Author) / Papandreou-Suppappola, Antonia (Thesis advisor) / Liss, Julie M (Committee member) / Turaga, Pavan (Committee member) / Kovvali, Narayan (Committee member) / Arizona State University (Publisher)
Created2016
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Description
The tradition of building musical robots and automata is thousands of years old. Despite this rich history, even today musical robots do not play with as much nuance and subtlety as human musicians. In particular, most instruments allow the player to manipulate timbre while playing; if a violinist is told

The tradition of building musical robots and automata is thousands of years old. Despite this rich history, even today musical robots do not play with as much nuance and subtlety as human musicians. In particular, most instruments allow the player to manipulate timbre while playing; if a violinist is told to sustain an E, they will select which string to play it on, how much bow pressure and velocity to use, whether to use the entire bow or only the portion near the tip or the frog, how close to the bridge or fingerboard to contact the string, whether or not to use a mute, and so forth. Each one of these choices affects the resulting timbre, and navigating this timbre space is part of the art of playing the instrument. Nonetheless, this type of timbral nuance has been largely ignored in the design of musical robots. Therefore, this dissertation introduces a suite of techniques that deal with timbral nuance in musical robots. Chapter 1 provides the motivating ideas and introduces Kiki, a robot designed by the author to explore timbral nuance. Chapter 2 provides a long history of musical robots, establishing the under-researched nature of timbral nuance. Chapter 3 is a comprehensive treatment of dynamic timbre production in percussion robots and, using Kiki as a case-study, provides a variety of techniques for designing striking mechanisms that produce a range of timbres similar to those produced by human players. Chapter 4 introduces a machine-learning algorithm for recognizing timbres, so that a robot can transcribe timbres played by a human during live performance. Chapter 5 introduces a technique that allows a robot to learn how to produce isolated instances of particular timbres by listening to a human play an examples of those timbres. The 6th and final chapter introduces a method that allows a robot to learn the musical context of different timbres; this is done in realtime during interactive improvisation between a human and robot, wherein the robot builds a statistical model of which timbres the human plays in which contexts, and uses this to inform its own playing.
ContributorsKrzyzaniak, Michael Joseph (Author) / Coleman, Grisha (Thesis advisor) / Turaga, Pavan (Committee member) / Artemiadis, Panagiotis (Committee member) / Arizona State University (Publisher)
Created2016
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Description
When dancers are granted agency over music, as in interactive dance systems, the actors are most often concerned with the problem of creating a staged performance for an audience. However, as is reflected by the above quote, the practice of Argentine tango social dance is most concerned with participants internal

When dancers are granted agency over music, as in interactive dance systems, the actors are most often concerned with the problem of creating a staged performance for an audience. However, as is reflected by the above quote, the practice of Argentine tango social dance is most concerned with participants internal experience and their relationship to the broader tango community. In this dissertation I explore creative approaches to enrich the sense of connection, that is, the experience of oneness with a partner and complete immersion in music and dance for Argentine tango dancers by providing agency over musical activities through the use of interactive technology. Specifically, I create an interactive dance system that allows tango dancers to affect and create music via their movements in the context of social dance. The motivations for this work are multifold: 1) to intensify embodied experience of the interplay between dance and music, individual and partner, couple and community, 2) to create shared experience of the conventions of tango dance, and 3) to innovate Argentine tango social dance practice for the purposes of education and increasing musicality in dancers.
ContributorsBrown, Courtney Douglass (Author) / Paine, Garth (Thesis advisor) / Feisst, Sabine (Committee member) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2017
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Description
Video denoising has been an important task in many multimedia and computer vision applications. Recent developments in the matrix completion theory and emergence of new numerical methods which can efficiently solve the matrix completion problem have paved the way for exploration of new techniques for some classical image processing tasks.

