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The action/adventure game Grad School: HGH is the final, extended version of a BME Prototyping class project in which the goal was to produce a zombie-themed game that teaches biomedical engineering concepts. The gameplay provides fast paced, exciting, and mildly addicting rooms that the player must battle and survive through,

The action/adventure game Grad School: HGH is the final, extended version of a BME Prototyping class project in which the goal was to produce a zombie-themed game that teaches biomedical engineering concepts. The gameplay provides fast paced, exciting, and mildly addicting rooms that the player must battle and survive through, followed by an engineering puzzle that must be solved in order to advance to the next room. The objective of this project was to introduce the core concepts of BME to prospective students, rather than attempt to teach an entire BME curriculum. Based on user testing at various phases in the project, we concluded that the gameplay was engaging enough to keep most users' interest through the educational puzzles, and the potential for expanding this project to reach an even greater audience is vast.
ContributorsNitescu, George (Co-author) / Medawar, Alexandre (Co-author) / Spano, Mark (Thesis director) / LaBelle, Jeffrey (Committee member) / Guiang, Kristoffer (Committee member) / Barrett, The Honors College (Contributor) / Harrington Bioengineering Program (Contributor)
Created2014-05
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Description
The author employs bundle theory to investigate dynamics on C*- algebras. Using methods old and new to define dynamics on topological spaces (often with additional structure), implications of the dynamics are investigated in the non-commutative setting, and in suitable situations the dynamics are classified. As a result, new Morita equivalence

The author employs bundle theory to investigate dynamics on C*- algebras. Using methods old and new to define dynamics on topological spaces (often with additional structure), implications of the dynamics are investigated in the non-commutative setting, and in suitable situations the dynamics are classified. As a result, new Morita equivalence results are derived and new settings introduced in the study of crossed products, whether by group coactions or by actions of groups and groupoids.
ContributorsHall, Lucas (Author) / Quigg, John (Thesis advisor) / Kaliszewski, S. (Committee member) / Spielberg, Jack (Committee member) / Paupert, Julien (Committee member) / Kotschwar, Brett (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Fractal analyses examine variability in a time series to look for temporal structure

or pattern that reveals the underlying processes of a complex system. Although fractal

property has been found in many signals in biological systems, how it relates to

behavioral performance and what it implies about the complex system under scrutiny are

still

Fractal analyses examine variability in a time series to look for temporal structure

or pattern that reveals the underlying processes of a complex system. Although fractal

property has been found in many signals in biological systems, how it relates to

behavioral performance and what it implies about the complex system under scrutiny are

still open questions. In this series of experiments, fractal property, movement kinematics,

and behavioral performance were measured on participants performing a reciprocal

tapping task. In Experiment 1, the results indicated that the alpha value from detrended

fluctuation analysis (DFA) reflected deteriorating performance when visual feedback

delay was introduced into the reciprocal tapping task. This finding suggests that this

fractal index is sensitive to performance level in a movement task. In Experiment 2, the

sensitivity of DFA alpha to the coupling strength between sub-processes within a system

was examined by manipulation of task space visibility. The results showed that DFA

alpha was not influenced by disruption of subsystems coupling strength. In Experiment 3,

the sensitivity of DFA alpha to the level of adaptivity in a system under constraints was

examined. Manipulation of the level of adaptivity was not successful, leading to

inconclusive results to this question.
ContributorsNguyen, Tri, M.A (Author) / Amazeen, Eric L (Thesis advisor) / Glenberg, Arthur M. (Thesis advisor) / Amazeen, Polemnia G (Committee member) / Arizona State University (Publisher)
Created2019