Matching Items (41)
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At its core, this dissertation is a study of how one group of ordinary people attempted to make change in their local and national community by reframing a public debate. Since 1993, over five thousand undocumented migrants have died, mostly of dehydration, while attempting to cross the US/Mexico border. Volunteers

At its core, this dissertation is a study of how one group of ordinary people attempted to make change in their local and national community by reframing a public debate. Since 1993, over five thousand undocumented migrants have died, mostly of dehydration, while attempting to cross the US/Mexico border. Volunteers for No More Deaths (NMD), a humanitarian group in Tucson, hike the remote desert trails of the southern Arizona desert and provide food, water, and first aid to undocumented migrants in medical distress. They believe that their actions reduce suffering and deaths in the desert. On December 4, 2008, Walt Staton, a NMD volunteer placed multiple one-gallon jugs of water on a known migrant trail, and a Fish and Wildlife officer on the Buenos Aires National Wildlife Refuge near Arivaca, Arizona cited him for littering. Staton refused to pay the fine, believing that he was providing life-saving humanitarian aid, and was taken to court as a result. His trial from June 1-3, 2009 is the main focus of this dissertation. The dissertation begins by tracing the history of the rhetorical marker "illegal" and its role in the deaths of thousands of "illegal" immigrants. Then, it outlines the history of NMD, from its roots in the Sanctuary Movement to its current operation as a counterpublic discursively subverting the state. Next, it examines Staton's trial as a postmodern rhetorical situation, where subjects negotiate their rhetorical agency with the state. Finally, it measures the rhetorical effect of NMD's actions by tracing humanitarian and human rights ideographs in online discussion boards before and after Staton's sentencing. The study finds that despite situational restrictions, as the postmodern critique suggests, subjects are still able to identify and engage with rhetorical opportunities, and in doing so can still subvert the state.
ContributorsAccardi, Steven (Author) / Daly Goggin, Maureen (Thesis advisor) / Miller, Keith (Committee member) / Long, Elenore (Committee member) / Arizona State University (Publisher)
Created2011
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The Adult Basic Education/Literacy (ABEL) system in America can suffer critique. In a system that is staffed mostly by volunteers and plagued by funding woes, the experience of adult learners as participants within the institutional structure can be easily overlooked. Adult students are described as transient and difficult to track.

The Adult Basic Education/Literacy (ABEL) system in America can suffer critique. In a system that is staffed mostly by volunteers and plagued by funding woes, the experience of adult learners as participants within the institutional structure can be easily overlooked. Adult students are described as transient and difficult to track. Even so, and maybe because of this characterization, leaders within the local ABEL discourse make it their mission to reach these students in order to assist them to a better quality of life. However, there is more than one discourse circulating within the system. A discourse of outreach and intervention is one strand. The complex relationships education centers engage with more powerful government institutions causes another, more strident political discourse that constrains and influences the discourse within ABEL education centers, down to the classroom level. Within the vortex of motivations and needs created by institutional discourse, an institutional critique may give voice to those who experience the discourse in a way that hinders their education. This paper pursues critique, not through direct reconstruction, but through the encouragement of alternative discourses as additional institutions enter the system. AmeriCorps is presented as an institution that allows for more democratic participation through its distinct organizational features. The features that emerge in AmeriCorps projects offer hope for alternative models of participation within the highly politicized ABEL discourse.
ContributorsFoy, Christine (Author) / Long, Elenore (Thesis advisor) / Daer, Alice (Thesis advisor) / Boyd, Patricia (Committee member) / Arizona State University (Publisher)
Created2011
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The topos of home is fraught with ideological baggage. This piece works alongside others that labor to rework home as a space for rhetorical topos. I spend the majority of my text analyzing three books from which I explicate the topos of "home." These books are Mike Rose's 1989 work

