Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

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In Isle of Thrones, you must build up your kingdom to avoid being dominated by your opponent. Players start with a castle as their initial piece of land and draw cards from two decks, Event and Effect, which can influence the game. Each turn involves drawing an Event Card, playing

In Isle of Thrones, you must build up your kingdom to avoid being dominated by your opponent. Players start with a castle as their initial piece of land and draw cards from two decks, Event and Effect, which can influence the game. Each turn involves drawing an Event Card, playing Effect Cards, taking actions such as placing land tiles strategically on the board to expand territory, and potentially drawing more Effect Cards. Players earn points by placing land tiles with different named pieces of the same point value next to each other, and the game ends when the board is filled or when a player can no longer place more pieces. Land pieces can be destroyed and returned to the Land Pile, and the player with the most points at the end of the game wins.

ContributorsMcDaniel, Katherine (Author) / Loebenberg, Abby (Thesis director) / Mack, Robert (Committee member) / Barrett, The Honors College (Contributor) / School of Social and Behavioral Sciences (Contributor)
Created2023-05
Description
In Isle of Thrones, you must build up your kingdom to avoid being dominated by your opponent. Players start with a castle as their initial piece of land and draw cards from two decks, Event and Effect, which can influence the game. Each turn involves drawing an Event Card, playing

In Isle of Thrones, you must build up your kingdom to avoid being dominated by your opponent. Players start with a castle as their initial piece of land and draw cards from two decks, Event and Effect, which can influence the game. Each turn involves drawing an Event Card, playing Effect Cards, taking actions such as placing land tiles strategically on the board to expand territory, and potentially drawing more Effect Cards. Players earn points by placing land tiles with different named pieces of the same point value next to each other, and the game ends when the board is filled or when a player can no longer place more pieces. Land pieces can be destroyed and returned to the Land Pile, and the player with the most points at the end of the game wins.
ContributorsMcDaniel, Katherine (Author) / Loebenberg, Abby (Thesis director) / Mack, Robert (Committee member) / Barrett, The Honors College (Contributor) / School of Social and Behavioral Sciences (Contributor)
Created2023-05
ContributorsMcDaniel, Katherine (Author) / Loebenberg, Abby (Thesis director) / Mack, Robert (Committee member) / Barrett, The Honors College (Contributor) / School of Social and Behavioral Sciences (Contributor)
Created2023-05
ContributorsMcDaniel, Katherine (Author) / Loebenberg, Abby (Thesis director) / Mack, Robert (Committee member) / Barrett, The Honors College (Contributor) / School of Social and Behavioral Sciences (Contributor)
Created2023-05
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Description
The goal of this research was to better understand the knowledge, preparedness, and comfort level of single fathers with daughters regarding menarche and menstruation. To achieve this goal, a Google Forms survey was distributed using social media, and the data from this survey were analyzed using chi-squared tests and a

The goal of this research was to better understand the knowledge, preparedness, and comfort level of single fathers with daughters regarding menarche and menstruation. To achieve this goal, a Google Forms survey was distributed using social media, and the data from this survey were analyzed using chi-squared tests and a regression model. Of 446 responses, 387 were included for analysis. It was found that comfort discussing the menstrual cycle significantly positively correlated with knowing their daughters’ menarcheal status and self-rated knowledge about the menstrual cycle, and negatively correlated with selecting parents as a responsible party for menstrual education. Knowledge level was significantly positively correlated with the number of subjects related to the menstrual cycle participants selected as being knowledgeable about, but was not significantly correlated with knowing menarcheal status or considering parents a responsible party for menstrual education. Considering parents a responsible party was also not correlated with having talked to their daughter about the menstrual cycle. Additionally, there was some evidence that comfort discussing menstruation is negatively correlated to age. The information gained from this study indicates that it would be beneficial to increase single fathers’ knowledge and comfort discussing the menstrual cycle in order to ensure the menstrual health of their daughters.
ContributorsAnderson, Waris (Author) / Hinde, Katie (Thesis director) / Loebenberg, Abby (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / School of Molecular Sciences (Contributor) / School of Human Evolution & Social Change (Contributor)
Created2022-05