Matching Items (11)
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Description
ELearning, distance learning, has been a fast-developing topic in educational area. In 1999, Mayer put forward “Cognitive Theory of Multimedia learning” (Moreno, & Mayer, 1999). The theory consisted of several principles. One of the principles, Modality Principle describes that when learners are presented with spoken words, their performance are better

ELearning, distance learning, has been a fast-developing topic in educational area. In 1999, Mayer put forward “Cognitive Theory of Multimedia learning” (Moreno, & Mayer, 1999). The theory consisted of several principles. One of the principles, Modality Principle describes that when learners are presented with spoken words, their performance are better than that with on-screen texts (Mayer, R., Dow, & Mayer, S. 2003; Moreno, & Mayer, 1999).It gave an implication that learners performance can be affected by modality of learning materials. A very common tool in education in literature and language is narrative. This way of storytelling has received success in practical use. The advantages of using narrative includes (a) inherent format advantage such as simple structure and familiar language and ideas, (b) motivating learners, (c) facilitate listening, (d) oral ability and (e)provide schema for comparison in comprehension.

Although this storytelling method has been widely used in literature, language and even moral education, few studies focused it on science and technology area.

The study aims to test the effect of narrative effect in multimedia setting with science topic. A script-based story was applied. The multimedia settings include a virtual human with synthetic speech, and animation on a solar cell lesson. The experiment design is a randomized alternative- treatments design, in which participants are requested to watch a video with pedagogical agent in story format or not. Participants were collected from Amazon Mechanical Turk.

Result of transfer score and retention score showed that no significant difference between narrative and non-narrative condition. Discussion was put forward for future study.
ContributorsWu, Mengxuan (Author) / Craig, Scotty D. (Thesis advisor) / Branaghan, Russell (Committee member) / Chiou, Erin (Committee member) / Arizona State University (Publisher)
Created2018
Description

This creative project is assembled in screenplay format, providing the blueprint for a feature film. The research consisted of reading numerous screenplays, breaking down movies scene by scene, and undergoing a rigorous revision process with Thesis Director Professor Greg Bernstein. The logline of Changing Tides is: After discovering a gold-filled

This creative project is assembled in screenplay format, providing the blueprint for a feature film. The research consisted of reading numerous screenplays, breaking down movies scene by scene, and undergoing a rigorous revision process with Thesis Director Professor Greg Bernstein. The logline of Changing Tides is: After discovering a gold-filled shipwreck, five Floridian middle schoolers head out to claim their treasure when they learn that the largest hurricane ever recorded is heading their way.

Created2023-05
Description

This creative project is centered around the development and pitch of a 10-hour TV series consisting of story and character documents, pitch deck and pitch script; a full length draft of the series pilot is included. Development of the series' story and characters were done alongside Thesis Director Peter Murrieta.

ContributorsLe, Brian (Author) / Murrieta, Peter (Thesis director) / Bernstein, Gregory (Committee member) / Barrett, The Honors College (Contributor) / The Sidney Poitier New American Film School (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2023-05
DescriptionThis creative project is centered around the development and pitch of a 10-hour TV series consisting of story and character documents, pitch deck and pitch script; a full length draft of the series pilot is included. Development of the series' story and characters were done alongside Thesis Director Peter Murrieta.
ContributorsLe, Brian (Author) / Murrieta, Peter (Thesis director) / Bernstein, Gregory (Committee member) / Barrett, The Honors College (Contributor) / The Sidney Poitier New American Film School (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2023-05
DescriptionThis creative project is centered around the development and pitch of a 10-hour TV series consisting of story and character documents, pitch deck and pitch script; a full length draft of the series pilot is included. Development of the series' story and characters were done alongside Thesis Director Peter Murrieta.
ContributorsLe, Brian (Author) / Murrieta, Peter (Thesis director) / Bernstein, Gregory (Committee member) / Barrett, The Honors College (Contributor) / The Sidney Poitier New American Film School (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2023-05
DescriptionThis creative project is centered around the development and pitch of a 10-hour TV series consisting of story and character documents, pitch deck and pitch script; a full length draft of the series pilot is included. Development of the series' story and characters were done alongside Thesis Director Peter Murrieta.
ContributorsLe, Brian (Author) / Murrieta, Peter (Thesis director) / Bernstein, Gregory (Committee member) / Barrett, The Honors College (Contributor) / The Sidney Poitier New American Film School (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2023-05
DescriptionThis creative project is centered around the development and pitch of a 10-hour TV series consisting of story and character documents, pitch deck and pitch script; a full length draft of the series pilot is included. Development of the series' story and characters were done alongside Thesis Director Peter Murrieta.
ContributorsLe, Brian (Author) / Murrieta, Peter (Thesis director) / Bernstein, Gregory (Committee member) / Barrett, The Honors College (Contributor) / The Sidney Poitier New American Film School (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2023-05
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Description
Young professionals in the US face fierce competition unlike that of any other generation. This creates an environment where the only way to truly realize success is to diligently work and plan your future, potentially years before you know where you really want to end up, and even then, you

