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Description
Three dimensional (3-D) ultrasound is safe, inexpensive, and has been shown to drastically improve system ease-of-use, diagnostic efficiency, and patient throughput. However, its high computational complexity and resulting high power consumption has precluded its use in hand-held applications.

In this dissertation, algorithm-architecture co-design techniques that aim to make hand-held 3-D ultrasound

Three dimensional (3-D) ultrasound is safe, inexpensive, and has been shown to drastically improve system ease-of-use, diagnostic efficiency, and patient throughput. However, its high computational complexity and resulting high power consumption has precluded its use in hand-held applications.

In this dissertation, algorithm-architecture co-design techniques that aim to make hand-held 3-D ultrasound a reality are presented. First, image enhancement methods to improve signal-to-noise ratio (SNR) are proposed. These include virtual source firing techniques and a low overhead digital front-end architecture using orthogonal chirps and orthogonal Golay codes.

Second, algorithm-architecture co-design techniques to reduce the power consumption of 3-D SAU imaging systems is presented. These include (i) a subaperture multiplexing strategy and the corresponding apodization method to alleviate the signal bandwidth bottleneck, and (ii) a highly efficient iterative delay calculation method to eliminate complex operations such as multiplications, divisions and square-root in delay calculation during beamforming. These techniques were used to define Sonic Millip3De, a 3-D die stacked architecture for digital beamforming in SAU systems. Sonic Millip3De produces 3-D high resolution images at 2 frames per second with system power consumption of 15W in 45nm technology.

Third, a new beamforming method based on separable delay decomposition is proposed to reduce the computational complexity of the beamforming unit in an SAU system. The method is based on minimizing the root-mean-square error (RMSE) due to delay decomposition. It reduces the beamforming complexity of a SAU system by 19x while providing high image fidelity that is comparable to non-separable beamforming. The resulting modified Sonic Millip3De architecture supports a frame rate of 32 volumes per second while maintaining power consumption of 15W in 45nm technology.

Next a 3-D plane-wave imaging system that utilizes both separable beamforming and coherent compounding is presented. The resulting system has computational complexity comparable to that of a non-separable non-compounding baseline system while significantly improving contrast-to-noise ratio and SNR. The modified Sonic Millip3De architecture is now capable of generating high resolution images at 1000 volumes per second with 9-fire-angle compounding.
ContributorsYang, Ming (Author) / Chakrabarti, Chaitali (Thesis advisor) / Papandreou-Suppappola, Antonia (Committee member) / Karam, Lina (Committee member) / Frakes, David (Committee member) / Ogras, Umit Y. (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Mobile platforms are becoming highly heterogeneous by combining a powerful multiprocessor system-on-chip (MpSoC) with numerous resources including display, memory, power management IC (PMIC), battery and wireless modems into a compact package. Furthermore, the MpSoC itself is a heterogeneous resource that integrates many processing elements such as CPU cores, GPU, video,

Mobile platforms are becoming highly heterogeneous by combining a powerful multiprocessor system-on-chip (MpSoC) with numerous resources including display, memory, power management IC (PMIC), battery and wireless modems into a compact package. Furthermore, the MpSoC itself is a heterogeneous resource that integrates many processing elements such as CPU cores, GPU, video, image, and audio processors. As a result, optimization approaches targeting mobile computing needs to consider the platform at various levels of granularity.

Platform energy consumption and responsiveness are two major considerations for mobile systems since they determine the battery life and user satisfaction, respectively. In this work, the models for power consumption, response time, and energy consumption of heterogeneous mobile platforms are presented. Then, these models are used to optimize the energy consumption of baseline platforms under power, response time, and temperature constraints with and without introducing new resources. It is shown, the optimal design choices depend on dynamic power management algorithm, and adding new resources is more energy efficient than scaling existing resources alone. The framework is verified through actual experiments on Qualcomm Snapdragon 800 based tablet MDP/T. Furthermore, usage of the framework at both design and runtime optimization is also presented.
ContributorsGupta, Ujjwala (Author) / Ogras, Umit Y. (Thesis advisor) / Ozev, Sule (Committee member) / Chakrabarti, Chaitali (Committee member) / Arizona State University (Publisher)
Created2014
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Description
Heterogeneous multiprocessor systems-on-chip (MPSoCs) powering mobile platforms integrate multiple asymmetric CPU cores, a GPU, and many specialized processors. When the MPSoC operates close to its peak performance, power dissipation easily increases the temperature, hence adversely impacts reliability. Since using a fan is not a viable solution for hand-held devices, there

