Barrett, The Honors College at Arizona State University proudly showcases the work of undergraduate honors students by sharing this collection exclusively with the ASU community.

Barrett accepts high performing, academically engaged undergraduate students and works with them in collaboration with all of the other academic units at Arizona State University. All Barrett students complete a thesis or creative project which is an opportunity to explore an intellectual interest and produce an original piece of scholarly research. The thesis or creative project is supervised and defended in front of a faculty committee. Students are able to engage with professors who are nationally recognized in their fields and committed to working with honors students. Completing a Barrett thesis or creative project is an opportunity for undergraduate honors students to contribute to the ASU academic community in a meaningful way.

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This paper analyzes the factors that contribute to suicide using current literature, statistics, and research towards what affects suicidal tendencies. It was found that there are 5 main factors that contribute towards these tendencies: economics, social factors, geography, politics, and biology. Additionally, some of these factors included subcategories of factors

This paper analyzes the factors that contribute to suicide using current literature, statistics, and research towards what affects suicidal tendencies. It was found that there are 5 main factors that contribute towards these tendencies: economics, social factors, geography, politics, and biology. Additionally, some of these factors included subcategories of factors and/or were connected to the other factors mentioned. It was concluded that there is not just one factor that may contribute to someone taking their own life, however a combination of different factors that may influence suicidal tendencies.
ContributorsGeorge, Rhys (Author) / O'Flaherty, Katherine (Thesis director) / Hurtado, Ana (Committee member) / Barrett, The Honors College (Contributor) / School of Life Sciences (Contributor) / School of Human Evolution & Social Change (Contributor)
Created2024-05
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Description
Mark is a creative project to showcase the storytelling potential of video games and explore the unique narrative tools at their disposal. In particular, the mechanics are crafted to spotlight the ludonarrative—when the gameplay adds to or even tells its own story. In addition, the short, non-linear progression of collecting

Mark is a creative project to showcase the storytelling potential of video games and explore the unique narrative tools at their disposal. In particular, the mechanics are crafted to spotlight the ludonarrative—when the gameplay adds to or even tells its own story. In addition, the short, non-linear progression of collecting a different assortment of friends with each playthrough explores player agency and its role in the emergence of narrative from a series of loosely-scripted events.
ContributorsHoward, Rachel (Author) / Hill, Retha (Thesis director) / O'Flaherty, Katherine (Committee member) / Barrett, The Honors College (Contributor) / Walter Cronkite School of Journalism and Mass Comm (Contributor) / Computing and Informatics Program (Contributor)
Created2022-05