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- Creators: Civil, Environmental and Sustainable Eng Program
- Creators: Mechanical and Aerospace Engineering Program
The purpose of this project is to assess how well today’s youth is able to learn new skills<br/>in the realm of engineering through online video-conferencing resources. Each semester of this<br/>last year, a class of students in both 3rd and 6th grade learned about computer-aided design (CAD)<br/>and 3D printing through their laptops at school. This was done by conducting online lessons of<br/>TinkerCAD via Zoom and Google Meet. TinkerCAD is a simple website that incorporates easy-to-learn skills and gives students an introduction to some of the basic operations that are used in<br/>everyday CAD endeavors. In each lesson, the students would learn new skills by creating<br/>increasingly difficult objects that would test both their ability to learn new skills and their overall<br/>enjoyment with the subject matter. The findings of this project reflect that students are able to<br/>quickly learn and retain new information relating to CAD. The group of 6th graders was able to<br/>learn much faster, which was expected, but the class of 3rd graders still maintained the<br/>knowledge gained from previous lessons and were able to construct increasingly complicated<br/>objects without much struggle. Overall, the students in both classes enjoyed the lessons and did<br/>not find them too difficult, despite the online environment that we were required to use. Some<br/>students found the material more interesting than others, but in general, the students found it<br/>enjoyable to learn about a new skill that has significant real-world applications
This project aims to determine what students struggle with in these courses and develop multimedia content to support their education in Dynamics specifically.
Engineering – The Social Experiment: An Analysis of Engineering Curriculum and Industry Expectations
Science policy and curriculum go hand in. The future engineers are taught hand calculations, lab testing for field work parallels, and methodologies based on the written policies set forth decades ago. Technology today is rapidly changing, and engineering education is struggling to make changes to keep up with these technology advancements. In today’s world, technology drives invention and innovation, whereas some argue it is thought and curiosity. Engineering programs are taking a toll regardless of the point of view. Education is not made to keep up with current societal needs.
This paper a provides an overview of the history of engineering, curriculum standards for engineering programs, an analysis of engineering programs at top universities and large universities alongside student experiences available to engineers. The ideas offered are no means the exact solution; rather policymakers and STEM education stakeholder may find the ideas shared helpful and use them as a catalyst for change.
Particle Image Velocimetry (PIV) has become a cornerstone of modern experimental fluid mechanics due to its unique ability to resolve the entire instantaneous two-dimensional velocity field of an experimental flow. However, this methodology has historically been omitted from undergraduate curricula due to the significant cost of research-grade PIV systems and safety considerations stemming from the high-power Nd-YAG lasers typically implemented by PIV systems. In the following undergraduate thesis, a low-cost model of a PIV system is designed to be used within the context of an undergraduate fluid mechanics lab. The proposed system consists of a Hele-Shaw water tunnel, a high-power LED lighting source, and a modern smartphone camera. Additionally, a standalone application was developed to perform the necessary image processing as well as to perform Particle Streak Velocimetry (PSV) and PIV image analysis. Ultimately, the proposed system costs $229.33 and can replicate modern PIV techniques albeit for simple flow scenarios.