Matching Items (14)
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Description
Smart home system (SHS) is a kind of information system aiming at realizing home automation. The SHS can connect with almost any kind of electronic/electric device used in a home so that they can be controlled and monitored centrally. Today's technology also allows the home owners to control and monitor

Smart home system (SHS) is a kind of information system aiming at realizing home automation. The SHS can connect with almost any kind of electronic/electric device used in a home so that they can be controlled and monitored centrally. Today's technology also allows the home owners to control and monitor the SHS installed in their homes remotely. This is typically realized by giving the SHS network access ability. Although the SHS's network access ability brings a lot of conveniences to the home owners, it also makes the SHS facing more security threats than ever before. As a result, when designing a SHS, the security threats it might face should be given careful considerations. System security threats can be solved properly by understanding them and knowing the parts in the system that should be protected against them first. This leads to the idea of solving the security threats a SHS might face from the requirements engineering level. Following this idea, this paper proposes a systematic approach to generate the security requirements specifications for the SHS. It can be viewed as the first step toward the complete SHS security requirements engineering process.
ContributorsXu, Rongcao (Author) / Ghazarian, Arbi (Thesis advisor) / Bansal, Ajay (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2013
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Description
The pay-as-you-go economic model of cloud computing increases the visibility, traceability, and verifiability of software costs. Application developers must understand how their software uses resources when running in the cloud in order to stay within budgeted costs and/or produce expected profits. Cloud computing's unique economic model also leads naturally to

The pay-as-you-go economic model of cloud computing increases the visibility, traceability, and verifiability of software costs. Application developers must understand how their software uses resources when running in the cloud in order to stay within budgeted costs and/or produce expected profits. Cloud computing's unique economic model also leads naturally to an earn-as-you-go profit model for many cloud based applications. These applications can benefit from low level analyses for cost optimization and verification. Testing cloud applications to ensure they meet monetary cost objectives has not been well explored in the current literature. When considering revenues and costs for cloud applications, the resource economic model can be scaled down to the transaction level in order to associate source code with costs incurred while running in the cloud. Both static and dynamic analysis techniques can be developed and applied to understand how and where cloud applications incur costs. Such analyses can help optimize (i.e. minimize) costs and verify that they stay within expected tolerances. An adaptation of Worst Case Execution Time (WCET) analysis is presented here to statically determine worst case monetary costs of cloud applications. This analysis is used to produce an algorithm for determining control flow paths within an application that can exceed a given cost threshold. The corresponding results are used to identify path sections that contribute most to cost excess. A hybrid approach for determining cost excesses is also presented that is comprised mostly of dynamic measurements but that also incorporates calculations that are based on the static analysis approach. This approach uses operational profiles to increase the precision and usefulness of the calculations.
ContributorsBuell, Kevin, Ph.D (Author) / Collofello, James (Thesis advisor) / Davulcu, Hasan (Committee member) / Lindquist, Timothy (Committee member) / Sen, Arunabha (Committee member) / Arizona State University (Publisher)
Created2012
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Description
The Internet is transforming its look, in a short span of time we have come very far from black and white web forms with plain buttons to responsive, colorful and appealing user interface elements. With the sudden rise in demand of web applications, developers are making full use of the

The Internet is transforming its look, in a short span of time we have come very far from black and white web forms with plain buttons to responsive, colorful and appealing user interface elements. With the sudden rise in demand of web applications, developers are making full use of the power of HTML5, JavaScript and CSS3 to cater to their users on various platforms. There was never a need of classifying the ways in which these languages can be interconnected to each other as the size of the front end code base was relatively small and did not involve critical business logic. This thesis focuses on listing and defining all dependencies between HTML5, JavaScript and CSS3 that will help developers better understand the interconnections within these languages. We also explore the present techniques available to a developer to make his code free of dependency related defects. We build a prototype tool, HJCDepend, based on our model, which aims at helping developers discover and remove defects early in the development cycle.
ContributorsVasugupta (Author) / Gary, Kevin (Thesis advisor) / Lindquist, Timothy (Committee member) / Bansal, Ajay (Committee member) / Arizona State University (Publisher)
Created2014
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Description
The processing of large volumes of RDF data require an efficient storage and query processing engine that can scale well with the volume of data. The initial attempts to address this issue focused on optimizing native RDF stores as well as conventional relational databases management systems. But as the

The processing of large volumes of RDF data require an efficient storage and query processing engine that can scale well with the volume of data. The initial attempts to address this issue focused on optimizing native RDF stores as well as conventional relational databases management systems. But as the volume of RDF data grew to exponential proportions, the limitations of these systems became apparent and researchers began to focus on using big data analysis tools, most notably Hadoop, to process RDF data. Various studies and benchmarks that evaluate these tools for RDF data processing have been published. In the past two and half years, however, heavy users of big data systems, like Facebook, noted limitations with the query performance of these big data systems and began to develop new distributed query engines for big data that do not rely on map-reduce. Facebook's Presto is one such example.

