Matching Items (29)
ContributorsPaine, Garth (Composer)
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Description
Increased awareness and technological solutions will not solve the global ecological crises of climate change and mass extinction by themselves. A fundamental shift is needed in how we view ourselves and our relationships with all life to avoid further degradation of the biosphere and ensure a more equitable future. A

Increased awareness and technological solutions will not solve the global ecological crises of climate change and mass extinction by themselves. A fundamental shift is needed in how we view ourselves and our relationships with all life to avoid further degradation of the biosphere and ensure a more equitable future. A crucial part of such a shift means expanding the range of species that fall under human consideration. Viewing non-human life, including plants, as intrinsically rather than instrumentally valuable can be transformative to how we, as a species, think about and enact practices that encourage sustainable development. By highlighting the intelligence and communication abilities of plant life through artistic work, a strong counter-narrative can be developed against the dominant utilitarian view of plants as merely a resource for human cultivation and consumption. This dissertation explores plant intelligence and communication as models for music composition and networked sound installations. It is comprised of two complementary components, a sound installation, Unheard Voices, and the following document that explores the relevant artistic precedents, ecological, philosophical, and practice-based research that was conducted to facilitate the creation of the installation project. Focusing this research are the questions: 1) How can plant intelligence in communication, as outlined by plant neurobiologists and ecologists, serve as a model for creating sound installations? 2) How can such art pieces help viewers reflect on humanity’s interconnection to nature and reconsider plants as sentient, communicative, and intrinsically rather than instrumentally valuable?
ContributorsArne, Devin (Author) / Paine, Garth (Thesis advisor) / Feisst, Sabine (Committee member) / Broglio, Ronald (Committee member) / Arizona State University (Publisher)
Created2021
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Description
Wittgenstein’s claim: anytime something is seen, it is necessarily seen as something, forms the philosophical foundation of this research. I synthesize theories and philosophies from Simondon, Maturana, Varela, Wittgenstein, Pye, Sennett, and Reddy in a research process I identify as a paradigm construction project. My personal studio practice of inventing

Wittgenstein’s claim: anytime something is seen, it is necessarily seen as something, forms the philosophical foundation of this research. I synthesize theories and philosophies from Simondon, Maturana, Varela, Wittgenstein, Pye, Sennett, and Reddy in a research process I identify as a paradigm construction project. My personal studio practice of inventing experiential media systems is a key part of this research and illustrates, with practical examples, my philosophical arguments from a range of points of observation. I see media systems as technical objects, and see technical objects as structurally determined systems, in which the structure of the system determines its organization. I identify making, the process of determining structure, as a form of structural coupling and see structural coupling as a means of knowing material. I introduce my theory of conceptual plurifunctionality as an extension to Simondon’s theory. Aspects of materiality are presented as a means of seeing material and immaterial systems, including cultural systems. I seek to answer the questions: How is structure seen as determining the organization of systems, and making seen as a process in which the resulting structures of technical objects and the maker are co-determined? How might an understanding of structure and organization be applied to the invention of contemporary experiential media systems?
ContributorsLahey, Byron (Author) / Burleson, Winslow (Thesis advisor) / Xin Wei, Sha (Committee member) / Collins, Daniel (Committee member) / Paine, Garth (Committee member) / Arizona State University (Publisher)
Created2015
ContributorsGardner, Josh (Performer) / Paine, Garth (Performer) / Arizona Contemporary Music Ensemble (Performer) / ASU Library. Music Library (Publisher)
Created2021-12-01
ContributorsPaine, Garth (Composer)
ContributorsPaine, Garth (Composer)
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Description
The importance of interactive electronic devices in the twenty-first century is a quickly expanding one, and the field of music technology is not exempt from this. Most traditional acoustic instruments pose challenges for individuals lacking fine motor skills, coordination, or grip strength. The author has responded to this issue as

The importance of interactive electronic devices in the twenty-first century is a quickly expanding one, and the field of music technology is not exempt from this. Most traditional acoustic instruments pose challenges for individuals lacking fine motor skills, coordination, or grip strength. The author has responded to this issue as they experience it by developing a programmable interactive instrument system using a Mugic Motion System hardware, which includes a gyroscopic sensor, and Max/MSP, a visual programming environment which allows for customizable musical engagement for a variety of user types and requirements. This thesis explores the potential of interactive electronic devices to revolutionize the field of music as well as their potential in larger immersive environments, allowing creativity to reach a wider range of people regardless of physical limitations. The use of interactive sensor devices presents a not yet completely explored path for creating forms of sonic and multimedia interaction to a degree that has not yet become standard within either the musical field nor the emerging field of immersive environments and storytelling. The implications of a more fleshed out sensor-based system extend beyond the sound potential explored within this paper, and could allow interaction with visual aspects and motion based interactive art installations. This technology can also be applied as part of larger interactive systems, such as those found in theme parks and other large interactive attraction spaces. The author offers a novel approach to the democratization of music by leveraging the potential of interactive electronic devices for a population traditionally overlooked in music.
ContributorsMeconiates, Stacia (Author) / Temple, Alex (Thesis advisor) / Paine, Garth (Committee member) / Cechanowicz, Laura (Committee member) / Arizona State University (Publisher)
Created2023
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Description
For about a decade, I have thought of composing as a form of sonic gardening. The processes are very similar in that I cultivate ecosystems of interrelated parts, whether in sound or in the soil. My interests in creating sonic ecosystems and in learning more about environmental issues motivated me

For about a decade, I have thought of composing as a form of sonic gardening. The processes are very similar in that I cultivate ecosystems of interrelated parts, whether in sound or in the soil. My interests in creating sonic ecosystems and in learning more about environmental issues motivated me to research soil health and the rhizosphere, the microbiome around a plant's root system. For my dissertation project I have composed a piece titled The Rhizosphere inspired by the processes and behaviors found in the rhizosphere for percussion sextet of about 8 minutes in duration. This piece was commissioned by the Arizona Contemporary Music Ensemble, with a performance date of April 21, 2022. In this document, I discuss issues relating to soil and sustainability, provide a survey of relevant sound art, and describe processes and features of the rhizosphere. I share how I mapped different aspects of the rhizosphere to various sonic parameters and processes in my composition. I then consider The Rhizosphere as it relates to other pieces in my portfolio, specifically works inspired by nature or environmental issues. During my doctoral studies I have been inspired by and sought to depict plants (Dandelion) and desert (Desertification and Desert Rain God), among others.
ContributorsBrackney, Laura (Author) / Navarro, Fernanda (Thesis advisor) / Rockmaker, Jody (Committee member) / Bolanos, Gabriel (Committee member) / Paine, Garth (Committee member) / Arizona State University (Publisher)
Created2022
ContributorsPaine, Garth (Composer)