Matching Items (2)
152171-Thumbnail Image.png
Description

Choropleth maps are a common form of online cartographic visualization. They reveal patterns in spatial distributions of a variable by associating colors with data values measured at areal units. Although this capability of pattern revelation has popularized the use of choropleth maps, existing methods for their online delivery are limited

Choropleth maps are a common form of online cartographic visualization. They reveal patterns in spatial distributions of a variable by associating colors with data values measured at areal units. Although this capability of pattern revelation has popularized the use of choropleth maps, existing methods for their online delivery are limited in supporting dynamic map generation from large areal data. This limitation has become increasingly problematic in online choropleth mapping as access to small area statistics, such as high-resolution census data and real-time aggregates of geospatial data streams, has never been easier due to advances in geospatial web technologies. The current literature shows that the challenge of large areal data can be mitigated through tiled maps where pre-processed map data are hierarchically partitioned into tiny rectangular images or map chunks for efficient data transmission. Various approaches have emerged lately to enable this tile-based choropleth mapping, yet little empirical evidence exists on their ability to handle spatial data with large numbers of areal units, thus complicating technical decision making in the development of online choropleth mapping applications. To fill this knowledge gap, this dissertation study conducts a scalability evaluation of three tile-based methods discussed in the literature: raster, scalable vector graphics (SVG), and HTML5 Canvas. For the evaluation, the study develops two test applications, generates map tiles from five different boundaries of the United States, and measures the response times of the applications under multiple test operations. While specific to the experimental setups of the study, the evaluation results show that the raster method scales better across various types of user interaction than the other methods. Empirical evidence also points to the superior scalability of Canvas to SVG in dynamic rendering of vector tiles, but not necessarily for partial updates of the tiles. These findings indicate that the raster method is better suited for dynamic choropleth rendering from large areal data, while Canvas would be more suitable than SVG when such rendering frequently involves complete updates of vector shapes.

ContributorsHwang, Myunghwa (Author) / Anselin, Luc (Thesis advisor) / Rey, Sergio J. (Committee member) / Wentz, Elizabeth (Committee member) / Arizona State University (Publisher)
Created2013
154079-Thumbnail Image.png
Description
Nearly 25 years ago, parallel computing techniques were first applied to vector spatial analysis methods. This initial research was driven by the desire to reduce computing times in order to support scaling to larger problem sets. Since this initial work, rapid technological advancement has driven the availability of High Performance

Nearly 25 years ago, parallel computing techniques were first applied to vector spatial analysis methods. This initial research was driven by the desire to reduce computing times in order to support scaling to larger problem sets. Since this initial work, rapid technological advancement has driven the availability of High Performance Computing (HPC) resources, in the form of multi-core desktop computers, distributed geographic information processing systems, e.g. computational grids, and single site HPC clusters. In step with increases in computational resources, significant advancement in the capabilities to capture and store large quantities of spatially enabled data have been realized. A key component to utilizing vast data quantities in HPC environments, scalable algorithms, have failed to keep pace. The National Science Foundation has identified the lack of scalable algorithms in codified frameworks as an essential research product. Fulfillment of this goal is challenging given the lack of a codified theoretical framework mapping atomic numeric operations from the spatial analysis stack to parallel programming paradigms, the diversity in vernacular utilized by research groups, the propensity for implementations to tightly couple to under- lying hardware, and the general difficulty in realizing scalable parallel algorithms. This dissertation develops a taxonomy of parallel vector spatial analysis algorithms with classification being defined by root mathematical operation and communication pattern, a computational dwarf. Six computational dwarfs are identified, three being drawn directly from an existing parallel computing taxonomy and three being created to capture characteristics unique to spatial analysis algorithms. The taxonomy provides a high-level classification decoupled from low-level implementation details such as hardware, communication protocols, implementation language, decomposition method, or file input and output. By taking a high-level approach implementation specifics are broadly proposed, breadth of coverage is achieved, and extensibility is ensured. The taxonomy is both informed and informed by five case studies im- plemented across multiple, divergent hardware environments. A major contribution of this dissertation is a theoretical framework to support the future development of concrete parallel vector spatial analysis frameworks through the identification of computational dwarfs and, by extension, successful implementation strategies.
ContributorsLaura, Jason (Author) / Rey, Sergio J. (Thesis advisor) / Anselin, Luc (Committee member) / Wang, Shaowen (Committee member) / Li, Wenwen (Committee member) / Arizona State University (Publisher)
Created2015