Matching Items (9)
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Description
Alife is an event searching and event publishing website written in C# using the MVC software design pattern. Alife aims to offer a platform for student organizations to publish their events while enabling ASU students to browse, search, and filter events based on date, location, keywords, and category tags. Alife

Alife is an event searching and event publishing website written in C# using the MVC software design pattern. Alife aims to offer a platform for student organizations to publish their events while enabling ASU students to browse, search, and filter events based on date, location, keywords, and category tags. Alife can also retrieve events information from the official ASU Event website, parse the keywords of the events and assign category tags to them. Alife project explores many concepts of Distributed Service-Oriented software development, such as server-side development, MVC architecture, client-side development, database integration, web service development and consuming.
ContributorsWu, Mengqi (Author) / Chen, Yinong (Thesis director) / Feng, Xuerong (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Description
Karate is a Japanese martial art that originated approximately a century ago, with heavy influence from Chinese martial arts at the time. Although it was originally created as a form of self-defense, many today practice it for sport. Organizations such as the World Karate Federation (WKF) and USA Karate establish

Karate is a Japanese martial art that originated approximately a century ago, with heavy influence from Chinese martial arts at the time. Although it was originally created as a form of self-defense, many today practice it for sport. Organizations such as the World Karate Federation (WKF) and USA Karate establish rules for competitions as well as host tournaments for practitioners of all ages and skill levels to participate in. Dojos will often host small, local tournaments for their students to practice and sharpen their competition skills. Smaller tournaments often do not have the same tools and technologies that larger tournaments do. Sign-ups are typically done in-person and payments are cash-only, which can be inconvenient for those who are extremely busy or forgetful. Another issue with hosting local tournaments is that the software used to run the timer is a desktop application, called Karate Semaphore. In the case of technical difficulties, installing the software on another machine can be extremely time-consuming and delay the progression of the tournament. Not to mention, Karate Semaphore was created following the 2012 WKF rules—meaning it is currently out of date, as it does not contain any features supporting new rules.
For my creative project, I designed a website through which smaller, local tournament registration and management are possible. Users can register for tournaments through the registration page. Registered users can check their registration is successful by viewing a table of all competitors. If the list of competitors is too long, they can filter results based on search criteria. Tournament management will be possible via a functioning timer following WKF rules which keeps track of both the match’s score as well as time.
ContributorsRuan, Shirley (Author) / Sarwat, Mohamed (Thesis director) / Chen, Yinong (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Description
For our creative project, we initially wanted to work on a web application that would allow people with busy schedules to easily create and share events while also discovering other events that may interest them. With that in mind, we created the Group Event Planner App, a full stack project

For our creative project, we initially wanted to work on a web application that would allow people with busy schedules to easily create and share events while also discovering other events that may interest them. With that in mind, we created the Group Event Planner App, a full stack project that lays down a foundation for all of our goals while focusing primarily on the proposed recommendation algorithms that enable its users to discover events that are likely to pique their interest. The development of our recommendation algorithms took inspiration from existing implementations, such as those at Amazon, YouTube, and Netflix, and resulted in a creative amalgamation.
ContributorsRussell, Preston (Co-author) / Sonnier, Connor (Co-author) / Chen, Yinong (Thesis director) / Meuth, Ryan (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Description
The objective of this project was the creation of a web app for undergraduate CIS/BDA students which allows them to search for jobs based on criteria that are not always directly available with the average job search engine. This includes technical skills, soft skills, location and industry. This

The objective of this project was the creation of a web app for undergraduate CIS/BDA students which allows them to search for jobs based on criteria that are not always directly available with the average job search engine. This includes technical skills, soft skills, location and industry. This creates a more focused way for these students to search for jobs using an application that also attempts to exclude positions that are looking for very experienced employees. The activities used for this project were chosen in attempt to make as many of the processes as automatable as possible.
This was achieved by first using offline explorer, an application that can download websites, to gather job postings from Dice.com that were searched by a pre-defined list of technical skills. Next came the parsing of the downloaded postings to extract and clean the data that was required and filling a database with that cleaned data. Then the companies were matched up with their corresponding industries. This was done using their NAICS (North American Industry Classification System) codes. The descriptions were then analyzed, and a group of soft skills was chosen based on the results of Word2Vec (a group of models that assists in creating word embeddings). A master table was then created by combining all of the tables in the database. The master table was then filtered down to exclude posts that required too much experience. Lastly, the web app was created using node.js as the back-end. This web app allows the user to choose their desired criteria and navigate through the postings that meet their criteria.
ContributorsHenry, Alfred (Author) / Darcy, David (Thesis director) / Moser, Kathleen (Committee member) / Department of Information Systems (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Description
Engineering an object means engineering the process that creates the object. Today, software can make the task of tracking these processes robust and straightforward. When engineering requirements are strict and strenuous, software custom-built for such processes can prove essential. The work for this project was developing ICDB, an inventory control

Engineering an object means engineering the process that creates the object. Today, software can make the task of tracking these processes robust and straightforward. When engineering requirements are strict and strenuous, software custom-built for such processes can prove essential. The work for this project was developing ICDB, an inventory control and build management system created for spacecraft engineers at ASU to record each step of their engineering processes. In-house development means ICDB is more precisely designed around its users' functionality and cost requirements than most off-the-shelf commercial offerings. By placing a complex relational database behind an intuitive web application, ICDB enables organizations and their users to create and store parts libraries, assembly designs, purchasing and location records for inventory items, and more.
ContributorsNoss, Karl Friederich (Author) / Davulcu, Hasan (Thesis director) / Rios, Ken (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
This work focuses on combining multiple different technologies to produce a scalable, full-stack music generation and sharing application meant to be deployed to a cloud environment while keeping operating costs as low as possible. The key feature of this app is that it allows users to generate tracks from scratch