Heterogeneous multiprocessor systems-on-chip (MPSoCs) powering mobile platforms integrate multiple asymmetric CPU cores, a GPU, and many specialized processors. When the MPSoC operates close to its peak performance, power dissipation easily increases the temperature, hence adversely impacts reliability. Since using a fan is not a viable solution for hand-held devices, there is a strong need for dynamic thermal and power management (DTPM) algorithms that can regulate temperature with minimal performance impact. This abstract presents a DTPM algorithm based on a practical temperature prediction methodology using system identification. The DTPM algorithm dynamically computes a power budget using the predicted temperature, and controls the types and number of active processors as well as their frequencies. Experiments on an octa-core big.LITTLE processor and common Android apps demonstrate that the proposed technique predicts temperature within 3% accuracy, while the DTPM algorithm provides around 6x reduction in temperature variance, and as large as 16% reduction in total platform power compared to using a fan.
ContributorsSingla, Gaurav (Author) / Ogras, Umit Y. (Thesis advisor) / Bakkaloglu, Bertan (Committee member) / Unver, Ali (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Object tracking is an important topic in multimedia, particularly in applications such as teleconferencing, surveillance and human-computer interface. Its goal is to determine the position of objects in images continuously and reliably. The key steps involved in object tracking are foreground detection to detect moving objects, clustering to enable representation

Object tracking is an important topic in multimedia, particularly in applications such as teleconferencing, surveillance and human-computer interface. Its goal is to determine the position of objects in images continuously and reliably. The key steps involved in object tracking are foreground detection to detect moving objects, clustering to enable representation of an object by its centroid, and tracking the centroids to determine the motion parameters.

In this thesis, a low cost object tracking system is implemented on a hardware accelerator that is a warp based processor for SIMD/Vector style computations. First, the different foreground detection techniques are explored to figure out the best technique that involves the least number of computations without compromising on the performance. It is found that the Gaussian Mixture Model proposed by Zivkovic gives the best performance with respect to both accuracy and number of computations. Pixel level parallelization is applied to this algorithm and it is mapped onto the hardware accelerator.

Next, the different clustering algorithms are studied and it is found that while DBSCAN is highly accurate and robust to outliers, it is very computationally intensive. In contrast, K-means is computationally simple, but it requires that the number of means to be specified beforehand. So, a new clustering algorithm is proposed that uses a combination of both DBSCAN and K-means algorithm along with a diagnostic algorithm on K-means to estimate the right number of centroids. The proposed hybrid algorithm is shown to be faster than the DBSCAN algorithm by ~2.5x with minimal loss in accuracy. Also, the 1D Kalman filter is implemented assuming constant acceleration model. Since the computations involved in Kalman filter is just a set of recursive equations, the sequential model in itself exhibits good performance, thereby alleviating the need for parallelization. The tracking performance of the low cost implementation is evaluated against the sequential version. It is found that the proposed hybrid algorithm performs very close to the reference algorithm based on the DBSCAN algorithm.
ContributorsSasikumar, Asha (Author) / Chakrabarti, Chaitali (Thesis advisor) / Ogras, Umit Y. (Committee member) / Suppapola, Antonia Pappandreau (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Graph theory is a critical component of computer science and software engineering, with algorithms concerning graph traversal and comprehension powering much of the largest problems in both industry and research. Engineers and researchers often have an accurate view of their target graph, however they struggle to implement a correct, and

Graph theory is a critical component of computer science and software engineering, with algorithms concerning graph traversal and comprehension powering much of the largest problems in both industry and research. Engineers and researchers often have an accurate view of their target graph, however they struggle to implement a correct, and efficient, search over that graph.

To facilitate rapid, correct, efficient, and intuitive development of graph based solutions we propose a new programming language construct - the search statement. Given a supra-root node, a procedure which determines the children of a given parent node, and optional definitions of the fail-fast acceptance or rejection of a solution, the search statement can conduct a search over any graph or network. Structurally, this statement is modelled after the common switch statement and is put into a largely imperative/procedural context to allow for immediate and intuitive development by most programmers. The Go programming language has been used as a foundation and proof-of-concept of the search statement. A Go compiler is provided which implements this construct.
ContributorsHenderson, Christopher (Author) / Bansal, Ajay (Thesis advisor) / Lindquist, Timothy (Committee member) / Acuna, Ruben (Committee member) / Arizona State University (Publisher)
Created2018
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Description
Nearly 60% of the world population uses a mobile phone, which is typically powered by a system-on-chip (SoC). While the mobile platform capabilities range widely, responsiveness, long battery life and reliability are common design concerns that are crucial to remain competitive. Consequently, state-of-the-art mobile platforms have become highly heterogeneous by

Nearly 60% of the world population uses a mobile phone, which is typically powered by a system-on-chip (SoC). While the mobile platform capabilities range widely, responsiveness, long battery life and reliability are common design concerns that are crucial to remain competitive. Consequently, state-of-the-art mobile platforms have become highly heterogeneous by combining a powerful SoC with numerous other resources, including display, memory, power management IC, battery and wireless modems. Furthermore, the SoC itself is a heterogeneous resource that integrates many processing elements, such as CPU cores, GPU, video, image, and audio processors. Therefore, CPU cores do not dominate the platform power consumption under many application scenarios.

