Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

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My passion on the importance of oral health began when I was four years old with the traumatic experience of witnessing my grandmother, my idol, with a toothless smile without her dentures in. At present, I have been a dental assistant for five years, and have heard of similar stories

My passion on the importance of oral health began when I was four years old with the traumatic experience of witnessing my grandmother, my idol, with a toothless smile without her dentures in. At present, I have been a dental assistant for five years, and have heard of similar stories of people struggling with maintaining oral hygiene and having access to oral health care, including: family members, friends, patients, coworkers, and even Arizona State University faculty. Since the abolishment of emergency dental services in Arizona's Health Care Cost Containment System, dental related oral health care rates have jumped incrementally. In addition Arizona has created a dental desert, because dentists are not setting up their practices in the rural areas of the Valley, due to wanting to generate the most amount of income. Studies have also shown that dentists feel inept at treating ethnically diverse patients as well as patients from lower socioeconomic classes. These problems create a myriad of mental effects and physical ailments on the patient that are not limited to the oral cavity. In this paper, these issues in oral health care were studied along with their effects, including recommendations for resolutions.
ContributorsTaylor, Janine Marie (Author) / Ingram-Waters, Mary (Thesis director) / Ili, Joan (Committee member) / School for the Future of Innovation in Society (Contributor) / School of Film, Dance and Theatre (Contributor) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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This study investigates how the patient-provider relationship between lesbian, gay, and bisexual women and their healthcare providers influences their access to, utilization of, and experiences within healthcare environments. Nineteen participants, ages 18 to 34, were recruited using convenience and snowball sampling. Interviews were conducted inquiring about their health history and

This study investigates how the patient-provider relationship between lesbian, gay, and bisexual women and their healthcare providers influences their access to, utilization of, and experiences within healthcare environments. Nineteen participants, ages 18 to 34, were recruited using convenience and snowball sampling. Interviews were conducted inquiring about their health history and their experiences within the healthcare system in the context of their sexual orientation. The data collected from these interviews was used to create an analysis of the healthcare experiences of those who identify as queer. Although the original intention of the project was to chronicle the experiences of LGB women specifically, there were four non-binary gender respondents who contributed interviews. In an effort to not privilege any orientation over another, the respondents were collectively referred to as queer, given the inclusive and an encompassing nature of the term. The general conclusion of this study is that respondents most often experienced heterosexism rather than outright homophobia when accessing healthcare. If heterosexism was present within the healthcare setting, it made respondents feel uncomfortable with their providers and less likely to inform them of their sexuality even if it was medically relevant to their health outcomes. Gender, race, and,socioeconomic differences also had an effect on the patient-provider relationship. Non-binary respondents acknowledged the need for inclusion of more gender options outside of male or female on the reporting forms often seen in medical offices. By doing so, medical professionals are acknowledging their awareness and knowledge of people outside of the binary gender system, thus improving the experience of these patients. While race and socioeconomic status were less relevant to the context of this study, it was found that these factors have an affect on the patient-provider relationship. There are many suggestions for providers to improve the experiences of queer patients within the healthcare setting. This includes nonverbal indications of acknowledgement and acceptance, such as signs in the office that indicate it to be a queer friendly space. This will help in eliminating the fear and miscommunication that can often happen when a queer patient sees a practitioner for the first time. In addition, better education on medically relevant topics to queer patients, is necessary in order to eliminate disparities in health outcomes. This is particularly evident in trans health, where specialized education is necessary in order to decrease poor health outcomes in trans patients. Future directions of this study necessitate a closer look on how race and socioeconomic status have an effect on a queer patient's relationship with their provider.
Created2016-05
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Description
This thesis examines two electronic games, PlayerUnknown’s Battlegrounds (PUBG) and Fortnite, which rose to popularity as battle royale-style videogames, to question whether they are viable candidates for success as esports. In his 2018 Barrett Honors Thesis, Noah Hilliker developed a model for assessing electronic games as successful esports. His thesis,

