Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

Displaying 1 - 9 of 9
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This paper argues that the Anglo-Saxons were runic-literate. Although there is scant runic evidence, conclusions are based largely upon an initial learning paradigm (although it is unclear what this paradigm might have been), and the subsequent transmission of runic knowledge orally. Runic evidence includes Cynewulf's poem, the Old English Rune

This paper argues that the Anglo-Saxons were runic-literate. Although there is scant runic evidence, conclusions are based largely upon an initial learning paradigm (although it is unclear what this paradigm might have been), and the subsequent transmission of runic knowledge orally. Runic evidence includes Cynewulf's poem, the Old English Rune Poem, the Falstone Text, the Coffin of St. Cuthbert, and the Franks Casket. Missionary work and the syncretic approach of the Church is also examined in order to shed light on runic literacy, as well as how a reformation of the futhorc (if it did occur) impacted runic literacy. The state of runic knowledge across the entire Anglo-Saxon period is also considered, since there was, by no means, an overwhelming runic literacy for the entire 500 years under examination. Nevertheless, there is evidence of a consistent knowledge of the runes, which precludes any possibility that runic knowledge was completely lost during this period. The Ruthwell Cross is examined, since it raises an argument against a widespread runic literacy. With all of this evidence in one place, and in no particular order, we can see that it was very probable that the Anglo-Saxons, lay and elite alike, were runic-literate.
ContributorsPeters, Elijah David (Author) / Bjork, Robert (Thesis director) / Sturges, Robert (Committee member) / Department of English (Contributor) / School of International Letters and Cultures (Contributor) / School of Historical, Philosophical and Religious Studies (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
Warriors, as all members of society in medieval Scandinavia, were bound by a course of rules that were imposed on them both culturally and by governing entities. In many cases, warriors were able to challenge these prescribed margins that held them in their place with limited success. Many

Warriors, as all members of society in medieval Scandinavia, were bound by a course of rules that were imposed on them both culturally and by governing entities. In many cases, warriors were able to challenge these prescribed margins that held them in their place with limited success. Many warriors used their strength, wealth or powerful connections to exploit the judicial system and the inconsistent enforcement of legal proceedings. However, most of the warriors, who challenged these societal boundaries were checked either by a local ruler or by the people themselves who were often imposed upon or feuded with. This paper aims to look at what allowed warriors to push the margins in the Icelandic sagas, Hrólfs Saga Kraka ok Kappa Hans, Fóstbræðra Saga, and Egils Saga. It also looks at how this corresponds to the laws outlined in the Icelandic Grágás and the Norwegian Frostathing and Gulathing laws. While the law code postdates the settings in many of the sagas, they are more likely to apply.
This paper aims to give a greater understanding of how these warriors and overbearing men interact with the boundaries pressed upon them by medieval Scandinavian society and how these warriors made their place in a warrior culture. Especially in Iceland, where warriors increasingly fell out of place with Icelandic society, they struggled to fit themselves within the bounds of a society that did not have need of a standing army, but retained the warrior culture that is commonly seen in Norway, Sweden, and Denmark at this time.
Created2015-12
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Description
As a historical event and a much-loved subject of ancient literature, the Trojan War gave birth to many well-known stories, such as The Iliad, which continue to be enjoyed today. Among these is the lesser known work of Geoffrey Chaucer, titled Troilus and Criseyde. It follows the story of Prince

As a historical event and a much-loved subject of ancient literature, the Trojan War gave birth to many well-known stories, such as The Iliad, which continue to be enjoyed today. Among these is the lesser known work of Geoffrey Chaucer, titled Troilus and Criseyde. It follows the story of Prince Troilus, youngest son of King Priam and a character who is not seen in literature as often as his brothers Hector and Paris. In the 10th year of the Trojan War, Troilus meets the main protagonist, Criseyde, and falls madly in love. Criseyde herself is not in a position to love, but throughout the pages finds herself warming to the prince's favor. Through a beautifully crafted story, Chaucer evokes themes such as loyalty, selfishness, history, physical love versus spiritual love, and the role of women in society. Although it is a lesser known work of Chaucer's, in his day, Troilus and Criseyde was considered his masterpiece. My spring 2016 creative project is a novel retelling of this story entitled In Loving Criseyda. Following the plot of Chaucer's original, In Loving Criseyda is told from the perspective of an additional character: Criseyda's serving maid, Nadia. Nadia serves as the narrator and follows the plot points of the original story, offering her unique perspective on the events. Although Criseyda and Nadia come from opposite ends of society, the two find similarities in their situation and soon become friends. In befriending Criseyda, Nadia's world opens up as she begins to see the world in a new way. The novel becomes a coming of age story for Nadia in the time of the Trojan War, and her journey through love and loss.
ContributorsVecera, Emilie Marie (Author) / Blasingame, James (Thesis director) / Sturges, Robert (Committee member) / Department of English (Contributor) / School of International Letters and Cultures (Contributor) / Herberger Institute for Design and the Arts (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Bioscience High School, a small magnet high school located in Downtown Phoenix and a STEAM (Science, Technology, Engineering, Arts, Math) focused school, has been pushing to establish a computer science curriculum for all of their students from freshman to senior year. The school's Mision (Mission and Vision) is to: "..provide