Young professionals in the US face fierce competition unlike that of any other generation. This creates an environment where the only way to truly realize success is to diligently work and plan your future, potentially years before you know where you really want to end up, and even then, you can still fail. As a young millennial on the cusp of college graduation, I understand this situation especially well. I want anyone who is willing to take the time and initiative over their life to have a chance at succeeding. I hope my book will help others realize that success is within their reach.
ContributorsBrenner, Shale Madison (Author) / Allen, Craig (Thesis director) / Glenn, Bruce (Committee member) / Department of Supply Chain Management (Contributor) / Dean, W.P. Carey School of Business (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
Description
With this thesis, I have set out to answer two fundamental questions within music: does music mean anything, and should music mean anything? In answering those questions, I also set out to create a creative project that would implement these ideas: an original concept album of music that is programmatic

With this thesis, I have set out to answer two fundamental questions within music: does music mean anything, and should music mean anything? In answering those questions, I also set out to create a creative project that would implement these ideas: an original concept album of music that is programmatic in nature and incorporates motivic composition, jazz improvisation, lyrics, extra-musical audio and more all in the service of telling a narrative, a story, through music. I have done research into understanding music as a language, finding that this language is primarily communicative and recreational, rather than representational, of meaning. As well, I discuss the various different ways that music composers from Wagner to Williams have created narrative meaning in their works, using examples of leitmotif and other devices, as well as tracing the contextual associations of meaning that occurs when music is perceived in certain contexts. Furthermore, I discuss the dialogue between absolute and programmatic music, and also talk about the role of jazz improvisation in adding meaning to works.
For the second part of my thesis I talk about how I came to create the creative project aspect. I discuss how and why I designed the narrative that I did, and also analyzed the music I have created to illustrate how I implemented the various methods of musical storytelling that I detail in the first part of the paper. Lastly, I discuss my plans for publication and release of the creative project.
The third part of this thesis is a sample of the creative project. There is a version of the narrative that goes along with the creative project, as well as one of the eight pieces of original music on the creative project, entitled Journey.
Overall, I found that music does have meaning, it is just meaning that society ascribes to it based off of artistic intent and context, and as to whether music should mean anything, I believe that this is a question best left to be answered on an individual basis. Music can be whatever it wants to be.
ContributorsPrice, Alexander (Author) / Gilfillan, Daniel (Thesis director) / Kocour, Michael (Committee member) / Libman, Jeffrey (Committee member) / Department of English (Contributor) / School of Music (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Description
This paper examines and analyzes what Dr. Marcello Arnaldo Picucci termed “discovery narratives” in video games, which is something unique only to the interactive and dynamic video game medium. Discovery narratives exist to give players a level of freedom in engaging with the game’s story and world, requiring the player

This paper examines and analyzes what Dr. Marcello Arnaldo Picucci termed “discovery narratives” in video games, which is something unique only to the interactive and dynamic video game medium. Discovery narratives exist to give players a level of freedom in engaging with the game’s story and world, requiring the player to explore and interact with the game in specific ways to access these particular narratives. While Dr. Piccuci didn’t focus on discovery narratives too much and only lightly touched upon the topic with a few examples, this paper will categorize six different types of discovery narratives and explore an example of a game for each category. These categories are “Side-stories,” “Character Information,” “Sidequests,” “Main Quests,” “Challenge Narratives,” and “True Endings.” Before categorizing, though, the paper will make important clarifications regarding some possible areas of confusion or conflict in the analysis, such as the definition of narrative itself according to H. Porter Abbott, the methodology of the categorization, the other three models of narrative architecture besides discovery narratives, the distinction between “alternative narrative paths” and discovery narratives, and the external process of how these narratives are discovered. The categories of discovery narrative are not mutually exclusive, however, and in the final part of the paper, the game Dark Souls will be used as a prime example of how these different categories of discovery narrative can be mixed together in order to create a narrative that functions almost entirely on discovery. By exploring these different methods of discovery narrative and analyzing the games that use them, the unique narrative possibilities of video games will be much more understood.
ContributorsManganiello, Dominic Christopher (Author) / Irish, Jennifer (Thesis director) / Fette, Donald (Committee member) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05