This thesis examines two electronic games, PlayerUnknown’s Battlegrounds (PUBG) and Fortnite, which rose to popularity as battle royale-style videogames, to question whether they are viable candidates for success as esports. In his 2018 Barrett Honors Thesis, Noah Hilliker developed a model for assessing electronic games as successful esports. His thesis, titled “Ambassador Communities, Hybrid Spectatorship, and Other Indicators of Success in eSports” applied his model of indicators of success to League of Legends, Overwatch and Hearthstone. In this thesis, I have applied his indicators to (PUBG) and Fortnite, which differ significantly from the games he previously analyzed, precisely as I argue here, because they are battle royale games. These indicators fall under three categories: the nature of fans, the overall design of the game and the relationship between game developers and fans. The data that was examined for this investigation included academic literature on esports, posts on online platforms, news articles, YouTube content and forums. The following indicators were analyzed in their application to the collected data for both games: self-organization, spectator-player hybridity, ambassadors, clear center of action, demonstration of skill, mechanical variance, game balance, character of fan/developer relationship and feedback to fans. Through this project, I apply a previous approach to analyzing esports success to two games, Fortnite and PUBG, in order to analyze how well the model fits battle royale-style games.
ContributorsSmith, Brenden (Author) / Ingram-Waters, Mary (Thesis director) / Schmidt, Peter (Committee member) / School of Life Sciences (Contributor) / Dean, W.P. Carey School of Business (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Description
Runaway i​s the 34 minute short film released alongside Kanye West’s “My Beautiful Dark Twisted Fantasy” album in 2010. The overall purpose of my project is to conduct a descriptive analysis of this film to analyze its visual messages and how they are influenced by the album’s lyrics as well.

Runaway i​s the 34 minute short film released alongside Kanye West’s “My Beautiful Dark Twisted Fantasy” album in 2010. The overall purpose of my project is to conduct a descriptive analysis of this film to analyze its visual messages and how they are influenced by the album’s lyrics as well. To dissect ​Runaway,​ I researched multiple perspectives of the film to further inform and provide a holistic view of the decoded messages in addition to my own analysis. Through use of the Stuart-Hall encoding and decoding model, I found multiple meanings for respective sections of ​Runaway​ and ultimately constructed a narrative path mirroring that of the album.
ContributorsBezawada, Ajay K (Author) / Ingram-Waters, Mary (Thesis director) / Chris, Lambert (Committee member) / Travis, Bean (Committee member) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Description
This essay culturally examines the subculture of drum corps and how the experience affects members personal and professional life outside of the activity. As a visual arts activity that crosses music and visual effect, the essay works to analyze the plentiful social effect drum corps has on its members. Specifically,

This essay culturally examines the subculture of drum corps and how the experience affects members personal and professional life outside of the activity. As a visual arts activity that crosses music and visual effect, the essay works to analyze the plentiful social effect drum corps has on its members. Specifically, I analyze the aspects of life that may be affected by the drum corps experience, including importance of relationships, work ethic, and teamwork.
With very little research on the drum corps community, there is a lack of true understanding of how lives after drum corps may be affected. However, we might expect that the dedication increases the quality of life due to the education focusing on individual success as opposed to competitive success (Chavez, 2016). Similarly, we might expect that personal and professional life will improve through the discipline and process that happens in choral groups, high school band, and orchestra settings (Vance, 2014).
Through an interview format, I will analyze the effect of drum corps on the member’s lives outside of the sport, asking questions that reflect on the effects of drum corps that reflect personal and professional growth. The questions will serve as guides in the interview process to allow participants to freely share experiences without constraint.
We see that the drum corps community carries subcultural significance with unique personal language, logistical understandings, and care for the activity. We also see that participation in any singular season with a drum corps has lasting effects on personal and professional growth. We are left with an understanding of a forgotten community and the lasting effect the subculture has on a wide variety of lives. With deep understandings in commitment, community, and cultural significance, drum corps provides an experience to young adults that will have lasting affects not only within music and performance education, but with the longer experience of life.
ContributorsVine, Ilona Sofia (Author) / Ingram-Waters, Mary (Thesis director) / Hebda, Martin (Committee member) / School of Social Transformation (Contributor, Contributor) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2020-12
Description
Obsessive Compulsive Disorder is a psychiatric disorder that affects 2-3% of children. OCD causes anxiety, fear, upsetting thoughts, and obsessions/compulsions. These symptoms can manifest in different ways and kids can become stuck in a stressful cycle of anxiety and the need to act on compulsions. Currently on the children's book

