Matching Items (52)

136906-Thumbnail Image.png

Holding Out for a Hero: The Evolution of the Superhero Genre in Post-9/11 America

Description

This thesis aims to analyze and explain the resurgence of the superhero genre, particularly in recent cinema, directly following the terrorist attacks on September 11, 2001. It will also deconstruct

This thesis aims to analyze and explain the resurgence of the superhero genre, particularly in recent cinema, directly following the terrorist attacks on September 11, 2001. It will also deconstruct the current American political landscape and define how popular culture has historically reflected real-world issues. The study draws heavily on the political ideology of neoliberalism and Henry Jenkins' media theory of convergence culture. I ultimately argue in the course of the analysis that viewers of these superhero films, regardless of their interest in comic books, cathartically release their fears and post-9/11 anxiety through cinematic escapism. It will also relay the evolution of the superhero in the last seventy years as a way to show the effects current events have on popular culture and history, using Captain America and Iron Man as examples of shifting American values.

Contributors

Created

Date Created
  • 2014-05

137260-Thumbnail Image.png

Collage, Counterhegemony, and Community Engagement: Queer Feminist Zine Making as a Process of Generative Failure

Description

Several different queer feminist zines, along with the author's experiences in queer feminist zine making, are examined using the lens of J. Jack Halberstam's The Queer Art of Failure. Particular

Several different queer feminist zines, along with the author's experiences in queer feminist zine making, are examined using the lens of J. Jack Halberstam's The Queer Art of Failure. Particular attention is paid to zines' unique composition from a variety of unexpected sources, and their subsequent ability to act as counterhegemonic documents. Queer feminist zine makers' critical engagement with the concept of community is also discussed.

Contributors

Agent

Created

Date Created
  • 2014-05

136590-Thumbnail Image.png

Variety, Eternity: Victor Hugo's Relationship with Architecture

Description

Victor Hugo crafted a relationship with architecture that demonstrated his nuanced experience of the "harmony" of historical monuments, as exemplified in the novel Notre-Dame de Paris. In the first chapter,

Victor Hugo crafted a relationship with architecture that demonstrated his nuanced experience of the "harmony" of historical monuments, as exemplified in the novel Notre-Dame de Paris. In the first chapter, I will introduce the largest aspect of Notre-Dame de Paris' contradictory nature: its role as both historian and revolutionary. The Gothic's rise to prominence is traceable in Notre-Dame, and Hugo presented the edifice as proof of France's enduring cultural significance. Notre-Dame was just as influential in its revolutionary capacity: Hugo believed that the cathedral acted as an invigorating force to the medieval public and was a vital component of revolutions that took place in the sixteenth century. The second chapter deals with the juxtaposition between the cathedral's identity as a victim of human society and as a figure who engages in its own strategic defense. Hugo categorized several kinds of damage inflicted upon Notre-Dame, with the severity of each category depending upon its source: time, revolution, and shifting taste, which was by far the most egregious. Notre-Dame proves itself to be a formidable opponent in the novel, however, by confronting a violent mob with blows of its own; it also demonstrates the ability to psychically wound its enemies through the infernal hallucinations of Claude Frollo. The final contradiction explored in the third chapter is the nature of the cathedral's spirit. In the novel, Hugo personifies Notre-Dame, giving the structure individual relationships with human characters and the ability to nurture and influence Quasimodo in particular. The bell ringer is presented to the reader as a man reared by a cathedral, and Hugo's exploration of the particulars of their relationship composes a significant part of this chapter. Quasimodo experiences Notre-Dame as an ageless, self-perpetuating universe, and Hugo's juxtaposition of this relationship with that of Frollo emphasizes the author's reverent attitude towards the edifice and its ultimate transcendence of the culture that created it.

