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- Creators: Computer Science and Engineering Program
- Member of: Barrett, The Honors College Thesis/Creative Project Collection
- Resource Type: Text
Creation of a biodegradable phone case business, "Green Halo Cases".
This project aims to incorporate the aspect of sentiment analysis into traditional stock analysis to enhance stock rating predictions by applying a reliance on the opinion of various stocks from the Internet. Headlines from eight major news publications and conversations from Yahoo! Finance’s “Conversations” feature were parsed through the Valence Aware Dictionary for Sentiment Reasoning (VADER) natural language processing package to determine numerical polarities which represented positivity or negativity for a given stock ticker. These generated polarities were paired with stock metrics typically observed by stock analysts as the feature set for a Logistic Regression machine learning model. The model was trained on roughly 1500 major stocks to determine a binary classification between a “Buy” or “Not Buy” rating for each stock, and the results of the model were inserted into the back-end of the Agora Web UI which emulates search engine behavior specifically for stocks found in NYSE and NASDAQ. The model reported an accuracy of 82.5% and for most major stocks, the model’s prediction correlated with stock analysts’ ratings. Given the volatility of the stock market and the propensity for hive-mind behavior in online forums, the performance of the Logistic Regression model would benefit from incorporating historical stock data and more sources of opinion to balance any subjectivity in the model.
User interface development on iOS is in a major transitionary state as Apple introduces a declarative and interactive framework called SwiftUI. SwiftUI’s success depends on how well it integrates its new tooling for novice developers. This paper will demonstrate and discuss where SwiftUI succeeds and fails at carving a new path for user interface development for new developers. This is done by comparisons against its existing imperative UI framework UIKit as well as elaborating on the background of SwiftUI and examples of how SwiftUI works to help developers. The paper will also discuss what exactly led to SwiftUI and how it is currently faring on Apple's latest operating systems. SwiftUI is a framework growing and evolving to serve the needs of 5 very different platforms with code that claims to be simpler to write and easier to deploy. The world of UI programming in iOS has been dominated by a Storyboard canvas for years, but SwiftUI claims to link this graphic-first development process with the code programmers are used to by keeping them side by side in constant sync. This bold move requires interactive programming capable of recompilation on the fly. As this paper will discuss, SwiftUI has garnered a community of developers giving it the main property it needs to succeed: a component library.
This thesis explores how large scale cyber exercises work in the 21st century, going in-depth on Exercise Cyber Shield, the Department of Defense’s largest unclassified cyber defense exercise run by the Army National Guard. It highlights why these cyber exercises are so relevant, going over several large scale cyber attacks that have occurred in the past year and the impact they caused. This research aims to illuminate the intricacies around cyber exercise assessment involving manual vs automated scoring systems; this is brought back to work on creating an automated scoring engine for Exercise Cyber Shield. This thesis provides an inside look behind the scenes of the operations of the largest unclassified cyber defense exercise in the United States, including conversations with the Exercise Officer-In-Charge of Cyber Shield as well as a cyber exercise expert working on assessment of Exercise Cyber Shield, and the research also includes information from past final reports for Cyber Shield. Issues that these large scale cyber exercises have faced over the years are brought to light, and attempts at solutions are discussed.
For my creative project thesis, I have designed and developed a video game called Amity Academy. Amity Academy is a strategic resource management simulator that aims to subvert genre expectations and challenge generally accepted definitions of success and leadership both in-game and in the real world. It does so by moving the focus away from amassing large amounts of in-game currencies and becoming politically or militarily dominant towards caring for the denizens of the social unit the player controls. The player acts as an administrator at a school where they must make decisions on how to best run the institution. Although they are allowed to lead the school however they see fit, the emphasis is on prioritizing strong interpersonal and intracommunity relationships and connections and the wellbeing and happiness of those under their ward. Amity Academy is also part of the newly-emerging “wholesome” or “comfy” game genre. Unlike serious strategy games that can be stressful, Amity Academy presents a self-paced, low-stakes situation. This mood is further encouraged by calming environmental noises and music, a gentle color palette, and a charming art style. The game feels domestic and quaint, almost reminiscent of a Jane Wooster Scott or Mary Singleton painting. You can download and play Amity Academy here: https://mvaughn8.itch.io/amity-academy
This project aims to incorporate the aspect of sentiment analysis into traditional stock analysis to enhance stock rating predictions by applying a reliance on the opinion of various stocks from the Internet. Headlines from eight major news publications and conversations from Yahoo! Finance’s “Conversations” feature were parsed through the Valence Aware Dictionary for Sentiment Reasoning (VADER) natural language processing package to determine numerical polarities which represented positivity or negativity for a given stock ticker. These generated polarities were paired with stock metrics typically observed by stock analysts as the feature set for a Logistic Regression machine learning model. The model was trained on roughly 1500 major stocks to determine a binary classification between a “Buy” or “Not Buy” rating for each stock, and the results of the model were inserted into the back-end of the Agora Web UI which emulates search engine behavior specifically for stocks found in NYSE and NASDAQ. The model reported an accuracy of 82.5% and for most major stocks, the model’s prediction correlated with stock analysts’ ratings. Given the volatility of the stock market and the propensity for hive-mind behavior in online forums, the performance of the Logistic Regression model would benefit from incorporating historical stock data and more sources of opinion to balance any subjectivity in the model.
This study aims to gain knowledge on how sequence patterns in node graphs can be perceived through speech and nonspeech audio. Users listened to short audio clips describing a sequence of transitions occurring in a node graph. User study results were evaluated based on accuracy and user feedback. Five common techniques were identified through the study, and the results will be used to help design a node graph tool to improve accessibility of node graph creation and exploration for individuals that are blind or visually impaired.