Student capstone and applied projects from ASU's School of Sustainability.

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Cities with a car-oriented mobility system are significant consumers of energy and require drastic transformations in their structure and function to minimize their harmful impacts on environment and people and to achieve sustainability goals. To promote such sustainable transformations, municipal administrators need to act as change-agents. Because municipal governments are

Cities with a car-oriented mobility system are significant consumers of energy and require drastic transformations in their structure and function to minimize their harmful impacts on environment and people and to achieve sustainability goals. To promote such sustainable transformations, municipal administrators need to act as change-agents. Because municipal governments are often not agile organizations, they tend toward incrementalism even in the pursuit of transformational goals. Therefore, there is a need in municipal governments to build individual transformative capacity so that municipal administrators can design, test, and implement plans, projects, and policies that are capable of transforming cities toward sustainability. This research presents a game-based workshop, “Stadt-liche Ziele” (AudaCity), that uses a backcasting approach to make municipal administrators build a sustainability strategy. I conducted a pilot study to test the effects of the game on municipal administrators’ confidence in their own ability and power to implement sustainability actions, a key determinant of transformative capacity. Five municipal administrators from Lüneburg, Germany, working on mobility issues, participated in a three-hour-workshop playing the game. Interviews and questionnaires were used before and after the workshop and participants’ contributions during the event were recorded to explore collective changes in confidence. Results indicate that the game increased participant confidence by rewarding collective success, breaking down an ambitious goal into achievable tasks, and acknowledging how administrators’ current actions already contribute to the goal.

ContributorsReutter, Leo (Author) / Withycombe Keeler, Lauren (Contributor) / von Wehrden, Henrik (Contributor) / Lang, Daniel (Contributor)
Created2018-06-28
Description

Live music venues have a tremendous impact on their community, both positive and negative. They provide a location for local and touring musicians to showcase their art in a controlled, professional setting, while bringing members of a community together to share an experience and blow off some steam. Inversely, the

Live music venues have a tremendous impact on their community, both positive and negative. They provide a location for local and touring musicians to showcase their art in a controlled, professional setting, while bringing members of a community together to share an experience and blow off some steam. Inversely, the noise, waste, and influx of people can have detrimental impacts on the surrounding area, and a poorly designed and poorly run event can ruin a customer’s experience. By combining advice from experienced industry professionals with established strategies outlined in existing certifications like ISO, LEED, APEX/ASTM, etc., the GAIN Standard provides a practical roadmap for venues to save money; reduce their impact on their community and the planet; and deliver a better experience to their customers and employees.

ContributorsAubert, Joseph M. (Writer of accompanying material)
Created2020-05-13