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A semi-implicit, fourth-order time-filtered leapfrog numerical scheme is investigated for accuracy and stability, and applied to several test cases, including one-dimensional advection and diffusion, the anelastic equations to simulate the Kelvin-Helmholtz instability, and the global shallow water spectral model to simulate the nonlinear evolution of twin tropical cyclones. The leapfrog

A semi-implicit, fourth-order time-filtered leapfrog numerical scheme is investigated for accuracy and stability, and applied to several test cases, including one-dimensional advection and diffusion, the anelastic equations to simulate the Kelvin-Helmholtz instability, and the global shallow water spectral model to simulate the nonlinear evolution of twin tropical cyclones. The leapfrog scheme leads to computational modes in the solutions to highly nonlinear systems, and time-filters are often used to damp these modes. The proposed filter damps the computational modes without appreciably degrading the physical mode. Its performance in these metrics is superior to the second-order time-filtered leapfrog scheme developed by Robert and Asselin.
Created2016-05
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Description
Chebfun is a collection of algorithms and an open-source software system in object-oriented Matlab that extends familiar powerful methods of numerical computation involving numbers to continuous or piecewise-continuous functions. The success of this strategy is based on the mathematical fact that smooth functions can be represented very efficiently by polynomial

Chebfun is a collection of algorithms and an open-source software system in object-oriented Matlab that extends familiar powerful methods of numerical computation involving numbers to continuous or piecewise-continuous functions. The success of this strategy is based on the mathematical fact that smooth functions can be represented very efficiently by polynomial interpolation at Chebyshev points or by trigonometric interpolation at equispaced points for periodic functions. More recently, the system has been extended to handle bivariate functions and vector fields. These two new classes of objects are called Chebfun2 and Chebfun2v, respectively. We will show that Chebfun2 and Chebfun2v, and can be used to accurately and efficiently perform various computations on parametric surfaces in two or three dimensions, including path trajectories and mean and Gaussian curvatures. More advanced surface computations such as mean curvature flows are also explored. This is also the first work to use the newly implemented trigonometric representation, namely Trigfun, for computations on surfaces.
ContributorsPage-Bottorff, Courtney Michelle (Author) / Platte, Rodrigo (Thesis director) / Kostelich, Eric (Committee member) / School of Mathematical and Statistical Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
The retina is the lining in the back of the eye responsible for vision. When light photons hits the retina, the photoreceptors within the retina respond by sending impulses to the optic nerve, which connects to the brain. If there is injury to the eye or heredity retinal problems, this

The retina is the lining in the back of the eye responsible for vision. When light photons hits the retina, the photoreceptors within the retina respond by sending impulses to the optic nerve, which connects to the brain. If there is injury to the eye or heredity retinal problems, this part can become detached. Detachment leads to loss of nutrients, such as oxygen and glucose, to the cells in the eye and causes cell death. Sometimes the retina is able to be surgically reattached. If the photoreceptor cells have not died and the reattachment is successful, then these cells are able to regenerate their outer segments (OS) which are essential for their functionality and vitality. In this work we will explore how the regrowth of the photoreceptor cells in a healthy eye after retinal detachment can lead to a deeper understanding of how eye cells take up nutrients and regenerate. This work uses a mathematical model for a healthy eye in conjunction with data for photoreceptors' regrowth and decay. The parameters for the healthy eye model are estimated from the data and the ranges of these parameter values are centered +/- 10\% away from these values are used for sensitivity analysis. Using parameter estimation and sensitivity analysis we can better understand how certain processes represented by these parameters change within the model as a result of retinal detachment. Having a deeper understanding for any sort of photoreceptor death and growth can be used by the greater scientific community to help with these currently irreversible conditions that lead to blindness, such as retinal detachment. The analysis in this work shows that maximizing the carrying capacity of the trophic pool and the rate of RDCVF, as well as minimizing nutrient withdrawal of the rods and the cones from the trophic pool results in both the most regrowth and least cell death in retinal detachment.
ContributorsGoldman, Miriam Ayla (Author) / Camacho, Erikia (Thesis director) / Wirkus, Stephen (Committee member) / School of Mathematical and Natural Sciences (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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Description
There are multiple mathematical models for alignment of individuals moving within a group. In a first class of models, individuals tend to relax their velocity toward the average velocity of other nearby neighbors. These types of models are motivated by the flocking behavior exhibited by birds. Another class of models

There are multiple mathematical models for alignment of individuals moving within a group. In a first class of models, individuals tend to relax their velocity toward the average velocity of other nearby neighbors. These types of models are motivated by the flocking behavior exhibited by birds. Another class of models have been introduced to describe rapid changes of individual velocity, referred to as jump, which better describes behavior of smaller agents (e.g. locusts, ants). In the second class of model, individuals will randomly choose to align with another nearby individual, matching velocities. There are several open questions concerning these two type of behavior: which behavior is the most efficient to create a flock (i.e. to converge toward the same velocity)? Will flocking still emerge when the number of individuals approach infinity? Analysis of these models show that, in the homogeneous case where all individuals are capable of interacting with each other, the variance of the velocities in both the jump model and the relaxation model decays to 0 exponentially for any nonzero number of individuals. This implies the individuals in the system converge to an absorbing state where all individuals share the same velocity, therefore individuals converge to a flock even as the number of individuals approach infinity. Further analysis focused on the case where interactions between individuals were determined by an adjacency matrix. The second eigenvalues of the Laplacian of this adjacency matrix (denoted ƛ2) provided a lower bound on the rate of decay of the variance. When ƛ2 is nonzero, the system is said to converge to a flock almost surely. Furthermore, when the adjacency matrix is generated by a random graph, such that connections between individuals are formed with probability p (where 0

1/N. ƛ2 is a good estimator of the rate of convergence of the system, in comparison to the value of p used to generate the adjacency matrix..

