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My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum,

My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum, and with help from my second committee member, Muriel Magenta, I was able to use Audacity to edit the music, Autodesk Maya 2016 to model and animate the animation, the HIDA render farm to render the frames using Maya Software and mentalray, Adobe After Effects CC to assemble and edit the animation, and Adobe Media Encoder to export the end product. The final animation included 20,855 individual frames, totaling to 14 minutes and 28 seconds in length. The project takes the viewer through seven worlds to express the idea of feeling isolated in your home, exploring the world, and then returning home with a new perspective. Each world evokes a different emotion through the interaction of its visual and audio design to allow the viewer to experience the intended storyline without explicit characters or plot detail. Due to the importance of maintaining plot flow, I utilized beautiful, yet difficult, design elements including glass textures, ocean shaders, and paint effects to create drastically different world designs specific to each song. These songs were chosen from a variety of EDM artists and edited to flow together seamlessly through each world and evoke a different emotion. Throughout the thesis process, I gained more skills in animation and editing and greatly improved my ability to use each application. While there is plenty of room to grow, I have improved exponentially as an artist from when I began this project to the moment I completed it.
ContributorsMallik, Ajanta Angie (Author) / Drum, Meredith (Thesis director) / Magenta, Muriel (Committee member) / The Design School (Contributor) / Department of Psychology (Contributor) / School of Social Transformation (Contributor) / School of Art (Contributor) / WPC Graduate Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
Throughout history people have used storytelling to leave remnants of their life and culture in the world. From the ancient cave paintings to the Egyptian hieroglyphics and from Greek mythologies to our modern-day novels, storytelling reflects parts another person’s life from a different time and place. Stories have a way

Throughout history people have used storytelling to leave remnants of their life and culture in the world. From the ancient cave paintings to the Egyptian hieroglyphics and from Greek mythologies to our modern-day novels, storytelling reflects parts another person’s life from a different time and place. Stories have a way of taking us out of our place in time and sending us into a realm created by the storyteller. We listen and tell stories every day to the people around us, whether they are our own stories or another person’s story. It is how we connect with each other intimately. Through storytelling, you give your audience a glimpse into your mind, the way you think and the way you perceive the world by how you illustrate the story. Architects create the frame for the user to define the space and the opportunity for the narrative of the user to be reflected in the frame and space of the architecture. Storytelling is used in architecture to bring the audience into the narrative constructed by the architect to create the experience. For my in-studio thesis project, I created a short film to tell the story of the Architectural Studio VI class. The images and video footage that I included are used to allow the audience to have a glimpse of what the life and environment of studio was like as the students were working collaboratively and independently to develop their designs. I produced this film with the intention to not only tell the story of the Architectural Studio VI class but to also bring my audience into the story through the images and video footage.
ContributorsHartono, Tiffany (Author) / Spellman, Catherine (Thesis director) / Vekstein, Claudio (Committee member) / Mesa Rico, Juan Felipe (Committee member) / The Design School (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2019-05