The topos of home is fraught with ideological baggage. This piece works alongside others that labor to rework home as a space for rhetorical topos. I spend the majority of my text analyzing three books from which I explicate the topos of "home." These books are Mike Rose's 1989 work Lives on the Boundary: A Moving Account of the Struggles and Achievements of American's Educational Underclass, Victor Villanueva's 1993 Bootstraps: From and American Academic of Color, and Ellen Cushman's 1998 The Struggle and the Tools: Oral and Literate Strategies in an Inner City Community. I've chosen these books for two interrelated reasons. First, these texts aided in establishing working-class rhetoric as a field of study within the paradigm of rhetoric and composition. And second, in their individual ways, each of these books is anchored in a profound sense of "home." Each of the texts also experiments and resists scholarly conventions to include some autobiographical passages. Central to these passages is the topos of home, a theme that both enriches the author's autobiographical account and informs his or her theory forwarded in that work. These features add fruitful theory building to both the authors' individual texts and the paradigm as a whole. I ground my work in working-class theory, analyzing the work of Steve Parks, Nick Pollard and Nancy Welch, alongside scholarship that analyzes those labeled as "other" in higher-level academia. The stories that Parks, Pollard and Welch quote, the works of Rose, Villanueva, Cushman and even myself, all work toward discussing and creating not only a "home" for working-class academics but also room for more working-class research and theory-building. As I argue in this project, through these very acts of rhetorical/scholarly experimentation, Rose, Villanueva, and Cushman defied conventional standards for what counts as "good scholarship" in order to initiate a scholarly trajectory for working-class rhetoric in the academy. These authors' discussions of the "home" -specifically personal and political references to working-class homes--were instrumental tools in creating a public homeplace and space for further working-class theory building for rhetoricians in our field.
ContributorsMunson, Margaret (Author) / Long, Elenore (Thesis advisor) / Roen, Duane (Committee member) / Rose, Shirley (Committee member) / Arizona State University (Publisher)
Created2012
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This document builds a model, the Resilience Engine, of how a given sociotechnical innovation contributes to the resilience of its society, where the failure points of that process might be, and what outcomes, resilient or entropic, can be generated by the uptake of a particular innovation. Closed systems, which tend

This document builds a model, the Resilience Engine, of how a given sociotechnical innovation contributes to the resilience of its society, where the failure points of that process might be, and what outcomes, resilient or entropic, can be generated by the uptake of a particular innovation. Closed systems, which tend towards stagnation and collapse, are distinguished from open systems, which through ongoing encounters with external novelty, tend towards enduring resilience. Heterotopia, a space bounded from the dominant order in which novelty is generated and defended, is put forth as the locus of innovation for systemic resilience, defined as the capacity to adapt to environmental changes. The generative aspect of the Resilience Engine lies in a dialectic between a heterotopia and the dominant system across a membrane which permits interaction while maintaining the autonomy of the new space. With a model of how innovation, taken up by agents seeking power outside the dominant order, leads to resilience, and of what generates failures of the Resilience Engine as well as successes, the model is tested against cases drawn from two key virtual worlds of the mid-2000s. The cases presented largely validate the model, but generate a crucial surprise. Within those worlds, 2008-2010 saw an abrupt cultural transformation as the dialectic stage of the Resilience Engine's operation generated victories for the dominant order over promising emergent attributes of virtual heterotopia. At least one emergent practice has been assimilated, generating systemic resilience, that of the conference backchannel. A surprise, however, comes from extensive evidence that one element never problematized in thinking about innovation, the discontent agent, was largely absent from virtual worlds. Rather, what users sought was not greater agency but the comfort of submission over the burdens of self-governance. Thus, aside from minor cases, the outcome of the operation of the Resilience Engine within the virtual worlds studied was the colonization of the heterotopic space for the metropolis along with attempts by agents both external and internal to generate maximum order. Pursuant to the Resilience Engine model, this outcome is a recipe for entropic collapse and for preventing new heterotopias from arising under the current dominant means of production.
ContributorsMcKnight, John Carter (Author) / Miller, Clark (Thesis advisor) / Hayes, Elisabeth (Committee member) / Allenby, Braden (Committee member) / Daer, Alice (Committee member) / Arizona State University (Publisher)
Created2013
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This project draws on sociocognitive rhetoric to ask, How, in complex situations not of our making, do we determine what needs to be done and how to leverage available means for the health of our communities and institutions? The project pulls together rhetorical concepts of the stochastic arts (those that

