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This analysis aimed to understand how and why certain representations of fraternity and sorority life are consistently used in media texts. Throughout this thesis I analyzed various media including films, a television series, a documentary, and coverage of a news story and found that fraternity and sorority representations reinforce different

This analysis aimed to understand how and why certain representations of fraternity and sorority life are consistently used in media texts. Throughout this thesis I analyzed various media including films, a television series, a documentary, and coverage of a news story and found that fraternity and sorority representations reinforce different social issues. Additionally, this thesis discusses how fraternities and sororities are framed in the media texts as institutions which force members to abide by larger societal norms and gender roles. Stigmas and social issues surrounding fraternity and sorority life including hazing, violence, and toxic masculinity, femininity and feminism, diversity and racism, and partying, power and misogyny are the focus of many of the media used in this study. This thesis analyzed how media use these topics to generalize representations of fraternity and sorority life members and to perpetuate normalized gender roles and dominant narratives about race and sexuality.
ContributorsLockhart, Christine (Author) / Himberg, Julia (Thesis director) / Dove-Viebahn, Aviva (Committee member) / Department of English (Contributor) / Department of Marketing (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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DescriptionA look at how mental illness has played a role in BoJack horseman and made us think differently about what it means for mental illness to be in animated shows. As well, this website uses comparative statics to showcase what BoJack does differently.
ContributorsBove, Emily Selma (Author) / Sandler, Kevin (Thesis director) / Nasca, Leonard (Committee member) / School of International Letters and Cultures (Contributor) / Economics Program in CLAS (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Once planted firmly in America, murder ballads old and new sparked the Southern imagination, and familiar motifs and formulas were sung with a distinct American twist. The moral standards and beliefs of Christianity, specifically those of Baptist and Methodist denominations, are weaved through a majority of Southern murder ballads, which

Once planted firmly in America, murder ballads old and new sparked the Southern imagination, and familiar motifs and formulas were sung with a distinct American twist. The moral standards and beliefs of Christianity, specifically those of Baptist and Methodist denominations, are weaved through a majority of Southern murder ballads, which reflects the impact of the Second Great Awakening, a religious revival founded in the South during the 1790s and early 1800s. Murder ballads found in the American South from 1800 to 1950 follow a structure that reinforces southern expectations for men and women, emphasizing moral and immoral traits in a way that encourages the listener to adhere to strict gender roles. The question of who the villain is and who the victim is must be confronted while examining American murder ballads, because the answer is not as clear cut as one would assume. Virginal women and sinful women, hapless men and cold-blooded men, each play a role in these ballads and the way in which they are perceived shifts the moral weight of the song. Heterosexuality and gender norms are heavily enforced in murder ballads from the South, and any deviations from these norms leads to murder, execution, or eternal damnation.
ContributorsDonalson, Rachel (Author) / Soares, Rebecca (Thesis director) / Ellis, Larry (Committee member) / Department of Supply Chain Management (Contributor) / School of Sustainability (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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The Vermillion Comedic Anthology comprises of three works of fiction, each around fifteen pages in length. The stories were written throughout the course of Hunter Vermillion’s residency in the English: Creative Writing (Fiction) program at Arizona State University. The first story Study-a-Broad, was written in his capstone fiction class, while

The Vermillion Comedic Anthology comprises of three works of fiction, each around fifteen pages in length. The stories were written throughout the course of Hunter Vermillion’s residency in the English: Creative Writing (Fiction) program at Arizona State University. The first story Study-a-Broad, was written in his capstone fiction class, while the second story Herald’s Horticulture was the first piece Hunter wrote in his first fiction class.

The content of these stories is edgy, humorous, satirical (unlike this abstract), and generally absurd—all this while retaining elements of realism. “Realism” in the sense that any of these stories could occur; there are no supernatural elements contained. However, the actions and characters are so exaggerated that their purposes are to call attention to the character/societal flaws to which they reflect. The more edgy elements of these stories are not included for shock value; in fact, just the opposite. Their sparse use is purposeful to call extra attention to a certain scene or action. Often a story’s use of crude language is intended characterize these despicable actions as negative—to show that a boss should not be treating those around him like servants, for instance (as is the case in the story Fore!).