Obsessive Compulsive Disorder is a psychiatric disorder that affects 2-3% of children. OCD causes anxiety, fear, upsetting thoughts, and obsessions/compulsions. These symptoms can manifest in different ways and kids can become stuck in a stressful cycle of anxiety and the need to act on compulsions. Currently on the children's book market, OCD is an underrepresented topic. I chose to design a children's book that tackles the stigma of OCD in a form that is easy for children to understand.
ContributorsRaybon, Sophia (Author) / Ingram-Waters, Mary (Thesis director) / Davis, Jena (Committee member) / Barrett, The Honors College (Contributor) / School of Life Sciences (Contributor) / Sanford School of Social and Family Dynamics (Contributor)
Created2022-05
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Description

Obsessive Compulsive Disorder is a psychiatric disorder that affects 2-3% of children. OCD causes anxiety, fear, upsetting thoughts, and obsessions/compulsions. These symptoms can manifest in different ways and kids can become stuck in a stressful cycle of anxiety and the need to act on compulsions. Currently on the children's book

Obsessive Compulsive Disorder is a psychiatric disorder that affects 2-3% of children. OCD causes anxiety, fear, upsetting thoughts, and obsessions/compulsions. These symptoms can manifest in different ways and kids can become stuck in a stressful cycle of anxiety and the need to act on compulsions. Currently on the children's book market, OCD is an underrepresented topic. I chose to design a children's book that tackles the stigma of OCD in a form that is easy for children to understand.

ContributorsRaybon, Sophia (Author) / Ingram-Waters, Mary (Thesis director) / Davis, Jena (Committee member) / Barrett, The Honors College (Contributor) / School of Life Sciences (Contributor)
Created2022-05
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Description

Obsessive Compulsive Disorder is a psychiatric disorder that affects 2-3% of children. OCD causes anxiety, fear, upsetting thoughts, and obsessions/compulsions. These symptoms can manifest in different ways and kids can become stuck in a stressful cycle of anxiety and the need to act on compulsions. Currently on the children's book

Obsessive Compulsive Disorder is a psychiatric disorder that affects 2-3% of children. OCD causes anxiety, fear, upsetting thoughts, and obsessions/compulsions. These symptoms can manifest in different ways and kids can become stuck in a stressful cycle of anxiety and the need to act on compulsions. Currently on the children's book market, OCD is an underrepresented topic. I chose to design a children's book that tackles the stigma of OCD in a form that is easy for children to understand.

ContributorsRaybon, Sophia (Author) / Ingram-Waters, Mary (Thesis director) / Davis, Jena (Committee member) / Barrett, The Honors College (Contributor) / School of Life Sciences (Contributor)
Created2022-05
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Description
By analyzing The Witcher and Game of Thrones fandoms, this research examines whether cosplayers adhere to social media or canon expectations of gender, sexuality, and violence. The study focuses on six canon female characters and how cosplayers emulate them on TikTok and Instagram. Along with a quantitative analysis, ten cosplayers

By analyzing The Witcher and Game of Thrones fandoms, this research examines whether cosplayers adhere to social media or canon expectations of gender, sexuality, and violence. The study focuses on six canon female characters and how cosplayers emulate them on TikTok and Instagram. Along with a quantitative analysis, ten cosplayers were interviewed regarding their experiences with the fandom, source material, and cosplaying. The prediction was that cosplayers might conform to the standards of social media and the expectations of the social material; however, the findings implicate that fantrepreneurs mostly exclude sexualization and violence in their content, which suggests that cosplay continues to be used for transformative purposes.
ContributorsSears, Madison (Author) / Ingram-Waters, Mary (Thesis director) / McGibbney, Michelle (Committee member) / Barrett, The Honors College (Contributor) / Department of Psychology (Contributor) / School of Life Sciences (Contributor)
Created2022-05