This project draws on sociocognitive rhetoric to ask, How, in complex situations not of our making, do we determine what needs to be done and how to leverage available means for the health of our communities and institutions? The project pulls together rhetorical concepts of the stochastic arts (those that demand the most precise, careful planning in the least predictable places) and techne (problem-solving tools that transform limits and barriers into possibilities) to forward a stochastic techne that grounds contemplative social action at the intersection of invention and intervention and mastery and failure in real time, under constraints we can't control and outcomes we can't predict. Based on 18 months of fieldwork with the Sudanese refugee diaspora in Phoenix, I offer a method for engaging in postmodern phronesis with community partners in four ways: 1) Explanations and examples of public listening and situational mapping 2) Narratives that elucidate the stochastic techne, a heuristic for determining and testing wise rhetorical action 3) Principles for constructing mutually collaborative, mutually beneficial community-university/ community-school partnerships for jointly addressing real-world issues that matter in the places where we live 4) Descriptions and explanations that ground the hard rhetorical work of inventing new paths and destinations as some of the Sudanese women construct hybridized identities and models of social entrepreneurship that resist aid-to-Africa discourse based on American paternalism and humanitarianism and re-cast themselves as micro-financers of innovative work here and in Southern Sudan. Finally, the project pulls back from the Sudanese to consider implications for re-figuring secondary English education around phronesis. Here, I offer a framework for teachers to engage in the real work of problem-posing that aims - as Django Paris calls us - to get something done by confronting the issues that confront our communities. Grounded in classroom instruction, the chapter provides tools for scaffolding public listening, multi-voiced inquiries, and phronesis with and for local publics. I conclude by calling for English education to abandon all pretense of being a predictive science and to instead embrace productive knowledge-making and the rhetorical work of phronesis as the heart of secondary English studies.
ContributorsClifton, Jennifer (Author) / Long, Elenore (Thesis advisor) / Gee, James Paul (Committee member) / Paris, Django (Committee member) / Warriner, Doris (Committee member) / Arizona State University (Publisher)
Created2012
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ABSTRACT For many years, difference scholars, such as Cornel West, Iris Marion Young, and Janet Atwill have been reminding humanities scholars that if social equity is ever to be realized, difference needs to be reconfigured and reframed. As Janet Atwill puts it, "difference can no longer be the anomaly, the

ABSTRACT For many years, difference scholars, such as Cornel West, Iris Marion Young, and Janet Atwill have been reminding humanities scholars that if social equity is ever to be realized, difference needs to be reconfigured and reframed. As Janet Atwill puts it, "difference can no longer be the anomaly, the enemy, or the problem to be solved. Difference is the condition" (212). While these scholars insightfully recognize that difference needs to be accepted, welcomed and loved rather than merely tolerated, they have not sufficiently addressed the perceptual change that must occur worldwide if difference as an intrinsic underlying condition of human existence is to be embraced. This project provides a point of departure for carrying out such a dramatic epistemic change by arguing that hierarchical thinking, not difference, is the real agent underwriting societal violence and discord. Hierarchical thinking delineates a more appropriate critical space than does difference for social justice inquiry, invention, and intervention. This project also rhetorically theorizes the realm of intersubjectivity and provides two novel contributions to contemporary rhetorical theory: 1) privilege as a rhetorical construct and 2) the untapped inventional potential of the postmodern understanding of intersubjectivity. To illustrate the embodied and performative aspects of hierarchical thinking, this work draws upon the writings of Lillian Smith, a white southerner (1897-1966) whose descriptive analyses of the Jim Crow South allude to large systems of privilege of which Jim Crow is merely representational. Illustrating the invidious nexus of privilege, Smith's writings describe the ways in which individuals embody and perform practices of exclusion and hate to perpetuate larger systems of privilege. Smith shows how privilege operates much as gender and power--fluidly and variously and dependent upon context. Viewing privilege as a rhetorical construct, operating dynamically, always in flux and at play, provides rhetoricians with a theoretically important move that un-yokes privilege from specific identities (e.g., white privilege). When viewed through this more dynamic and precise lens, we can readily perceive how privilege functions as a colonizing, ubiquitously learned, and variegated rhetorical practice of subordination and domination that, as a frame of analysis, offers a more fluid and accurate perspective than identity categories provide for discussions of oppression, social justice, and democratic engagement.
ContributorsHoliday, Judy (Author) / Goggin, Maureen D (Thesis advisor) / Long, Elenore (Committee member) / Miller, Keith (Committee member) / Arizona State University (Publisher)
Created2012
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This dissertation theorizes nineteenth-century public performance of spiritual media as being inherent to the production of autobiography itself. Too often, dominant social discourses are cast as being singular cultural phenomena, but analyzing the rhetorical strategies of women attempting to access public spheres reveals fractures in what would otherwise appear to

