Description

For my thesis project, I joined a pathway course in Game Design. The goal was to design an analog game based upon principles learned in class and through experimental gameplay. Tasked with designing different game types and provided different styles

For my thesis project, I joined a pathway course in Game Design. The goal was to design an analog game based upon principles learned in class and through experimental gameplay. Tasked with designing different game types and provided different styles of games to test, I was able to explore and develop my own game idea, Covers.

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    Restrictions Statement

    Barrett Honors College theses and creative projects are restricted to ASU community members.

    Details

    Title
    • Game Design Thesis
    Contributors
    Date Created
    2023-05
    Resource Type
  • Text
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