Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

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To understand the role communication and effective management play in the project management field, virtual work was analyzed in two phases. Phase one consisted of gaining familiarity within the field of project management by interviewing three project managers who discussed their field of work, how it has changed due to

To understand the role communication and effective management play in the project management field, virtual work was analyzed in two phases. Phase one consisted of gaining familiarity within the field of project management by interviewing three project managers who discussed their field of work, how it has changed due to Covid-19, approaches to communication and virtual team management, and strategies that allow for effective project management. Phase two comprised a simulation in which 8 ASU student volunteers were put into scenarios that required completing and executing a given project. Students gained project experience through the simulation and had an opportunity to reflect on their project experience.

ContributorsSandhu, Shiwani K (Author) / Kassing, Jeff (Thesis director) / Pandya, Bankim (Committee member) / College of Integrative Sciences and Arts (Contributor) / School of Social and Behavioral Sciences (Contributor) / Thunderbird School of Global Management (Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
Description

Introversion is constantly misdefined, stigmatized, and viewed as a negative characteristic. Introverts face backlash for being reserved and feel overlooked when compared to an extrovert. Due to this issue, they are rarely considered for leadership positions even though they are qualified. Through Susan Cain’s book, Quiet: The Power of Introverts

Introversion is constantly misdefined, stigmatized, and viewed as a negative characteristic. Introverts face backlash for being reserved and feel overlooked when compared to an extrovert. Due to this issue, they are rarely considered for leadership positions even though they are qualified. Through Susan Cain’s book, Quiet: The Power of Introverts in a World That Can’t Stop Talking, this discussion will focus on what introversion is, identify the historical background, analyze leadership, and create a marketing campaign to further advocate Cain’s message. Ultimately, this thesis aims to teach people what introverts are truly capable of and prove to society that introverts can succeed, thrive, and redefine leadership roles.

ContributorsHanna, Selina (Author) / Gruber, Diane (Thesis director) / Gemmiti, Steven (Committee member) / Barrett, The Honors College (Contributor) / Thunderbird School of Global Management (Contributor)
Created2023-05
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Description
Mark is a creative project to showcase the storytelling potential of video games and explore the unique narrative tools at their disposal. In particular, the mechanics are crafted to spotlight the ludonarrative—when the gameplay adds to or even tells its own story. In addition, the short, non-linear progression of collecting

Mark is a creative project to showcase the storytelling potential of video games and explore the unique narrative tools at their disposal. In particular, the mechanics are crafted to spotlight the ludonarrative—when the gameplay adds to or even tells its own story. In addition, the short, non-linear progression of collecting a different assortment of friends with each playthrough explores player agency and its role in the emergence of narrative from a series of loosely-scripted events.
ContributorsHoward, Rachel (Author) / Hill, Retha (Thesis director) / O'Flaherty, Katherine (Committee member) / Barrett, The Honors College (Contributor) / Walter Cronkite School of Journalism and Mass Comm (Contributor) / Computing and Informatics Program (Contributor)
Created2022-05
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Description

While Covid-19 had severe impacts on education across the board, the goal of our research is to examine how virtual learning affected Business Data Analytics and Computer Information Students at Arizona State University. A survey was created to measure three key academic areas (student learning, communication, and student engagement) that

While Covid-19 had severe impacts on education across the board, the goal of our research is to examine how virtual learning affected Business Data Analytics and Computer Information Students at Arizona State University. A survey was created to measure three key academic areas (student learning, communication, and student engagement) that may have experienced a notable change in quality. Forty Nine W.P. Carey students were surveyed and their responses were recorded in a Google Sheet. From there the results were transferred to excel and converted into a Numeric Likert scale. By establishing base scores for each of the survey statements we can isolate areas of virtual learning that underwhelmed or satisfied our target demographic. The objective of the subsequent analysis was to identify any areas within the three focal points that participants felt strongly impacted their performance with virtual schooling during the August 2020 to May 2021 school year.

ContributorsGlynn, Rory (Author) / Briggs, Georgette (Thesis director) / Melo, Juan (Committee member) / O'Flaherty, Katherine (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor)
Created2022-05