Competitive performance requires higher operating frequency, and leads to larger power consumption. In turn, power consumption increases the junction and skin temperatures, which have adverse effects on the device reliability and user experience. As a result, allocating the power budget among the major platform resources and temperature control have become fundamental consideration for mobile platforms. Dynamic thermal and power management algorithms address this problem by putting a subset of the processing elements or shared resources to sleep states, or throttling their frequencies. However, an adhoc approach could easily cripple the performance, if it slows down the performance-critical processing element. Furthermore, mobile platforms run a wide range of applications with time varying workload characteristics, unlike early generations, which supported only limited functionality. As a result, there is a need for adaptive power and performance management approaches that consider the platform as a whole, rather than focusing on a subset. Towards this need, our specific contributions include (a) a framework to dynamically select the Pareto-optimal frequency and active cores for the heterogeneous CPUs, such as ARM big.Little architecture, (b) a dynamic power budgeting approach for allocating optimal power consumption to the CPU and GPU using performance sensitivity models for each PE, (c) an adaptive GPU frame time sensitivity prediction model to aid power management algorithms, and (d) an online learning algorithm that constructs adaptive run-time models for non-stationary workloads.
ContributorsGupta, Ujjwala (Author) / Ogras, Umit Y. (Thesis advisor) / Chakrabarti, Chaitali (Committee member) / Kishinevsky, Michael (Committee member) / Dutt, Nikil (Committee member) / Arizona State University (Publisher)
Created2018
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Description
The reduced availability of 3He is a motivation for developing alternative neutron detectors. 6Li-enriched CLYC (Cs2LiYCl6), a scintillator, is a promising candidate to replace 3He. The neutron and gamma ray signals from CLYC have different shapes due to the slower decay of neutron pulses. Some of the well-known pulse shape

The reduced availability of 3He is a motivation for developing alternative neutron detectors. 6Li-enriched CLYC (Cs2LiYCl6), a scintillator, is a promising candidate to replace 3He. The neutron and gamma ray signals from CLYC have different shapes due to the slower decay of neutron pulses. Some of the well-known pulse shape discrimination techniques are charge comparison method, pulse gradient method and frequency gradient method. In the work presented here, we have applied a normalized cross correlation (NCC) approach to real neutron and gamma ray pulses produced by exposing CLYC scintillators to a mixed radiation environment generated by 137Cs, 22Na, 57Co and 252Cf/AmBe at different event rates. The cross correlation analysis produces distinctive results for measured neutron pulses and gamma ray pulses when they are cross correlated with reference neutron and/or gamma templates. NCC produces good separation between neutron and gamma rays at low (< 100 kHz) to mid event rate (< 200 kHz). However, the separation disappears at high event rate (> 200 kHz) because of pileup, noise and baseline shift. This is also confirmed by observing the pulse shape discrimination (PSD) plots and figure of merit (FOM) of NCC. FOM is close to 3, which is good, for low event rate but rolls off significantly along with the increase in the event rate and reaches 1 at high event rate. Future efforts are required to reduce the noise by using better hardware system, remove pileup and detect the NCC shapes of neutron and gamma rays using advanced techniques.
ContributorsChandhran, Premkumar (Author) / Holbert, Keith E. (Thesis advisor) / Spanias, Andreas (Committee member) / Ogras, Umit Y. (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Historically, wireless communication devices have been developed to process one specific waveform. In contrast, a modern cellular phone supports multiple waveforms corresponding to LTE, WCDMA(3G) and 2G standards. The selection of the network is controlled by software running on a general purpose processor, not by the user. Now, instead of

Historically, wireless communication devices have been developed to process one specific waveform. In contrast, a modern cellular phone supports multiple waveforms corresponding to LTE, WCDMA(3G) and 2G standards. The selection of the network is controlled by software running on a general purpose processor, not by the user. Now, instead of selecting from a set of complete radios as in software controlled radio, what if the software could select the building blocks based on the user needs. This is the new software-defined flexible radio which would enable users to construct wireless systems that fit their needs, rather than forcing to use from a small set of pre-existing protocols.

