Matching Items (3)
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Description
Statistics is taught at every level of education, yet teachers often have to assume their students have no knowledge of statistics and start from scratch each time they set out to teach statistics. The motivation for this experimental study comes from interest in exploring educational applications of augmented reality (AR)

Statistics is taught at every level of education, yet teachers often have to assume their students have no knowledge of statistics and start from scratch each time they set out to teach statistics. The motivation for this experimental study comes from interest in exploring educational applications of augmented reality (AR) delivered via mobile technology that could potentially provide rich, contextualized learning for understanding concepts related to statistics education. This study examined the effects of AR experiences for learning basic statistical concepts. Using a 3 x 2 research design, this study compared learning gains of 252 undergraduate and graduate students from a pre- and posttest given before and after interacting with one of three types of augmented reality experiences, a high AR experience (interacting with three dimensional images coupled with movement through a physical space), a low AR experience (interacting with three dimensional images without movement), or no AR experience (two dimensional images without movement). Two levels of collaboration (pairs and no pairs) were also included. Additionally, student perceptions toward collaboration opportunities and engagement were compared across the six treatment conditions. Other demographic information collected included the students' previous statistics experience, as well as their comfort level in using mobile devices. The moderating variables included prior knowledge (high, average, and low) as measured by the student's pretest score. Taking into account prior knowledge, students with low prior knowledge assigned to either high or low AR experience had statistically significant higher learning gains than those assigned to a no AR experience. On the other hand, the results showed no statistical significance between students assigned to work individually versus in pairs. Students assigned to both high and low AR experience perceived a statistically significant higher level of engagement than their no AR counterparts. Students with low prior knowledge benefited the most from the high AR condition in learning gains. Overall, the AR application did well for providing a hands-on experience working with statistical data. Further research on AR and its relationship to spatial cognition, situated learning, high order skill development, performance support, and other classroom applications for learning is still needed.
ContributorsConley, Quincy (Author) / Atkinson, Robert K (Thesis advisor) / Nguyen, Frank (Committee member) / Nelson, Brian C (Committee member) / Arizona State University (Publisher)
Created2013
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Description
The purpose of the iE3 Project was to explore the effect of using a collaborative apprenticeship model on the integration of student-owned mobile devices into classroom instruction. The iE3 Project was designed to overcome perceived barriers that prevented teachers from using student-owned mobile devices in the classroom. Based

The purpose of the iE3 Project was to explore the effect of using a collaborative apprenticeship model on the integration of student-owned mobile devices into classroom instruction. The iE3 Project was designed to overcome perceived barriers that prevented teachers from using student-owned mobile devices in the classroom. Based on earlier work, teachers suggested those barriers were support, time, resources, and professional development. Thus, the iE3 Project was conducted to empower teachers initiating the use of student-owned mobile devices as instructional tools. The study is grounded in situated cognition theory, situated learning theory, social cultural theory, and extends Evan Glazer's study of collaborative apprenticeship in a "bring your own technology" (BYOT) school environment. The literature review includes relevant studies from such areas as providing teacher support, employing collaborative planning time, using mobile technology resources, and offering authentic professional development within situated contexts. Participants included K-8th grade teachers. The 11 "non-user" participants established roles as peer-teachers (PT) and worked collaboratively with 11 "mobile device user" teacher leaders (TL) for twelve weeks during the iEngage, iEducate, and iEmpower phases of the iE3 Project. Participants completed pre- and post-intervention Stages of Concern Questionnaires and Innovation Configuration Maps, engaged in collaborative planning time, posted collaborative weekly reflections and descriptions of digital images online, completed a Perceived User Level retrospective survey, and participated in semi-structured interviews. The results of the project indicated a collaborative apprenticeship model as implemented in the current project was successful in addressing perceived barriers and empowered teachers to use student-owned mobile devices as instructional tools. Generally, results showed PT made substantial gains in using student-owned devices during instruction; reduced instructional, management, and other concerns about using mobile devices; and transformed them in terms of their thinking about using mobile devices for classroom instruction. Moreover, the perceived barriers were mitigated by using the collaborative apprenticeship model. In the discussion, complementarity of the quantitative and qualitative data were discussed and connections were made to the extant literature. Additionally, lessons learned, limitations, implications for practice, and implications for additional action research were discussed.
ContributorsOtstot, Michelle Lynn (Author) / Buss, Ray R. (Thesis advisor) / Zucker, Stanley (Committee member) / Thomas, Jeffrey (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Students of all ability levels, including those identified with intellectual disabilities (ID) and autism spectrum disorder (ASD), can benefit from improving their ability to take their knowledge out of the lower-order learning realm and transferring or applying into higher-order learning. Practical application of knowledge is important for post-secondary success of

Students of all ability levels, including those identified with intellectual disabilities (ID) and autism spectrum disorder (ASD), can benefit from improving their ability to take their knowledge out of the lower-order learning realm and transferring or applying into higher-order learning. Practical application of knowledge is important for post-secondary success of students with ID and ASD, especially in a functional manner that will improve their daily lives. As an educator working in special education for nine years, I have observed a lack of practical application of knowledge opportunities for these students to perform the conceptual definitions of functional sight-words. I have also observed an absence of consistent assessment procedures to measure student’s practical application of functional life skills in a realistic environment. To address these, I designed a research study using the situated learning theory and revised Bloom’s Taxonomy that enhanced the Edmark Functional Word Series curriculum (EFWS) to improve its practicality and generalization of functional sight-words. Using a concurrent mixed methods research design, quantitative and qualitative data were collected and analyzed concurrently. A sample of 25 participants enrolled in a special education self-contained program completed a 16 week curricular enhancement of the EFWS that included a self-made functional life skills measurement tool. Findings indicated that the increase of situated learning strategies and opportunities within instruction was effective in improving student learning, including improvement of practical application performance. Findings also indicated that increases seen throughout the study are a direct result of targeted instructional practices designed to expand knowledge acquisition out of the lower-order learning realm and into higher-order learning. The study concludes with recommendations for practice and future research.
ContributorsRoberts, RJ (Author) / Koyama, Jill (Thesis advisor) / Katzman, Lauren (Committee member) / Agostini, Preslie (Committee member) / Arizona State University (Publisher)
Created2023