This thesis deals with evaluating the performance of Presto in processing big RDF data against Apache Hive. A comparative analysis was also conducted against 4store, a native RDF store. To evaluate the performance Presto for big RDF data processing, a map-reduce program and a compiler, based on Flex and Bison, were implemented. The map-reduce program loads RDF data into HDFS while the compiler translates SPARQL queries into a subset of SQL that Presto (and Hive) can understand. The evaluation was done on four and eight node Linux clusters installed on Microsoft Windows Azure platform with RDF datasets of size 10, 20, and 30 million triples. The results of the experiment show that Presto has a much higher performance than Hive can be used to process big RDF data. The thesis also proposes an architecture based on Presto, Presto-RDF, that can be used to process big RDF data.
ContributorsMammo, Mulugeta (Author) / Bansal, Srividya (Thesis advisor) / Bansal, Ajay (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2014
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Description
This thesis describes a synthetic task environment, CyberCog, created for the purposes of 1) understanding and measuring individual and team situation awareness in the context of a cyber security defense task and 2) providing a context for evaluating algorithms, visualizations, and other interventions that are intended to improve cyber situation

This thesis describes a synthetic task environment, CyberCog, created for the purposes of 1) understanding and measuring individual and team situation awareness in the context of a cyber security defense task and 2) providing a context for evaluating algorithms, visualizations, and other interventions that are intended to improve cyber situation awareness. CyberCog provides an interactive environment for conducting human-in-loop experiments in which the participants of the experiment perform the tasks of a cyber security defense analyst in response to a cyber-attack scenario. CyberCog generates the necessary performance measures and interaction logs needed for measuring individual and team cyber situation awareness. Moreover, the CyberCog environment provides good experimental control for conducting effective situation awareness studies while retaining realism in the scenario and in the tasks performed.
ContributorsRajivan, Prashanth (Author) / Femiani, John (Thesis advisor) / Cooke, Nancy J. (Thesis advisor) / Lindquist, Timothy (Committee member) / Gary, Kevin (Committee member) / Arizona State University (Publisher)
Created2011
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Description
Graph theory is a critical component of computer science and software engineering, with algorithms concerning graph traversal and comprehension powering much of the largest problems in both industry and research. Engineers and researchers often have an accurate view of their target graph, however they struggle to implement a correct, and

Graph theory is a critical component of computer science and software engineering, with algorithms concerning graph traversal and comprehension powering much of the largest problems in both industry and research. Engineers and researchers often have an accurate view of their target graph, however they struggle to implement a correct, and efficient, search over that graph.

To facilitate rapid, correct, efficient, and intuitive development of graph based solutions we propose a new programming language construct - the search statement. Given a supra-root node, a procedure which determines the children of a given parent node, and optional definitions of the fail-fast acceptance or rejection of a solution, the search statement can conduct a search over any graph or network. Structurally, this statement is modelled after the common switch statement and is put into a largely imperative/procedural context to allow for immediate and intuitive development by most programmers. The Go programming language has been used as a foundation and proof-of-concept of the search statement. A Go compiler is provided which implements this construct.
ContributorsHenderson, Christopher (Author) / Bansal, Ajay (Thesis advisor) / Lindquist, Timothy (Committee member) / Acuna, Ruben (Committee member) / Arizona State University (Publisher)
Created2018
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Description
This mobile application development sought to accomplish three goals: learning mobile development, addressing a real world problem, and applying four years of schooling towards a structured project. These goals were each chosen for individual reasons. Firstly, the mobile platform is the most effective way to reach the maximal amount of

This mobile application development sought to accomplish three goals: learning mobile development, addressing a real world problem, and applying four years of schooling towards a structured project. These goals were each chosen for individual reasons. Firstly, the mobile platform is the most effective way to reach the maximal amount of users. The majority of the first-world populous owns a smartphone and spends a reasonable amount of time using them through a multitude of purposes such as scheduling, conversation, and entertainment. Coupled with the lack of personal experience in this development area, it becomes evident that creating a mobile application was the most desirable choice for this project. Secondly, after hearing stories and reflections from my peers about their own humanitarian endeavors, their experiences sparked a desire to utilize this project as an opportunity to also create an impact. Thus, this project began to address the desire to solve a real world problem. Lastly, the first three years of the software engineering curriculum has been focused primarily on theoretical environments and projects. Most of these projects seemed to have no real world transferability. Therefore, having spent the time and effort to learn proper methods of software development, it would be remiss not to use these skills to train for future employment. This thesis began with a motivation to solve the time-consuming problem of finding health facilities that satisfy financial, insurance, and health needs. Two personal accounts of delayed proper medical services will be expanded upon later in this document. These experiences served as inspiration to delve further into the problem and determine if there was a solution to solve it. After months of exploring and planning, the project hit an impassible roadblock that deemed the project could no longer be continued. Within the remaining time constraints, changing the development area was not a viable solution to accomplish the intended goal. Thus, a new idea was conceived to assist those trying to cope with anxiety in today's world. One of the common recommendations for people suffering from anxiety is to write down their troubles with the intention of reflecting on them at a later point. This serves as a method to reason through the irrationality, enabling individuals to identify repetitive patterns over long periods of time. Physically writing down these reflections with pen and paper is no longer sufficient in this technological era. This is especially true for those wanting to retain their privacy or those without enough drive to consistently use this technique. The remaining months of this thesis were directed at planning and creating a prototype to address this.
ContributorsLaplace, Cecilia A. (Author) / Lindquist, Timothy (Thesis director) / Whitehouse, Richard (Committee member) / Software Engineering (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
With the inception of World Wide Web, the amount of data present on the internet is tremendous. This makes the task of navigating through this enormous amount of data quite difficult for the user. As users struggle to navigate through this wealth of information, the need for the development of