Video denoising has been an important task in many multimedia and computer vision applications. Recent developments in the matrix completion theory and emergence of new numerical methods which can efficiently solve the matrix completion problem have paved the way for exploration of new techniques for some classical image processing tasks. Recent literature shows that many computer vision and image processing problems can be solved by using the matrix completion theory. This thesis explores the application of matrix completion in video denoising. A state-of-the-art video denoising algorithm in which the denoising task is modeled as a matrix completion problem is chosen for detailed study. The contribution of this thesis lies in both providing extensive analysis to bridge the gap in existing literature on matrix completion frame work for video denoising and also in proposing some novel techniques to improve the performance of the chosen denoising algorithm. The chosen algorithm is implemented for thorough analysis. Experiments and discussions are presented to enable better understanding of the problem. Instability shown by the algorithm at some parameter values in a particular case of low levels of pure Gaussian noise is identified. Artifacts introduced in such cases are analyzed. A novel way of grouping structurally-relevant patches is proposed to improve the algorithm. Experiments show that this technique is useful, especially in videos containing high amounts of motion. Based on the observation that matrix completion is not suitable for denoising patches containing relatively low amount of image details, a framework is designed to separate patches corresponding to low structured regions from a noisy image. Experiments are conducted by not subjecting such patches to matrix completion, instead denoising such patches in a different way. The resulting improvement in performance suggests that denoising low structured patches does not require a complex method like matrix completion and in fact it is counter-productive to subject such patches to matrix completion. These results also indicate the inherent limitation of matrix completion to deal with cases in which noise dominates the structural properties of an image. A novel method for introducing priorities to the ranked patches in matrix completion is also presented. Results showed that this method yields improved performance in general. It is observed that the artifacts in presence of low levels of pure Gaussian noise appear differently after introducing priorities to the patches and the artifacts occur at a wider range of parameter values. Results and discussion suggesting future ways to explore this problem are also presented.
ContributorsMaguluri, Hima Bindu (Author) / Li, Baoxin (Thesis advisor) / Turaga, Pavan (Committee member) / Claveau, Claude (Committee member) / Arizona State University (Publisher)
Created2013
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Description
Advancements in mobile technologies have significantly enhanced the capabilities of mobile devices to serve as powerful platforms for sensing, processing, and visualization. Surges in the sensing technology and the abundance of data have enabled the use of these portable devices for real-time data analysis and decision-making in digital signal processing

Advancements in mobile technologies have significantly enhanced the capabilities of mobile devices to serve as powerful platforms for sensing, processing, and visualization. Surges in the sensing technology and the abundance of data have enabled the use of these portable devices for real-time data analysis and decision-making in digital signal processing (DSP) applications. Most of the current efforts in DSP education focus on building tools to facilitate understanding of the mathematical principles. However, there is a disconnect between real-world data processing problems and the material presented in a DSP course. Sophisticated mobile interfaces and apps can potentially play a crucial role in providing a hands-on-experience with modern DSP applications to students. In this work, a new paradigm of DSP learning is explored by building an interactive easy-to-use health monitoring application for use in DSP courses. This is motivated by the increasing commercial interest in employing mobile phones for real-time health monitoring tasks. The idea is to exploit the computational abilities of the Android platform to build m-Health modules with sensor interfaces. In particular, appropriate sensing modalities have been identified, and a suite of software functionalities have been developed. Within the existing framework of the AJDSP app, a graphical programming environment, interfaces to on-board and external sensor hardware have also been developed to acquire and process physiological data. The set of sensor signals that can be monitored include electrocardiogram (ECG), photoplethysmogram (PPG), accelerometer signal, and galvanic skin response (GSR). The proposed m-Health modules can be used to estimate parameters such as heart rate, oxygen saturation, step count, and heart rate variability. A set of laboratory exercises have been designed to demonstrate the use of these modules in DSP courses. The app was evaluated through several workshops involving graduate and undergraduate students in signal processing majors at Arizona State University. The usefulness of the software modules in enhancing student understanding of signals, sensors and DSP systems were analyzed. Student opinions about the app and the proposed m-health modules evidenced the merits of integrating tools for mobile sensing and processing in a DSP curriculum, and familiarizing students with challenges in modern data-driven applications.
ContributorsRajan, Deepta (Author) / Spanias, Andreas (Thesis advisor) / Frakes, David (Committee member) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2013