Contributors

Agent

Created

Date Created
  • 2015-05

Through the Eyes of a Child: The Implications of Media and Pop Culture's Influence on the Self- Perception of Masculinity and Femininity in the American Population between the Ages of 4 and 14

Description

A creative project was made in the form of a movie. The video portrays the corruption of children through media and pop culture's influence. From this, we created the ideas of the Superhero Complex, Princess Complex, and Quasi-fairytale life.

Contributors

Agent

Created

Date Created
  • 2013-05

135669-Thumbnail Image.png

Prince Shendi

Description

Prince Shendi is a novella set in the semi-fictional continent of Great Africa, specifically in a proud and prosperous region called Serengeti. Our story follows the thrilling adventure of Serengeti's

Prince Shendi is a novella set in the semi-fictional continent of Great Africa, specifically in a proud and prosperous region called Serengeti. Our story follows the thrilling adventure of Serengeti's king-to-be, the young and naive Shendi. When Kovalu, the mighty king of Serengeti and Shendi's father, passes away due to old age, Shendi is thrust into the gauntlet of responsibility in an early and unprepared state. After a short foray as the amateur king heavily assisted by the tenured members of Serengeti's Plain Council, Shendi encounters disaster that results in the death of an important council representative and the young king's temporary exile from Serengeti. The journey produced by his one hundred day exile takes Shendi through an arid wasteland, a teeming jungles, a mystic desert, and every terrain in between before his return. Along the way, Shendi unravels the details of a prophecy that means the end of the peaceful and prosperous life his lion kin and other Serengeti dwellers had known for centuries. This prophecy held him at the center of it as the catalyst and ultimately it would be up to Shendi and his actions to stop the ancient evil at work from killing all the lions of his pride and plunging all of Serengeti into a desolate and dismal state. Will Shendi overcome the primal evil looking to dominate the land of Great Africa forevermore? And if so, what will become of him afterwards? Prince Shendi was written over the course of 2015 and early 2016 by Lucas Revelle, a student at Arizona State University studying Exercise and Wellness as well as a student of Barrett, the Honors College. The story was directed, advised, and edited by Honors Fellow Dr. Aviva Dove-Viebahn along with help from the project's 2nd reader, Rebecca Viles.

Contributors

Agent

Created

Date Created
  • 2016-05

135626-Thumbnail Image.png

International Marketing Differences in Digital Art: An Analysis of Film Posters and Game Packaging Designs

Description

This honors thesis project combines the research of regional marketing trends in international film posters and game packaging designs with a creative application of that research. The thesis consists of

This honors thesis project combines the research of regional marketing trends in international film posters and game packaging designs with a creative application of that research. The thesis consists of 4 main sections. The first section includes background research on film poster marketing design approaches and summary of international guidelines for game packaging standards. The second part contains an analysis of selected global film posters from all genres leading up to Disney/Pixar movies, and also a few popular video game packaging designs. The research is then be applied to 3 designs based on regional trends in the largest hubs of digital design in Asia, Europe and the Americas. Lastly, a survey will be conducted with international contacts to identify if the trends were correctly identified and which designs they personally preferred. The background research on video games includes 3 interviews. Diane Fornasier the current Vice President of Marketing at Immersive Play, and former VP of Marketing at Maximum Games, Sony and Sega talks about the evolution of packaging and packaging trends. Tom Kalinske, the former CEO of Mattel, Sega and Leapfrog details the emergence of the ESRB board in America and of the rating boards and guidelines from Asia, Europe. Al Nilsen, the former Director of Global Marketing at Sega explains international marketing and the character development of Sonic the Hedgehog. The case studies examine some film posters of all genres and some of the most successful international Pixar film posters to compare and contrast the different design elements in different regions, along with any outlying observations that cannot necessarily be allocated to a specific trend. The findings from the case studies are applied towards creating three film poster designs based on the most remarkable trends in the Americas, Europe and Asia that were observed. All of the film posters exhibit successful methods of engaging and appealing to their audiences based on cultural norms and values. Finding Dory, a film with a strong global appeal that showcases different regional design elements was a suitable option for the design concept. This will not only help understand the basic rules of international marketing when it comes to digital art, but it will also help us identify cultural norms and values that most of us might not be aware of when it comes to what can be publicized or not and what appeals to different target audiences.