Bioscience High School, a small magnet high school located in Downtown Phoenix and a STEAM (Science, Technology, Engineering, Arts, Math) focused school, has been pushing to establish a computer science curriculum for all of their students from freshman to senior year. The school's Mision (Mission and Vision) is to: "..provide a rigorous, collaborative, and relevant academic program emphasizing an innovative, problem-based curriculum that develops literacy in the sciences, mathematics, and the arts, thus cultivating critical thinkers, creative problem-solvers, and compassionate citizens, who are able to thrive in our increasingly complex and technological communities." Computational thinking is an important part in developing a future problem solver Bioscience High School is looking to produce. Bioscience High School is unique in the fact that every student has a computer available for him or her to use. Therefore, it makes complete sense for the school to add computer science to their curriculum because one of the school's goals is to be able to utilize their resources to their full potential. However, the school's attempt at computer science integration falls short due to the lack of expertise amongst the math and science teachers. The lack of training and support has postponed the development of the program and they are desperately in need of someone with expertise in the field to help reboot the program. As a result, I've decided to create a course that is focused on teaching students the concepts of computational thinking and its application through Scratch and Arduino programming.
ContributorsLiu, Deming (Author) / Meuth, Ryan (Thesis director) / Nakamura, Mutsumi (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Netflix has positioned itself at the forefront of the future of television with its original programming, which has been rolled out in greater and more frequent amounts just in the last couple of years. The streaming service has already experimented with creativity in ways most other shows and creators haven't,

Netflix has positioned itself at the forefront of the future of television with its original programming, which has been rolled out in greater and more frequent amounts just in the last couple of years. The streaming service has already experimented with creativity in ways most other shows and creators haven't, playing with the pacing of overall seasons as well as the length of episodes. So, too, Netflix has been at the forefront of increasing visibility for minority characters on television. Many of its shows incorporate racially diverse casts and depict lots of LGBTQ characters, a refreshingly realistic view of the world that many of its viewers have always lived in but haven't yet witnessed on television. Visibility and representation are critical concepts for analyzing minority characters on television. It is important for diverse characters to be seen, first and foremost, but also to be seen in positive or at least realistic lights. Care must be taken to avoid fulfilling stereotypes or tropes, and attention must be paid to what has happened to other characters who have come before. However, many of Netflix's portrayals of these characters, particularly bisexual characters, leave much to be desired. With the original dramas House of Cards, Hemlock Grove, Orange is the New Black, and Sense8, all of which include characters who identify as or behave bisexually, Netflix has been reluctant to use the specific word bisexual to describe characters, and many don't even identify their sexuality with a synonym for the term. Many of the bisexual characters that I identified died or were killed on the shows, and nearly all of them fulfilled stereotypes or tropes in some way. There were multiple scenes of threesomes or other distinctly kinky sexual encounters, which served to exoticize bisexuality and distance it from the more normatively viewed identities of heterosexuality and homosexuality. Ultimately, while Netflix's original programming has offered increased visibility to bisexual characters, it has yet to reflect the real community it seeks to portray. In particular, Netflix's refusal to label characters as bisexual is frustrating and limiting. It can be argued that this is a progressive move toward more ideas of sexual fluidity and a post-modern lack of sexual labels, but there are not enough depictions of identified bisexual characters on television yet for this to make sense. Until bisexual characters and their identities are not invisibilized or stigmatized, more work has to be done to ensure that bisexual people are represented fairly and accurately on television and in all media.
Created2016-05
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Tenga is an e-commerce demo web application for students studying Distributed Software Development and Software Integration and Engineering at Arizona State University (ASU). The application, written in C#, aims to empower students to understand how complex systems are build. Complementing the two courses taught at ASU, it seeks to demonstrate

