As technologies advance, so does the curiosity and exploration of humankind. There are many domains across this planet that are unexplored \u2014 the depths of Earth's ocean being one of the most predominant. While the ocean covers seventy percent of Earth's surface, a vast ninety-five percent of this realm remains untouched and unseen by the human eye. The biggest causality of this can be identified in the limitations of current technologies and the large expense associated with delving into these dangerous and uncharted areas. Underwater communication between unmanned devices is the solution to this problem. With the oceanic deployment of wirelessly connected unmanned underwater vehicles (UUVs), researchers can limit risk to human safely and retrieve invaluable oceanographic data from unimaginable depths. However, before this system can be physically deployed, the network topology and environmental interactions must be simulated. More specific to the application, how does attenuation of optical propagation degrade between transmissions? A widely used open source network simulator is the ns series: ns-1, ns-2, and ns-3. Ns-3 is the most recent version, and is a valuable tool for modeling network interactions. However, underwater simulation proposes a limitation \u2014 a three-dimensional consideration for pressure. To properly model this interaction, it is vital that an extension to ns-3 be provided in order to account for the affects pressure has on the propagation of a signal at varying depths.