Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

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Children's hospitals can be a scary place for children and their parents. Patients are stressed and anxious because they are in a space that is unfamiliar to them, and being forced to be in a confined space feels like a punishment. Parents accompanying their children in hospitals are also emotionally

Children's hospitals can be a scary place for children and their parents. Patients are stressed and anxious because they are in a space that is unfamiliar to them, and being forced to be in a confined space feels like a punishment. Parents accompanying their children in hospitals are also emotionally stressed due to the overwhelming parental and financial responsibilities. There is a product opportunity gap which allows the patients to interact with the environment to make it more familiar to them and interact with the people around them to alleviate stress anxiety. This project aims to use the user-inspired engineering process to close that product opportunity gap.
ContributorsWang, Yujia (Author) / Brown, Hannah (Co-author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Barrett, The Honors College (Contributor) / Engineering Programs (Contributor) / Electrical Engineering Program (Contributor) / Software Engineering (Contributor) / WPC Graduate Programs (Contributor)
Created2023-05
Description
Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.
ContributorsWong, Erika (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05
Description

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.

ContributorsWong, Erika (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05
Description

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.

ContributorsWong, Erika (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05
Description

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates

Not enough students are earning bachelor’s degrees in Computer Science, which is shocking as computing jobs are growing by the thousands (Zampa, 2016). These jobs have high-paying salaries and are not going to fade from the future any time soon, that is why the falling rates of computer science graduates are alarming. The working hypothesis on why so few college students major in computer science is that most think that it is too hard to learn (Wang, 2017). But I believe the real reason lies in that computer science is not an educational subject that is taught before university, which is too late for most students because by ages 12 to 13 (about seventh to eighth grade) they have decided that computer science concepts are “too difficult” for them to learn (Learning, 2022). Implementing a computer science-based education at an earlier age can possibly circumvent this seen development where students begin to lose confidence and doubt their abilities to learn computer science. This can be done easily by integrating computer science into academic subjects that are already taught in elementary schools such as science, math, and language arts as computer science uses logic, syntax, and other skills that are broadly applicable. Thus, I have created a introductory lesson plan for an elementary school class that incorporates learning how to code with robotics to promote learning computer science principles and destigmatize that it is “too hard” to learn in university.

ContributorsWong, Erika (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05
Description

This project centered on creating a digital platform to promote local artists and help consumers shop more sustainably.

ContributorsRael, Camdyn (Author) / Aukon-Page, Marina (Co-author) / Sturm, Justin (Co-author) / Byrne, Jared (Thesis director) / Binch, Bill (Committee member) / Patel, Manish (Committee member) / Barrett, The Honors College (Contributor) / Dean, W.P. Carey School of Business (Contributor) / Sandra Day O'Connor College of Law (Contributor)
Created2023-05
Description

Build. Learn. Repeat. The three core actions of Tanagons, a learning kit designed for the K-6 classroom in teaching kids about the "other Rs" of sustainability: repair, repurpose, and reimagine. By examining societal trends related to these new approaches to waste management, along with considerations of current K-6 curriculum guidelines

Build. Learn. Repeat. The three core actions of Tanagons, a learning kit designed for the K-6 classroom in teaching kids about the "other Rs" of sustainability: repair, repurpose, and reimagine. By examining societal trends related to these new approaches to waste management, along with considerations of current K-6 curriculum guidelines and how to optimize learning while following them, Tanagons creates a more comprehensive and engaging learning experience of this complex topic in hopes of preparing children to be more conscious individuals in the mission for sustainability.

ContributorsChiu, Lucas (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Gumus-Ciftci, Hazal (Committee member) / Barrett, The Honors College (Contributor) / The Design School (Contributor)
Created2023-05
ContributorsChiu, Lucas (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Gumus-Ciftci, Hazal (Committee member) / Barrett, The Honors College (Contributor) / The Design School (Contributor)
Created2023-05
Description
Build. Learn. Repeat. The three core actions of Tanagons, a learning kit designed for the K-6 classroom in teaching kids about the "other Rs" of sustainability: repair, repurpose, and reimagine. By examining societal trends related to these new approaches to waste management, along with considerations of current K-6 curriculum guidelines

Build. Learn. Repeat. The three core actions of Tanagons, a learning kit designed for the K-6 classroom in teaching kids about the "other Rs" of sustainability: repair, repurpose, and reimagine. By examining societal trends related to these new approaches to waste management, along with considerations of current K-6 curriculum guidelines and how to optimize learning while following them, Tanagons creates a more comprehensive and engaging learning experience of this complex topic in hopes of preparing children to be more conscious individuals in the mission for sustainability.
ContributorsChiu, Lucas (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Gumus-Ciftci, Hazal (Committee member) / Barrett, The Honors College (Contributor) / The Design School (Contributor)
Created2023-05
Description
Build. Learn. Repeat. The three core actions of Tanagons, a learning kit designed for the K-6 classroom in teaching kids about the "other Rs" of sustainability: repair, repurpose, and reimagine. By examining societal trends related to these new approaches to waste management, along with considerations of current K-6 curriculum guidelines

Build. Learn. Repeat. The three core actions of Tanagons, a learning kit designed for the K-6 classroom in teaching kids about the "other Rs" of sustainability: repair, repurpose, and reimagine. By examining societal trends related to these new approaches to waste management, along with considerations of current K-6 curriculum guidelines and how to optimize learning while following them, Tanagons creates a more comprehensive and engaging learning experience of this complex topic in hopes of preparing children to be more conscious individuals in the mission for sustainability.
ContributorsChiu, Lucas (Author) / Hedges, Craig (Thesis director) / Fischer, Adelheid (Committee member) / Gumus-Ciftci, Hazal (Committee member) / Barrett, The Honors College (Contributor) / The Design School (Contributor)
Created2023-05