To develop and implement flexible protocols, a flexible hardware very similar to a Software Defined Radio (SDR) is required. In this thesis, the Intel T2200 board is chosen as the SDR platform. It is a heterogeneous platform with ARM, CEVA DSP and several accelerators. A wide range of protocols is mapped onto this platform and their performance evaluated. These include two OFDM based protocols (WiFi-Lite-A, WiFi-Lite-B), one DFT-spread OFDM based protocol (SCFDM-Lite) and one single carrier based protocol (SC-Lite). The transmitter and receiver blocks of the different protocols are first mapped on ARM in the T2200 board. The timing results show that IFFT, FFT, and Viterbi decoder blocks take most of the transmitter and receiver execution time and so in the next step these are mapped onto CEVA DSP. Mapping onto CEVA DSP resulted in significant execution time savings. The savings for WiFi-Lite-A were 60%, for WiFi-Lite-B were 64%, and for SCFDM-Lite were 71.5%. No savings are reported for SC-Lite since it was not mapped onto CEVA DSP.

Significant reduction in execution time is achieved for WiFi-Lite-A and WiFi-Lite-B protocols by implementing the entire transmitter and receiver chains on CEVA DSP. For instance, for WiFi-Lite-A, the savings were as large as 90%. Such huge savings are because the entire transmitter or receiver chain are implemented on CEVA and the timing overhead due to ARM-CEVA communication is completely eliminated. Finally, over-the-air testing was done for WiFi-Lite-A and WiFi-Lite-B protocols. Data was sent over the air using one Intel T2200 WBS board and received using another Intel T2200 WBS board. The received frames were decoded with no errors, thereby validating the over-the-air-communications.
ContributorsChagari, Vamsi Reddy (Author) / Chakrabarti, Chaitali (Thesis advisor) / Lee, Hyunseok (Committee member) / Ogras, Umit Y. (Committee member) / Arizona State University (Publisher)
Created2016
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Description
Coarse-grained Reconfigurable Arrays (CGRAs) are promising accelerators capable

of accelerating even non-parallel loops and loops with low trip-counts. One challenge

in compiling for CGRAs is to manage both recurring and nonrecurring variables in

the register file (RF) of the CGRA. Although prior works have managed recurring

variables via rotating RF, they access the nonrecurring

Coarse-grained Reconfigurable Arrays (CGRAs) are promising accelerators capable

of accelerating even non-parallel loops and loops with low trip-counts. One challenge

in compiling for CGRAs is to manage both recurring and nonrecurring variables in

the register file (RF) of the CGRA. Although prior works have managed recurring

variables via rotating RF, they access the nonrecurring variables through either a

global RF or from a constant memory. The former does not scale well, and the latter

degrades the mapping quality. This work proposes a hardware-software codesign

approach in order to manage all the variables in a local nonrotating RF. Hardware

provides modulo addition based indexing mechanism to enable correct addressing

of recurring variables in a nonrotating RF. The compiler determines the number of

registers required for each recurring variable and configures the boundary between the

registers used for recurring and nonrecurring variables. The compiler also pre-loads

the read-only variables and constants into the local registers in the prologue of the

schedule. Synthesis and place-and-route results of the previous and the proposed RF

design show that proposed solution achieves 17% better cycle time. Experiments of

mapping several important and performance-critical loops collected from MiBench

show proposed approach improves performance (through better mapping) by 18%,

compared to using constant memory.
ContributorsDave, Shail (Author) / Shrivastava, Aviral (Thesis advisor) / Ren, Fengbo (Committee member) / Ogras, Umit Y. (Committee member) / Arizona State University (Publisher)
Created2016
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Description
Caches pose a serious limitation in scaling many-core architectures since the demand of area and power for maintaining cache coherence increases rapidly with the number of cores. Scratch-Pad Memories (SPMs) provide a cheaper and lower power alternative that can be used to build a more scalable many-core architecture. The trade-off

Caches pose a serious limitation in scaling many-core architectures since the demand of area and power for maintaining cache coherence increases rapidly with the number of cores. Scratch-Pad Memories (SPMs) provide a cheaper and lower power alternative that can be used to build a more scalable many-core architecture. The trade-off of substituting SPMs for caches is however that the data must be explicitly managed in software. Heap management on SPM poses a major challenge due to the highly dynamic nature of of heap data access. Most existing heap management techniques implement a software caching scheme on SPM, emulating the behavior of hardware caches. The state-of-the-art heap management scheme implements a 4-way set-associative software cache on SPM for a single program running with one thread on one core. While the technique works correctly, it suffers from signifcant performance overhead. This paper presents a series of compiler-based efficient heap management approaches that reduces heap management overhead through several optimization techniques. Experimental results on benchmarks from MiBenchGuthaus et al. (2001) executed on an SMM processor modeled in gem5Binkert et al. (2011) demonstrate that our approach (implemented in llvm v3.8Lattner and Adve (2004)) can improve execution time by 80% on average compared to the previous state-of-the-art.
ContributorsLin, Jinn-Pean (Author) / Shrivastava, Aviral (Thesis advisor) / Ren, Fengbo (Committee member) / Ogras, Umit Y. (Committee member) / Arizona State University (Publisher)
Created2017