This dissertation theorizes nineteenth-century public performance of spiritual media as being inherent to the production of autobiography itself. Too often, dominant social discourses are cast as being singular cultural phenomena, but analyzing the rhetorical strategies of women attempting to access public spheres reveals fractures in what would otherwise appear to be a monolithic patriarchal discourse. These women's resistant performances reap the benefits of a fractured discourse to reveal a multiplicity of alternative discourses that can be accessed and leveraged to gain social power. By examining the phenomena of four nineteenth- century Spiritualists' mediumship from a rhetorical perspective, this study considers how female spirit mediums used their autobiographies to operate as discursive spaces mediating between private and public spheres; how female mediums constructed themselves in the public sphere as women and as spiritual authorities; how they negotiated entry into volatile and unpredictable publics; how they conceived of the vulnerability of the female body in the public sphere; and how they coped with complications inherent to Victorian era constructions of feminine corporeality. In conclusion, this dissertation offers a highly situated performative theory of subaltern publicity.
ContributorsLowry, Elizabeth (Author) / Daly Goggin, Maureen (Thesis advisor) / Long, Elenore (Committee member) / Miller, Keith (Committee member) / Arizona State University (Publisher)
Created2012
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During the first half of the last decade, there was a heated debate regarding what type of critical approach best suits the study of video games. Those who argued for approaches traditionally associated with narrative studies were primarily interested in video games as a new frontier for storytelling. The opposition

During the first half of the last decade, there was a heated debate regarding what type of critical approach best suits the study of video games. Those who argued for approaches traditionally associated with narrative studies were primarily interested in video games as a new frontier for storytelling. The opposition claimed that video games are not systems for storytelling, and that applying literature and film theories to video games dismisses the interactive nature of video games as games. The argument was bitter, but ended abruptly with no clear results or consensus. Yet are narratology and ludology, the two proposed critical theories, so disparate that the use of one means the exclusion of the other? This paper suggests the possibility that narratology and ludology share more in common than critics have thus far realized. Both games and story share themes of conflict, and in focalizing on the antagonist of single-player video games it becomes possible to trace the development of conflict and how it functions in the video game medium. In analyzing antagonists and the conflict they embody, it becomes apparent that narratology and ludology are not so incompatible in their methodologies and assumptions. Finally, because video games themselves are a multifaceted medium, it is only appropriate that critics use multiple theoretical approaches in their analysis to broaden critical knowledge of how the medium functions.
ContributorsNeel, James (Author) / Hayes, Elisabeth (Thesis advisor) / Gee, James P (Committee member) / Daer, Alice (Committee member) / Arizona State University (Publisher)
Created2012
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I will be investigating the merit of participatory culture in online literary roleplaying. While looking at an affinity space within participatory culture, I will be examining the importance of narrative within a roleplay board, the value placed in writing ability and habitual participation, and the gaining of social capital within

I will be investigating the merit of participatory culture in online literary roleplaying. While looking at an affinity space within participatory culture, I will be examining the importance of narrative within a roleplay board, the value placed in writing ability and habitual participation, and the gaining of social capital within the affinity space of players through the scope of two forms of participatory culture: expressions and collaborative problem solving. I will also look at the limitations of literary roleplaying before talking about the potential of roleplaying to be used as a tool for students in the classroom. Throughout my investigation, I pool information from online roleplay forum boards as well as Tumblr blogs. Drawing from these examples, I hope to not only show the value and merit of online roleplaying as a form of literature, but also demonstrate its potential as a curriculum guide for educators.
ContributorsLacson, Therese (Author) / Lussier, Mark (Thesis director) / Daer, Alice (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor) / School of Historical, Philosophical and Religious Studies (Contributor)
Created2014-05
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Walt Disney dove into his first theme park project in 1955 with Disneyland Park in Anaheim, California in order to have a safe, clean place he could enjoy with his daughters. However, he knew to make his park a success, he would need to do so without sacrificing the elements

Walt Disney dove into his first theme park project in 1955 with Disneyland Park in Anaheim, California in order to have a safe, clean place he could enjoy with his daughters. However, he knew to make his park a success, he would need to do so without sacrificing the elements of storytelling that made him famous. What sets Disneyland apart from other theme parks such as Six Flags Magic Mountain or nearby Knott‟s Berry Farm is an intense attention to detail for storytelling and the creative integration of the most innovative, immersive interactions possible for the guests. The key to the overall company‟s success is storytelling, therefore the key to Walt Disney Parks and Resorts lies in their dedication to providing the best overall experience for their guests by immersing them into a story they can easily engage in. The Walt Disney Company has, in recent years, made extra efforts to make the experience of the guests more interactive (Malmberg 144). The demand for this type of interactive experience has increased since such media forms as contemporary commercialized video games became popular to the mainstream, acclimating audiences to more engaging experiences. Park visitors now desire the freedom to move within a certain setting in order to create their own story and to have forms of control over their interactions with the environment.
ContributorsMiller, Cassie (Author) / Daer, Alice (Thesis director) / Miller, Keith (Committee member) / Hayes, Elisabeth (Committee member) / Barrett, The Honors College (Contributor) / College of Liberal Arts and Sciences (Contributor)
Created2012-12