Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

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Description
Alife is an event searching and event publishing website written in C# using the MVC software design pattern. Alife aims to offer a platform for student organizations to publish their events while enabling ASU students to browse, search, and filter events based on date, location, keywords, and category tags. Alife

Alife is an event searching and event publishing website written in C# using the MVC software design pattern. Alife aims to offer a platform for student organizations to publish their events while enabling ASU students to browse, search, and filter events based on date, location, keywords, and category tags. Alife can also retrieve events information from the official ASU Event website, parse the keywords of the events and assign category tags to them. Alife project explores many concepts of Distributed Service-Oriented software development, such as server-side development, MVC architecture, client-side development, database integration, web service development and consuming.
ContributorsWu, Mengqi (Author) / Chen, Yinong (Thesis director) / Feng, Xuerong (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
Description

Personal electric vehicles, or PEVs, help individuals navigate short to mid distance commutes in environments that lack effective public transportation solutions. This is known as the “Last Mile” problem. A particular solution, electric skateboards, are highly energy efficient due to their size but lack auxiliary features for safety and user-convenience

Personal electric vehicles, or PEVs, help individuals navigate short to mid distance commutes in environments that lack effective public transportation solutions. This is known as the “Last Mile” problem. A particular solution, electric skateboards, are highly energy efficient due to their size but lack auxiliary features for safety and user-convenience connected to the same battery supply. Plus, almost all conventional electric boards come with proprietary software and hardware designs, meaning that modifying or improving upon their logic is extremely difficult if not impossible. Therefore, our group aims to prototype an improved, open-source electric skateboard design to determine the feasibility of our ideas.

ContributorsGarcia, Brendan (Author) / Woodburne, Ian (Co-author) / Meuth, Ryan (Thesis director) / Michael, Katina (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05
Description

Personal electric vehicles, or PEVs, help individuals navigate short to mid distance commutes in environments that lack effective public transportation solutions. This is known as the “Last Mile” problem. A particular solution, electric skateboards, are highly energy efficient due to their size but lack auxiliary features for safety and user-convenience

Personal electric vehicles, or PEVs, help individuals navigate short to mid distance commutes in environments that lack effective public transportation solutions. This is known as the “Last Mile” problem. A particular solution, electric skateboards, are highly energy efficient due to their size but lack auxiliary features for safety and user-convenience connected to the same battery supply. Plus, almost all conventional electric boards come with proprietary software and hardware designs, meaning that modifying or improving upon their logic is extremely difficult if not impossible. Therefore, our group aims to prototype an improved, open-source electric skateboard design to determine the feasibility of our ideas.

ContributorsWoodburne, Ian (Author) / Garcia, Brendan (Co-author) / Meuth, Ryan (Thesis director) / Michael, Katina (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05
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Description
For my thesis, I developed an educational video game titled Cannon Quest. Based around a thought experiment proposed in 1687 by Sir Isaac Newton, Cannon Quest allows players to explore a miniature, 2-dimensional solar system using real physics and gravity. My principle goal was to create an interactive model of

For my thesis, I developed an educational video game titled Cannon Quest. Based around a thought experiment proposed in 1687 by Sir Isaac Newton, Cannon Quest allows players to explore a miniature, 2-dimensional solar system using real physics and gravity. My principle goal was to create an interactive model of orbital motion, with some game/simulation elements. This allows players who are totally unfamiliar with orbital mechanics to gain at least a rudimentary understanding simply by playing the game. While the educational model was my primary goal, care was taken to ensure that Cannon Quest functions as a playable simulator. I developed my own user interface (UI), control setup, and art, as well as integrating music and animation for a more complete user experience. I also spent a significant amount of time balancing the gameplay aspects with the real physics, occasionally sacrificing reality where needed to ensure a better experience. The resulting product is simple and straightforward, while retaining much of the nuances of actual orbital motion. I also developed a website to host Cannon Quest, and better direct my playtesters from a single hub. You can visit this website at www.cannonquest.carrd.co. Alternatively, you can visit https://possiblymatthew.itch.io/cannon-quest or https://github.com/matthewbenjamin22/Cannon-Quest to play the game.
ContributorsBenjamin, Matthew (Author) / Kobayashi, Yoshihiro (Thesis director) / Feng, Xuerong (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor) / Historical, Philosophical & Religious Studies, Sch (Contributor)
Created2022-05