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- All Subjects: Phoenix
- Creators: School of Politics and Global Studies
- Member of: Barrett, The Honors College Thesis/Creative Project Collection
My thesis aims to uncover the ultimate strategy behind short form visual stories, otherwise known as the digital advertisment. In this thesis, I analyze traditional storytelling, visual storytelling, and short-form visual storytelling in order to uncover the best practices advertisers should use when crafting a digital advertisement.
Storytelling “reveals elements and images of a story while also catalyzing the imagination of the listener” (National Storytelling Network, 2017). This tradition has two purposes for society: a neurological structure, and a social mechanism (for historic preservation, human interaction, and a vehicle for connecting with others) (Gottshcall, 2012; Scott, 2012; Paul, 2012; Woodside, 2008).
Visual Storytelling is “using photography, illustration, video, (usually with a musical enhancement) to guide” the human brain along a plotline, and has an unlimited timeframe (Ron, 2017). There are seven key elements to effective visual storytelling: A listener/audience, an element of realism coupled with escapism, a focus on the dread of life, an element of the unknown, emotion, simplicity, and a three-part plot structure (Andrews, 2010; ProQuest, 2012; Zak, 2014; Stanton, 2014; Reagan, 2016; Jarvis, 2014; Petrick, 2014)
In the words of Sholmi Ron, from a marketing perspective, “Visual [short hand] Storytelling is a marketing strategy that communicates powerful ideas through a compelling story arc, with your customer at the heart of the story, and delivered through interactive and immersive visual media – in order to create profitable customer engagements" (Ron, 2017). This advertising strategy has four best practices: non-obvious logo placement, a comedic emotion, multiple emotional arcs, and a relevant message (Golan, 2017; Teixeira, 2015; Graves, 2017, Teixeira, 2017). These are important to understand because, in 2017, online consumers can be described as skeptical, conscious of content, individualistic, and drawn to authenticity (Teixeira, 2014).
To supplement my findings, I conducted primary research by analyzing the 2017 Super Bowl videos against a criteria created using the best practices previously identified (in Part 1 and Part 2). Through the data collection of the 66 videos, I uncovered the most popular plotline is "fall than rise," the most popular emotions are humor, inspiration, and empathy and people tend to have a preference towards videos that are more realistic and simplistic in nature.
In the end, I recommend that advertisers identify an authentic yet relevant message, while employing a comedic, inspirational, or empathic tone, and that they place their ads exclusively for their target market. Additionally, producers should use a fall then rise plotline (with multiple mini plot peaks and valleys), a "logo-pulsing" strategy, and a minimal amount of characters and settings to keep the audience's focus on the ad’s message.
In 1974, with a relatively young and fast-growing city in front of them, the City Council of Phoenix, Arizona charged the Phoenix Planning Commission with studying potential plans for urban form. Through the help of over 200 citizens over the next eight months, the village concept was born. Characterized by an emphasis on community-level planning, unique neighborhood character, and citizen input, the village concept plan provides an compelling lens into decentralized planning. In 1979, the Village Concept, as part of the “Phoenix Concept Plan 2000,” was officially adopted by the Phoenix City Council and has remained a component of the city’s long-range planning ever since. Each village features a core of dense commercial and residential activity, with a surrounding periphery featuring varied densities and land usage. There were nine original villages outlined in 1979. As of today, there are 15 villages. Each village has a Village Planning Committee (VPC) made up of 15 to 21 citizens, each being appointed to the committee by the Phoenix Mayor and City Council. This exploratory study was born out of an interest in the Village Planning Committees and a desire to understand their function as a mechanism for citizen participation in urban planning and urban governance. Similarly, with the rapid onset of the automobile and freeway expansion in the decades after WWII, once-insolated communities in the Valley have become connected to each other in a way that raises questions about how to maintain neighborhood’s unique character while promoting sustainable growth and expansion of the city. Phoenix’s Urban Village Model attempts to answer those questions. The efficacy of the model can be considered from two perspectives––how does it aid in making land use decisions, and how does it promote citizen participation? While there is an extensive body of literature on neighborhood councils in the United States and plentiful analysis of the merits of such models as participatory mechanisms and devices of urban planning, there is a lack of discussion of Phoenix’s Urban Village Model. This thesis aims to include Phoenix in this growing body of work.
This paper compiles the history of the development of public housing in Phoenix, Arizona between the years 1930 and 1970. Starting with the national public housing program created as part of the New Deal programs, the thesis examines how public housing was started, viewed, and supported in Phoenix. There has always been a shortage of affordable housing for low-income residents in Phoenix and the housing history examines the reasons why Phoenix has struggled to construct affordable housing in the past. Public opposition, city values, racial prejudice, and business influence over government were revealed to be some of the many reasons Phoenix struggled and continues to struggle today. In chronological order, the thesis will examine how Phoenix interacted with public housing legislation during the mid-1900s to provide a comprehensive history of what has been done that has not worked.