This work focuses on combining multiple different technologies to produce a scalable, full-stack music generation and sharing application meant to be deployed to a cloud environment while keeping operating costs as low as possible. The key feature of this app is that it allows users to generate tracks from scratch by providing a text description, or customize existing tracks by supplying both an audio file and a track description. Users will be able to share these tracks with other users, via this app, so that they can collaborate with others and jumpstart their creative process, allowing creators to produce more content for their fans. A web app was developed; Contak. This application requires a database, REST API, object storage, music generation artificial intelligence models, and a web application (GUI) to interact with the user. In order to define the best music generation model, a small exploratory study was conducted to compare the quality of different music generation models, including MusicGen, MusicLM, and Riffusion. Results found that the MusicGen model, selected for this work, outperformed the competing models: MusicLM and Riffusion. This exploratory study includes rankings of the three models based on how well each one adhered to a text description of a track. The purpose was to test the hypothesis that MusicGen produces higher quality music that adheres to text descriptions better than other models because it encodes audio at a higher bit rate (32 kHz). While the web app generates high quality tracks with above average text adherence, the main limitation of this work is the response time needed to generate tracks from existing audio using the currently available backend infrastructure, as this can take up to 7 minutes to complete. In the future, this app can be deployed to a cloud environment with GPU acceleration to improve response times and throughput. Additionally, new methods of input besides text and audio input can be implemented using MIDI instructions and the Magenta music model, providing increased track generation precision for advanced music creators with MIDI experience.
ContributorsZamora, Michael (Author) / Chavez Echeagaray, Maria (Thesis director) / Prim, Tadi (Committee member) / Day, Kimberly (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-12
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Description
One of the most common errors developers make is to provide incorrect string

identifiers across the HTML5-JavaScript-CSS3 stack. The existing literature shows that a

significant percentage of defects observed in real-world codebases belong to this

category. Existing work focuses on semantic static analysis, while this thesis attempts to

tackle the challenges that can be

One of the most common errors developers make is to provide incorrect string

identifiers across the HTML5-JavaScript-CSS3 stack. The existing literature shows that a

significant percentage of defects observed in real-world codebases belong to this

category. Existing work focuses on semantic static analysis, while this thesis attempts to

tackle the challenges that can be solved using syntactic static analysis. This thesis

proposes a tool for quickly identifying defects at the time of injection due to

dependencies between HTML5, JavaScript, and CSS3, specifically in syntactic errors in

string identifiers. The proposed solution reduces the delta (time) between defect injection

and defect discovery with the use of a dedicated just-in-time syntactic string identifier

resolution tool. The solution focuses on modeling the nature of syntactic dependencies

across the stack, and providing a tool that helps developers discover such dependencies.

This thesis reports on an empirical study of the tool usage by developers in a realistic

scenario, with the focus on defect injection and defect discovery times of defects of this

nature (syntactic errors in string identifiers) with and without the use of the proposed

tool. Further, the tool was validated against a set of real-world codebases to analyze the

significance of these defects.
ContributorsKalsi, Manit Singh (Author) / Gary, Kevin A (Thesis advisor) / Lindquist, Timothy E (Committee member) / Doupe, Adam (Committee member) / Arizona State University (Publisher)
Created2016
Description

Among classes in the Computer Science curriculum at Arizona State University, Automata Theory is widely considered to be one of the most difficult. Many Computer Science concepts have strong visual components that make them easier to understand. Binary trees, Dijkstra's algorithm, pointers, and even more basic concepts such as arrays

Among classes in the Computer Science curriculum at Arizona State University, Automata Theory is widely considered to be one of the most difficult. Many Computer Science concepts have strong visual components that make them easier to understand. Binary trees, Dijkstra's algorithm, pointers, and even more basic concepts such as arrays all have very strong visual components. Not only that, but resources for them are abundantly available online. Automata Theory, on the other hand, is the first Computer Science course students encounter that has a significant focus on deep theory. Many of the concepts can be difficult to visualize, or at least take a lot of effort to do so. Furthermore, visualizers for finite state machines are hard to come by. Because I thoroughly enjoyed learning about Automata Theory and parsers, I wanted to create a program that involved the two. Additionally, I thought creating a program for visualizing automata would help students who struggle with Automata Theory develop a stronger understanding of it.

ContributorsSmith, Andrew (Author) / Burger, Kevin (Thesis director) / Meuth, Ryan (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Computer Science and Engineering Program (Contributor)
Created2021-12
Description

Anthemy is a web app that I created so that Spotify users could connect with other uses and see their listening statistics. The app has a chat feature that matches concurrent users based on a variety of search criteria, as well as a statistics page that contains a breakdown of

Anthemy is a web app that I created so that Spotify users could connect with other uses and see their listening statistics. The app has a chat feature that matches concurrent users based on a variety of search criteria, as well as a statistics page that contains a breakdown of a user's top artists, songs, albums, and genres as well as a detailed breakdown of each of their liked playlists.

ContributorsJackman, Benjamin (Author) / Roumina, Kavous (Thesis director) / Mazzola, Daniel (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor)
Created2021-12