Disclaimer aside, the true intention of these stories is simple: to entertain. These are humorous pieces, aimed at poking fun at some typical college, workplace, and neighborhood drama. That’s not to say the pieces are devoid of any deeper meaning, because as described above, they seek to satirize overlooked bits of culture. However, the overarching goal of the Vermillion Comedic Anthology is to entertain readers and provide them much need escape from the stresses of the world.
ContributorsVermillion, Hunter Dane (Author) / Ison, Tara (Thesis director) / Hoyt, Heather (Committee member) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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For typological and historical reasons, the category of prepositions in Modern Chinese
has been long debated in terms of its distribution, its classification, and even its very existence. This paper defends the existence of a prepositional category in Chinese as well as offers means to identify the category and distinguish prepositions

For typological and historical reasons, the category of prepositions in Modern Chinese
has been long debated in terms of its distribution, its classification, and even its very existence. This paper defends the existence of a prepositional category in Chinese as well as offers means to identify the category and distinguish prepositions from verbs by analyzing their distribution and syntactic capabilities. The research for this paper is based on existing literature on Chinese prepositions, Chinese syntax, and linguistic theories as well as on corpus analysis.
ContributorsKennedy, Mary Kathryn (Author) / Van Gelderen, Elly (Thesis director) / Oh, Young (Committee member) / Department of English (Contributor, Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Humans are seemingly unique among the great apes with regard to their monogamous mating behavior. Since chimpanzees (Pan troglodytes) are humans closest living relative, understanding their actions may give insight into the evolutionary development of certain behaviors. In this paper, the mating behavior of chimpanzees will be evaluated in hopes

Humans are seemingly unique among the great apes with regard to their monogamous mating behavior. Since chimpanzees (Pan troglodytes) are humans closest living relative, understanding their actions may give insight into the evolutionary development of certain behaviors. In this paper, the mating behavior of chimpanzees will be evaluated in hopes of better understanding any similarities or differences compared to that of humans. Wild male chimpanzees have shown to reject solicitations from females at full swelling. The hypothesis being tested was that a male chimpanzee will reject a female who solicits a mating event due to age, rank, and parity. Long term data from Gombe National Park in Tanzania, Africa was used to test this. As expected, parous females were less likely to be rejected than nulliparous females, rejection was more likely if several other swollen females were present, and rejection was less likely if the female was higher-ranking/older. Surprisingly, it was found that younger males were more likely to reject females than prime males were. This was most likely due to the fact that almost always, higher-ranking males were also present, which may have deterred young males from mating. The results also showed that there was no effect of male rank and female reproductive state on the probability of rejection. The findings of this study may help to show a potential evolutionary step towards conscious mate selection as seen in humans.
ContributorsTrenter, Kayla Ashley (Author) / Gilby, Ian (Thesis director) / Silk, Joan (Committee member) / School of Molecular Sciences (Contributor) / School of Human Evolution & Social Change (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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In a world where people can access a foreign language as easily as they can access Netflix, looking at and comparing translations can aid in considering the differences between cultures as they are conveyed through language. The purpose of my thesis is to investigate the translation of levels of formality

In a world where people can access a foreign language as easily as they can access Netflix, looking at and comparing translations can aid in considering the differences between cultures as they are conveyed through language. The purpose of my thesis is to investigate the translation of levels of formality in American TV Shows into their French dubbed version. In particular, I survey the presence of specific lexical and morpho-syntactic French indicators of formality in the translations of five American TV Shows and how the inclusion of such features establishes the formality of a situation or relationship. Through my analysis, I explore the difficulties and concerns of translations, the effect of the translation on the audiences, and possible reasons behind the translators’ choices. When it comes to the incorporation of French lexical features, translations seem to be affected by the cultural differences between American and French society since these features deal with cultural material that is difficult to find a proper equivalence for. On the other hand, translations of morpho-syntactic features are concerned with transferring meaning from an American English structure into a French structure. When we consider these features one by one, we see how culture is filtered through language and the difficulty of translating language that is bound to a society, its institutions, and its culture.
ContributorsJordan, Emily (Author) / Bahtchevanova, Mariana (Thesis director) / Winter, Marie (Committee member) / Department of English (Contributor, Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Back and Forth is a collection of four short stories that explore cultural elements of the Philippines through folktales, magic, and loss. Each story features main characters that are discovering how to navigate through life after something jarring happens to them. In learning how to move on, they learn more