With the inception of World Wide Web, the amount of data present on the internet is tremendous. This makes the task of navigating through this enormous amount of data quite difficult for the user. As users struggle to navigate through this wealth of information, the need for the development of an automated system that can extract the required information becomes urgent. The aim of this thesis is to develop a Question Answering system to ease the process of information retrieval.

Question Answering systems have been around for quite some time and are a sub-field of information retrieval and natural language processing. The task of any Question Answering system is to seek an answer to a free form factual question. The difficulty of pinpointing and verifying the precise answer makes question answering more challenging than simple information retrieval done by search engines. Text REtrieval Conference (TREC) is a yearly conference which provides large - scale infrastructure and resources to support research in information retrieval domain. TREC has a question answering track since 1999 where the questions dataset contains a list of factual questions (Vorhees & Tice, 1999). DBpedia (Bizer et al., 2009) is a community driven effort to extract and structure the data present in Wikipedia.

The research objective of this thesis is to develop a novel approach to Question Answering based on a composition of conventional approaches of Information Retrieval and Natural Language processing. The focus is also on exploring the use of a structured and annotated knowledge base as opposed to an unstructured knowledge base. The knowledge base used here is DBpedia and the final system is evaluated on the TREC 2004 questions dataset.
ContributorsChandurkar, Avani (Author) / Bansal, Ajay (Thesis advisor) / Bansal, Srividya (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2016
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Description
Semantic web is the web of data that provides a common framework and technologies for sharing and reusing data in various applications. In semantic web terminology, linked data is the term used to describe a method of exposing and connecting data on the web from different sources. The purpose of

Semantic web is the web of data that provides a common framework and technologies for sharing and reusing data in various applications. In semantic web terminology, linked data is the term used to describe a method of exposing and connecting data on the web from different sources. The purpose of linked data and semantic web is to publish data in an open and standard format and to link this data with existing data on the Linked Open Data Cloud. The goal of this thesis to come up with a semantic framework for integrating and publishing linked data on the web. Traditionally integrating data from multiple sources usually involves an Extract-Transform-Load (ETL) framework to generate datasets for analytics and visualization. The thesis proposes introducing a semantic component in the ETL framework to semi-automate the generation and publishing of linked data. In this thesis, various existing ETL tools and data integration techniques have been analyzed and deficiencies have been identified. This thesis proposes a set of requirements for the semantic ETL framework by conducting a manual process to integrate data from various sources such as weather, holidays, airports, flight arrival, departure and delays. The research questions that are addressed are: (i) to what extent can the integration, generation, and publishing of linked data to the cloud using a semantic ETL framework be automated; (ii) does use of semantic technologies produce a richer data model and integrated data. Details of the methodology, data collection, and application that uses the linked data generated are presented. Evaluation is done by comparing traditional data integration approach with semantic ETL approach in terms of effort involved in integration, data model generated and querying the data generated.
ContributorsPadki, Aparna (Author) / Bansal, Srividya (Thesis advisor) / Bansal, Ajay (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2016
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Description
When software design teams attempt to collaborate on different design docu-

ments they suffer from a serious collaboration problem. Designers collaborate either in person or remotely. In person collaboration is expensive but effective. Remote collaboration is inexpensive but inefficient. In, order to gain the most benefit from collaboration there needs to

When software design teams attempt to collaborate on different design docu-

ments they suffer from a serious collaboration problem. Designers collaborate either in person or remotely. In person collaboration is expensive but effective. Remote collaboration is inexpensive but inefficient. In, order to gain the most benefit from collaboration there needs to be remote collaboration that is not only cheap but also as efficient as physical collaboration.

Remotely collaborating on software design relies on general tools such as Word, and Excel. These tools are then shared in an inefficient manner by using either email, cloud based file locking tools, or something like google docs. Because these tools either increase the number of design building blocks, or limit the number

of available times in which one can work on a specific document, they drastically decrease productivity.

This thesis outlines a new methodology to increase design productivity, accom- plished by providing design specific collaboration. Using version control systems, this methodology allows for effective project collaboration between remotely lo- cated design teams. The methodology of this paper encompasses role management, policy management, and design artifact management, including nonfunctional re- quirements. Version control can be used for different design products, improving communication and productivity amongst design teams. This thesis outlines this methodology and then outlines a proof of concept tool that embodies the core of these principles.
ContributorsPike, Shawn (Author) / Gaffar, Ashraf (Thesis advisor) / Lindquist, Timothy (Committee member) / Whitehouse, Richard (Committee member) / Arizona State University (Publisher)
Created2016