Tenga is an e-commerce demo web application for students studying Distributed Software Development and Software Integration and Engineering at Arizona State University (ASU). The application, written in C#, aims to empower students to understand how complex systems are build. Complementing the two courses taught at ASU, it seeks to demonstrate how the concepts taught in the two classes can be applied to the real world. In addition to the practical software development process, Tenga also bring in the topics that students are inexperienced with such as recommendation systems and ranking algorithms. Tenga is going to be used in classrooms to help students to learn fundamental issues in Web software development and software integration and to understand tools and skill sets required to built a web application.
ContributorsKawanzaruwa, Allen Tom (Author) / Chen, Yinong (Thesis director) / Nakamura, Mutsumi (Committee member) / Computer Science and Engineering Program (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
The areas of cloud computing and web services have grown rapidly in recent years, resulting in software that is more interconnected and and widely used than ever before. As a result of this proliferation, there needs to be a way to assess the quality of these web services in order

The areas of cloud computing and web services have grown rapidly in recent years, resulting in software that is more interconnected and and widely used than ever before. As a result of this proliferation, there needs to be a way to assess the quality of these web services in order to ensure their reliability and accuracy. This project explores different ways in which services can be tested and evaluated through the design of various testing techniques and their implementations in a web application, which can be used by students or developers to test their web services.
ContributorsHilliker, Mark Paul (Author) / Chen, Yinong (Thesis director) / Nakamura, Mutsumi (Committee member) / Computer Science and Engineering Program (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
Many systems in the world \u2014 such as cellular networks, the post service, or transportation pathways \u2014 can be modeled as networks or graphs. The practical applications of graph algorithms generally seek to achieve some goal while minimizing some cost such as money or distance. While the minimum linear arrangement

Many systems in the world \u2014 such as cellular networks, the post service, or transportation pathways \u2014 can be modeled as networks or graphs. The practical applications of graph algorithms generally seek to achieve some goal while minimizing some cost such as money or distance. While the minimum linear arrangement (MLA) problem has been widely-studied amongst graph ordering and embedding problems, there have been no developments into versions of the problem involving degree higher than 2. An application of our problem can be seen in overlay networks in telecommunications. An overlay network is a virtual network that is built on top of another network. It is a logical network where the links between nodes represent the physical paths connecting the nodes in the underlying infrastructure. The underlying physical network may be incomplete, but as long as it is connected, we can build a complete overlay network on top of it. Since some nodes may be overloaded by traffic, we can reduce the strain on the overlay network by limiting the communication between nodes. Some edges, however, may have more importance than others so we must be careful about our selection of which nodes are allowed to communicate with each other. The balance of reducing the degree of the network while maximizing communication forms the basis of our d-degree minimum arrangement problem. In this thesis we will look at several approaches to solving the generalized d-degree minimum arrangement d-MA problem where we embed a graph onto a subgraph of a given degree. We first look into the requirements and challenges of solving the d-MA problem. We will then present a polynomial-time heuristic and compare its performance with the optimal solution derived from integer linear programming. We will show that a simple (d-1)-ary tree construction provides the optimal structure for uniform graphs with large requests sets. Finally, we will present experimental data gathered from running simulations on a variety of graphs to evaluate the efficiency of our heuristic and tree construction.
ContributorsWang, Xiao (Author) / Richa, Andrea (Thesis director) / Nakamura, Mutsumi (Committee member) / School of Mathematical and Statistical Sciences (Contributor) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
It is important for organizations and businesses to have some kind of online presence, as there are enormous benefits, including utilizing the power of web languages to provide services for people. However, creating a website is difficult, and often expensive. While successful businesses can use their profits to develop a

It is important for organizations and businesses to have some kind of online presence, as there are enormous benefits, including utilizing the power of web languages to provide services for people. However, creating a website is difficult, and often expensive. While successful businesses can use their profits to develop a costly website, organizations are not so lucky and can't afford to pay large amounts of money for theirs. Thus, the goal of this project was to provide a complete website to the Card Trick Quilters organization found in Show Low, Arizona. The website serves as both a learning experience, to see exactly what it takes to construct a website from the ground up, and a service project that will provide the Card Trick Quilters with a website that performs various services for its members, with functionality that is completely unique to the Arizona quilting community at large. The creation of the website required learning several different skills in regards to web design, such as databases, scripting languages, and even elements of graphic design. The uniqueness of the website comes from the creation of an online submission form for the annual quilt show hosted by the quilters, and an email reminder system where members of the community can submit their addresses and receive emails when there is an upcoming meeting. While there will no doubt be changes and improvements to the website in the future, the website is currently live and ready for the community to use.
Created2016-05