Back and Forth is a collection of four short stories that explore cultural elements of the Philippines through folktales, magic, and loss. Each story features main characters that are discovering how to navigate through life after something jarring happens to them. In learning how to move on, they learn more about themselves, their culture, and their identity. In “Back and Forth,” the main character, Lita, learns about the magic of the world and how she herself possesses it, something that is passed down from her grandmother. However, she is forced to hide it away if she wants to live a normal life. When her aunt starts acting weird, it’s up to Lita to race against time and relearn the magic within. “The Viewing,” takes place in the United States, and the main character, Diwata, is a biracial woman that has to maneuver her way through a viewing for one of her favorite relatives while also being confronted by the brashness of white relatives that don’t appreciate her being a part of their family. Tala, the main character of “The Mound Dwellers,” must turn to an old legend that she had learned as a child to find her own daughter that has gone missing. Only after finally giving in and listening to her mother about what she suspects happened, does Tala begin to make progress. “Snowed In” is about a woman who is getting over the loss of her husband. She works through the grief by cooking his favorite recipe, a traditional Filipino dish, over and over again. Each time she finishes, it’s not quite right. By the end of the story, she finally perfects the recipe, and there’s nothing left for her to do but deal with her grief head-on. Each story, though not related to each other directly, features characters that have to unravel the mystery of their new identities after a major life change.
ContributorsAmmerman, Lian Rae (Author) / Bell, Matthew (Thesis director) / Newsom, Leah (Committee member) / Department of English (Contributor, Contributor) / Department of Marketing (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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A posthuman figure like the female cyborg challenges traditional humanist feminism in ways that make room for theorizing new subjectivities and feminist epistemologies. Rather than support a traditional feminism that assumes common experiences within patriarchal society and erases differences among women, cyborg feminism moves beyond naturalism and essentialism to acknowledge

A posthuman figure like the female cyborg challenges traditional humanist feminism in ways that make room for theorizing new subjectivities and feminist epistemologies. Rather than support a traditional feminism that assumes common experiences within patriarchal society and erases differences among women, cyborg feminism moves beyond naturalism and essentialism to acknowledge complex, individual, and ever-changing identity. Three films, Fritz Lang’s Metropolis (1927), Ridley Scott’s Blade Runner (1982), and Alex Garland’s Ex Machina (2015), all offer such a vision of the female cyborg. In these films, the cyborg subject is a composite of machine and human—sometimes physical, dependent on the corporal mixing of flesh and machine, but just as often mental. Human sentiment, human memories, and human emotion merge with mechanical frames and electronic codes/coding to produce cyborgs. Importantly, every main cyborg in these films is coded as female. For each cyborg, a female body hosts preprogrammed sexuality and the emotions each creator thinks a woman should have, whether those are empathy, compassion, or submissiveness.

The cyborgs in these films, however, refuse to let categorizations like female, or even their status as human, alive, or real, restrict them so easily. As human-robot hybrids, cyborgs bridge identities that are assumed to be separate and often oppositional or mutually exclusive. Cyborgs reveal the structures and expectations reified in gender to suggest that something constructed can as easily be deconstructed. In doing so, they create loose ends that leave space for new understandings of both gender and technology. By viewing these films alongside critical theory, we can understand their cyborgs as subversive, hybrid characters. Accordingly, the cyborg as a figure subverts and fragments the coherency of narratives that present gender, technology, and identity in monolithic terms, not only helping us envision new possibilities but giving us the faculties to imagine them at all.
ContributorsMargolis, Madison Lawry (Author) / Dove-Viebahn, Aviva (Thesis director) / Miller, April (Committee member) / Department of English (Contributor, Contributor) / School of Film, Dance and Theatre (Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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This paper examines and analyzes what Dr. Marcello Arnaldo Picucci termed “discovery narratives” in video games, which is something unique only to the interactive and dynamic video game medium. Discovery narratives exist to give players a level of freedom in engaging with the game’s story and world, requiring the player

This paper examines and analyzes what Dr. Marcello Arnaldo Picucci termed “discovery narratives” in video games, which is something unique only to the interactive and dynamic video game medium. Discovery narratives exist to give players a level of freedom in engaging with the game’s story and world, requiring the player to explore and interact with the game in specific ways to access these particular narratives. While Dr. Piccuci didn’t focus on discovery narratives too much and only lightly touched upon the topic with a few examples, this paper will categorize six different types of discovery narratives and explore an example of a game for each category. These categories are “Side-stories,” “Character Information,” “Sidequests,” “Main Quests,” “Challenge Narratives,” and “True Endings.” Before categorizing, though, the paper will make important clarifications regarding some possible areas of confusion or conflict in the analysis, such as the definition of narrative itself according to H. Porter Abbott, the methodology of the categorization, the other three models of narrative architecture besides discovery narratives, the distinction between “alternative narrative paths” and discovery narratives, and the external process of how these narratives are discovered. The categories of discovery narrative are not mutually exclusive, however, and in the final part of the paper, the game Dark Souls will be used as a prime example of how these different categories of discovery narrative can be mixed together in order to create a narrative that functions almost entirely on discovery. By exploring these different methods of discovery narrative and analyzing the games that use them, the unique narrative possibilities of video games will be much more understood.
ContributorsManganiello, Dominic Christopher (Author) / Irish, Jennifer (Thesis director) / Fette, Donald (Committee member) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05