Contributors

Created

Date Created
  • 2016-05

134514-Thumbnail Image.png

The Great Divide: Gender Inequality Stereotyping in the Business and Construction Fields

Description

This study aims to identify the presence and impact of gender stereotypes for the business and construction industries and how women are hindered by these stereotypes. Through a two part

This study aims to identify the presence and impact of gender stereotypes for the business and construction industries and how women are hindered by these stereotypes. Through a two part study including a survey and one-on-one interviews with male and female participants, qualitative and quantitative data was collected to identify trends in stereotypes. The analysis identified the existence of gender stereotypes in four general categories: Education, Occupational Advancement, Work-Life Balance, and Glass Ceiling. In the subsequent passages, testimonials from study participants and additional research elaborate on how these categories of gender stereotypes impact women at specific companies and women in the business and construction industries as a whole. These testimonials allowed us to form conclusions on gender stereotyping in business and construction revealing the overall impact of many "unwritten" blockades against women's occupational success including the Glass Ceiling, Good Ol' Boys Club, and "Think Manager \u2014 Think Male". Although many of these stereotypes have impacted the business and construction industries for decades, many individuals currently in the workforce believe the new entrants into the workforce, the Millennial Generation, will likely cause gender stereotypes in the workforce to diminish.

Contributors

Agent

Created

Date Created
  • 2017-05

Horizon: Exploring Gender and LGBTQIA+ Identity Through Young Adult Dystopian Fiction

Description

Horizon is a young adult dystopian fiction piece that addresses issues of gender and LGBTQIA+ identity. In the story, the world has been divided into two separate societies: earth, inhabited

Horizon is a young adult dystopian fiction piece that addresses issues of gender and LGBTQIA+ identity. In the story, the world has been divided into two separate societies: earth, inhabited by females, and a platform in the sky, inhabited by males. This physical division is the result of a war between the two groups. Ever since this war, there has been limited communication between the two societies, and the members of each society have animosity for those who are of a different sex or gender. The plot follows two main characters, Andrea and Susumu, as they come to understand the corruption of their societies and attempt to cross the gender divide. They are joined on their journey by other characters of varied gender and LGBTQIA+ identities, each of them unable to fit into their society's parameters of appropriate gendered behavior. This creative project looks critically at the ways in which members of different genders can become alienated from each other through societal pressure. It also analyzes how LGBTQIA+ identity may factor into the gendering of an individual, explores how people can be ostracized because of their identity, and critiques the gender binary. The second component of this creative project is a detailed reflection on the creative writing process. It outlines the steps of creating Horizon, from brainstorming through writing and editing. An explanation of the purpose the project and a discussion of writing challenges and future goals is included. The reflection also puts Horizon in context with other LGBTQIA+ media and dystopian novels and explains some of the most crucial decisions that were made in the creation of this story.

Contributors

Created

Date Created
  • 2016-12

135548-Thumbnail Image.png

Hiking and Hegemony: Destabilizing the nature/culture and gender binaries through outdoor recreation

Description

This paper explores the contested relationships between nature, culture, and gender. In order to analyze these relationships, we look specifically at outdoor recreation. Furthermore, we employ poststructuralist feminist theory in

