Student capstone and applied projects from ASU's School of Sustainability.

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In recent years, contemplative discourse has guided fields as diverse as psychology, medicine, and spiritual practice. With sustainability’s emergence as a caring profession, we believe mindfulness can contribute to the conversation. Exercises that develop skills such as active listening, preventative self-care, and self-awareness are explored through the five facets of

In recent years, contemplative discourse has guided fields as diverse as psychology, medicine, and spiritual practice. With sustainability’s emergence as a caring profession, we believe mindfulness can contribute to the conversation. Exercises that develop skills such as active listening, preventative self-care, and self-awareness are explored through the five facets of mindfulness: non-reactivity, observing, acting with awareness, describing, and non-judging of experience (Baer, Smith, Hopkins, Krietmeyer, & Toney, 2006). Thus, we have created an online publication called Mindiac that utilizes the five facets of mindfulness to help sustainability professionals develop and refine intangible skills that will help them solve sustainability problems. Through interviews, framework identification, research, and online publishing software, fifteen articles on mindfulness were created. The six-part publication will equip sustainability professionals with tools to navigate complex situations in applied settings.
ContributorsAyotte, Kaylin (Author) / Burdge, Isabel (Author)
Created2019-05-15
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Description
The composition of this project can be described as half responsive digital media composition and half social experiment. It is built for the seven screen display of the Decision Theater and utilizes a combination of digital media and creative software tools along with sensor technology to create a media environment

The composition of this project can be described as half responsive digital media composition and half social experiment. It is built for the seven screen display of the Decision Theater and utilizes a combination of digital media and creative software tools along with sensor technology to create a media environment that responds to real time physical feedback from participants. The experience uses different desired interactions or “levels” to examine the tension between Shalom Schwartz’ three sets of bipolar cultural values represented in his theory on cultural value orientation. Cultural values are significant drivers of human behavior that change throughout time, however rarely does society name and define these dominant forces outright. This project aims to expose people to consider these forces through interactive discovery and game play. The installation’s primary user input is based on movement and physical interaction and includes visual rewards for desired forms of cooperative engagement. Sustainability science and research often cites education and communication initiatives as the next actionable steps towards a sustainable solution. Art and design are two fields that are uniquely suited for completing this next step, because they both regularly examine, critique, create, and comment as a part of shaping culture and encourage reflexive thinking about our norms and values. The design process included interdisciplinary engagement which is detailed alongside project outcomes, theoretical ties to sustainability, symbolic representations, and observations of user experiences. It may be considered a pilot test of the potential for creative and interactive digital art platforms to allow for the exploration of cultural values and connections to sustainability. This ability to reflect and consider the assumptions that may be engrained within cultural value orientation is fundamentally important to the wider recognition of the cultural shifts needed to create a sustainable future.
ContributorsNixon, Brittany (Author) / Cloutier, Scott (Contributor) / Branch, Boyd (Contributor)
Created2017-03-23
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Description

Globally we are struggling to match the need for development with the available resources. Kate Raworth’s (2012) developed the idea of a “safe and just space” as a balance between the planetary boundary approach and ensuring a level of basic needs satisfaction for everyone. O’Neill et al. (2018) argue that

Globally we are struggling to match the need for development with the available resources. Kate Raworth’s (2012) developed the idea of a “safe and just space” as a balance between the planetary boundary approach and ensuring a level of basic needs satisfaction for everyone. O’Neill et al. (2018) argue that countries are currently not able to provide their populations with basic needs without concurrently exceeding planetary boundary measures. While attempts have been made to get people to change their habits through moral self-sacrifice, this has not been successful. Kate Soper (2008) argues that a change towards sustainability will only be possible if an alternative to high consumption is offered, without trade-offs in well-being. Technological improvements are often thought to end up providing solutions to the problem of overconsumption, but as Jackson (2005) shows convincingly, this is highly unlikely due to the overwhelming scale of changes required.

‘Alternative hedonism’ (Soper 2008) is a philosophical approach that has been proposed to solve this dilemma. By changing what humanity pursues to be less focused on consumption and more linked to community interaction and living healthy, fulfilling lives, we would simultaneously reduce stress on the globally limited resources and sinks. By developing and understanding satiation points – the point beyond which well-being no longer increases because of increased consumption - affluence that wastes resources without improving well-being could be reduced. This paper explores how ‘alternative hedonism’ and the development of ‘satiation points’ could be helpful in getting humanity closer to the ‘safe and just space’. The paper concludes with a discussion of some of the challenges that taking up of ‘alternative hedonism’ would entail.

ContributorsLilje, Markus (Author) / Abson, David (Contributor) / DesRoches, Tyler (Contributor) / Aggarwal, Rimjhim (Contributor)
Created2018-07-04