Matching Items (11)
I decided to combine my passion for music production/performance with my studies in Psychology to create this EP for my thesis project. I was able to write, record, and produce the project from my home using in-home recording equipment and software. The EP is comprised of five songs, each representing its own psychological disorder. The purpose of the project was to make conversations about mental health more accessible and to encourage the art community to address taboo topics through artistic mediums. Attached is the written portion of my thesis, the EP cover, and MP3's of the songs. The EP "Rocky" can be streamed on all streaming platforms under my artist name "Sydney Cramer". The track list is below: 1. Illusion- PTSD 2. Thunder- Bipolar I Disorder 3. Castle- Generalized Anxiety Disorder 4. Baby Blue- Postpartum Depression 5. Pity Party- Major Depressive Disorder
In motor training, transfer is defined as the gain/loss of performance in one task as a result of training on another. In our laboratory, we have observed that training on a multi-joint coordination task (which simulates arm and wrist movement when feeding) transfers to a dexterity task (which simulates finger and hand movement when dressing), such that there are improvements in the dexterity task that emerge without having trained on that specific task. More recently, we have shown that the dexterity task transfers to the multi-joint coordination task. These collective findings suggest that there are shared movement patterns between these two functional motor tasks that may yield this bi-directional transfer effect. Therefore, the objective of this thesis project was to collect kinematic data of the hand to use in future principal component analyses to better understand the underlying mechanism of transfer between these two functional motor tasks. The joint angles of the hand were recorded during twenty second trials of the multi-joint coordination task and the dexterity task. The ranges of motion for the joints in the hand during naïve performance of both motor tasks were analyzed. From a linear regression analysis, we observe that the hand’s ranges of motion were strongly correlated between the two tasks, which suggests that these two functionally different tasks may share movement patterns in terms of joint angles. This similarity of joint angles of the hand may play a role in why we observe this bi-directional transfer between the dexterity and multi-joint coordination tasks. Following neurological injury, patients participate in physical therapy in order to retrain their nervous system to restore lost motor function(s). If patients can only practice a limited number of activities in therapy, our data suggest that other activities may also improve through transfer of training. Kinematic data collection may inform how much a patient improves with motor training and why there may be an improvement in untrained motor tasks.
There is surprisingly little scientific literature describing whether a hockey slap shot positively or negatively transfers to a driving golf swing. Golf and hockey use a similar kinematic sequence to send the ball / puck towards a target, but does that directly translate to positive skill transfer between the two sports, or are there other important factors that could result in a negative skill transfer? The aim of this study is to look further into the two kinematic sequences and determine their intertask skill transfer type. A field experiment was conducted, following a specific research design, in order to compare performance between two groups, one being familiar with the skill that may transfer (hockey slapshot) and the other group being unfamiliar. Both groups had no experience in the skill being tested (driving golf swing) and various data was collected as all of the subjects performed 10 golf swings. The results of the data analysis showed that the group with experience in hockey had a higher variability of ball distance and ball speed. There are many factors of a hockey slapshot that are likely to develop a negative intertask skill transfer, resulting in this group's high inconsistency when performing a golf swing. On the other hand, the group with hockey experience also had higher mean club speed, showing that some aspects of the hockey slapshot resulted in a positive skill transfer, aiding their ability to perform a golf swing.
The following creative project defends that, whether intentionally or not, mental illness and substance abuse are inevitably romanticized in young adult media and discusses the dangers of this romanticization. This project is divided into three parts. The first part consists of psychological evaluations of the main characters of two popular, contemporary forms of young adult media, Catcher in the Rye by J.D Salinger and Euphoria by Sam Levinson. These evaluations use textual evidence and the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) to determine what symptoms of psychopathology the characters appear to display. The second part consists of a self-written short story that is meant to accurately depict the life of a young adult struggling with mental illness and substance abuse. This story contains various aesthetic techniques borrowed from the two young adult media forms. The final part consists of an aesthetic statement which discusses in depth the aesthetic techniques employed within the short story, Quicksand by Anisha Mehra.