This paper explores the contested relationships between nature, culture, and gender. In order to analyze these relationships, we look specifically at outdoor recreation. Furthermore, we employ poststructuralist feminist theory in order to produce three frameworks; the first of which is titled Mother Nature’s Promiscuous Past. Rooted in Old World and colonial values, this framework illustrates the flawed feminization of nature by masculinity, and its subsequent extortion of anything related to femininity — including women and nature itself. This belief barred women from nature, resulting in a lack of access for women to outdoor recreation.
Our second framework, titled The Pleasurable Potential of Outdoor Recreation, cites second-wave feminism as a catalyst for women’s participation in wilderness exploration and outdoor recreation. The work of radical feminists and the women’s liberation movement in 1960s and 1970s empowered women at home, in the workplace, and eventually, in the outdoors; women reclaimed their wilderness, yet they continued to employ Framework One’s feminization of nature. Ecofeminsim brought together nature and women, seeking to bring justice to two groups wronged by the same entity: masculinity. In this context, outdoor recreation is empowering for women.
Despite the potential of Framework Two to reinscribe and better the experiences of women in outdoor recreation, we argue that both Frameworks One and Two perpetuate the gender binary and the nature/culture binary, because they are based upon the notion that women are in fact fundamentally different and separate from men, the notion that nature is an entity separate from culture, or human society, as well as the notion that nature is in fact a feminine entity.
Our third framework, Deer Pay No Mind to Your Genitals, engages poststructuralism, asserting that outdoor recreation and activities that occur in nature can serve to destabilize and deconstruct notions of the gender binary. However, we argue that care must be exercised during this process as not to perpetuate the problematic nature/culture binary, a phenomenon that is unproductive in terms of both sustainability and gender liberation. Outdoor recreation has been used by many as a tool to deconstruct numerous societal constraints, including the gender binary; this, however, continues to attribute escapist and isolationist qualities toward nature, and therefore perpetuating the nature/culture divide. Ultimately, we argue outdoor recreation can and should be used as a tool deconstruct the gender binary, however needs to account for the fact that if nature is helping to construct elements of culture, then the two cannot be separate.

Contributors

Agent

Created

Date Created
  • 2016-05

135553-Thumbnail Image.png

French Vanilla: An Exploration of Biracial Identity Through Narrative Performance

Description

"French Vanilla" is a collection of written narratives drawn from lived experiences which serve as the vehicle storytelling that I use to examine larger themes related to the intersections of

"French Vanilla" is a collection of written narratives drawn from lived experiences which serve as the vehicle storytelling that I use to examine larger themes related to the intersections of race and gender. Themes include: binaries, legitimacy, intersectionality, biracial identity development (border identity construction), whiteness, shame, and crisis. While the narratives are situated within theoretical discourse, the narratives present a representation of the lived experience. These pieces engage members of my family as well as a number of figures, including Rachel Dolezal, President Barack Obama, Alicia Keys, and a stranger on a tram in an airport. My relationship with these people present the grounds for an interrogation of identity. This project asks the question: How does one negotiate biracial identity with herself and others through narrative performance? It engages theories, such as critical race theory, black feminist theory, and standpoint theory, which informed my understanding of the discourse of race and contextualized my commentary on race. These theories present a framework within which to situate my understanding and analysis of race through lived experience. Narrative performance, the formal methodology for this work, provides a structure for the performance itself: the ultimate end product. Note: This work of creative scholarship is rooted in collaboration between three female artist-scholars: Carly Bates, Raji Ganesan, and Allyson Yoder. Working from a common intersectional, feminist framework, we served as artistic co-directors of each other's solo pieces and co-producers of Negotiations, in which we share these pieces in relationship to each other. Thus, Negotiations is not a showcase of three individual works, but rather a conversation among three voices. As collaborators, we have been uncompromising in the pursuit of our own unique inquiries and voices, and each of our works of creative scholarship stand alone. However, we believe that all of the parts are best understood in relationship to each other and to the whole. For this reason, we have chosen to cross-reference our thesis documents: French Vanilla: An Exploration of Biracial Identity Through Narrative Performance by Carly Bates; Deep roots, shared fruits: Emergent creative process and the ecology of solo performance through "Dress in Something Plain and Dark" by Allyson Yoder; and Bhairavi: A Performance-Investigation of Belonging and Dis-Belonging in Diaspora Communities by Raji Ganesan.

Contributors

Agent

Created

Date Created
  • 2016-05