Barrett, The Honors College Thesis/Creative Project Collection
Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.
Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.
Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.
Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.
Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.
undergraduate degree in aerospace engineering. The first of the two team projects was an aerospace capstone: Design of
Autonomous Aircraft Systems. The second being a capstone project based out of Arizona State’s design school:
Innovation Space. The purpose of this dual enrollment was to compare and contrast the two product development projects,
in hopes to recommend a course of action to engineers younger than myself who are presented the option of multiple
capstones. This report will elaborate on three areas of engineering design and how they were realized in these projects.
These 3 topics are product development and its effect on design to manufacture, design feature creep, and technical vs
non-technical design. After considering the pros and cons of both capstone projects and their relation to the three main
topics of this report, it was decided that individuals who are motivated to become the best engineers they can be upon
graduating from an undergraduate program, they should find the time to take both capstone courses. Both Design of
Autonomous Aircraft Systems and Innovation Space present opportunities to create new ways of engineering thinking, all
of which will be necessary for an engineer to succeed in his/her first years in industry.
STEAMtank is a project beneath that falls under the umbrella of InnovationSpace, an initiative of the Design School at Arizona State University. STEAMtank is the product of the product of the honors thesis of Abigail Peters, who envisioned a K-8 STEAM (science, technology, engineering, art, and math) museum that was hosted on campus at ASU and was free to the community to promote STEAM education for underrepresented communities. STEAMtank is now in its second iteration, with six teams creating six attractions for the museum. Alongside these projects, presented here is a concept design for a museum exhibit focused entirely around chemistry, a particular branch of science that is lacking from all K-8 focused STEAM exhibits in Phoenix.
The effects of temperatures found commonly along the supply chain were explored when interacting with dendritic identifiers of various common materials. Regression analyses showed that there was no statistical significance in relating SIFT correspondence values to the surface temperature of the dendrites. Physical inspection helped evaluate the integrity of specific material and substrate combinations along with possibilities for improvement in key point designation within SIFT and ORB image recognition software.