ContributorsTrent, Austin L. (Author) / Motsch, Sebastien (Thesis director) / Lanchier, Nicolas (Committee member) / School of Mathematical and Statistical Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
In this paper, I will show that news headlines of global events can predict changes in stock price by using Machine Learning and eight years of data from r/WorldNews, a popular forum on Reddit.com. My data is confined to the top 25 daily posts on the forum, and due to

In this paper, I will show that news headlines of global events can predict changes in stock price by using Machine Learning and eight years of data from r/WorldNews, a popular forum on Reddit.com. My data is confined to the top 25 daily posts on the forum, and due to the implicit filtering mechanism in the online community, these 25 posts are representative of the most popular news headlines and influential global events of the day. Hence, these posts shine a light on how large-scale social and political events affect the stock market. Using a Logistic Regression and a Naive Bayes classifier, I am able to predict with approximately 85% accuracy a binary change in stock price using term-feature vectors gathered from the news headlines. The accuracy, precision and recall results closely rival the best models in this field of research. In addition to the results, I will also describe the mathematical underpinnings of the two models; preceded by a general investigation of the intersection between the multiple academic disciplines related to this project. These range from social to computer science and from statistics to philosophy. The goal of this additional discussion is to further illustrate the interdisciplinary nature of the research and hopefully inspire a non-monolithic mindset when further investigations are pursued.
Created2016-12
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Description
Dividing the plane in half leaves every border point of one region a border point of both regions. Can we divide up the plane into three or more regions such that any point on the boundary of at least one region is on the border of all the regions? In

Dividing the plane in half leaves every border point of one region a border point of both regions. Can we divide up the plane into three or more regions such that any point on the boundary of at least one region is on the border of all the regions? In fact, it is possible to design a dynamical system for which the basins of attractions have this Wada property. In certain circumstances, both the Hénon map, a simple system, and the forced damped pendulum, a physical model, produce Wada basins.
ContributorsWhitehurst, Ryan David (Author) / Kostelich, Eric (Thesis director) / Jones, Donald (Committee member) / Armbruster, Dieter (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Department of Chemistry and Biochemistry (Contributor)
Created2013-05
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Description
Edge detection plays a significant role in signal processing and image reconstruction applications where it is used to identify important features in the underlying signal or image. In some of these applications, such as magnetic resonance imaging (MRI), data are sampled in the Fourier domain. When the data are sampled

Edge detection plays a significant role in signal processing and image reconstruction applications where it is used to identify important features in the underlying signal or image. In some of these applications, such as magnetic resonance imaging (MRI), data are sampled in the Fourier domain. When the data are sampled uniformly, a variety of algorithms can be used to efficiently extract the edges of the underlying images. However, in cases where the data are sampled non-uniformly, such as in non-Cartesian MRI, standard inverse Fourier transformation techniques are no longer suitable. Methods exist for handling these types of sampling patterns, but are often ill-equipped for cases where data are highly non-uniform. This thesis further develops an existing approach to discontinuity detection, the use of concentration factors. Previous research shows that the concentration factor technique can successfully determine jump discontinuities in non-uniform data. However, as the distribution diverges further away from uniformity so does the efficacy of the identification. This thesis proposes a method for reverse-engineering concentration factors specifically tailored to non-uniform data by employing the finite Fourier frame approximation. Numerical results indicate that this design method produces concentration factors which can more precisely identify jump locations than those previously developed.
ContributorsMoore, Rachael (Author) / Gelb, Anne (Thesis director) / Davis, Jacueline (Committee member) / Barrett, The Honors College (Contributor)
Created2015-05
Description

This project aims to propose a novel approach for visualizing 4D geometry through the utilization of augmented reality (AR). While previous work has explored virtual reality (VR) as a means to bring 4D objects into a 3D environment, as well as 2D projections to display 4D geometry on screens, this

This project aims to propose a novel approach for visualizing 4D geometry through the utilization of augmented reality (AR). While previous work has explored virtual reality (VR) as a means to bring 4D objects into a 3D environment, as well as 2D projections to display 4D geometry on screens, this project seeks to extend the possibilities by leveraging the immersive nature of AR technology. By overlaying virtual 4D objects onto the real world, users can experience a more tangible representation and gain a deeper understanding of the complex structures present in higher dimensions.

ContributorsHum, Aaron (Author) / Nishimura, Joel (Thesis director) / Wang, Haiyan (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Natural Sciences (Contributor)
Created2023-05
ContributorsHum, Aaron (Author) / Nishimura, Joel (Thesis director) / Wang, Haiyan (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Natural Sciences (Contributor)
Created2023-05
Description
This project aims to propose a novel approach for visualizing 4D geometry through the utilization of augmented reality (AR). While previous work has explored virtual reality (VR) as a means to bring 4D objects into a 3D environment, as well as 2D projections to display 4D geometry on screens, this

This project aims to propose a novel approach for visualizing 4D geometry through the utilization of augmented reality (AR). While previous work has explored virtual reality (VR) as a means to bring 4D objects into a 3D environment, as well as 2D projections to display 4D geometry on screens, this project seeks to extend the possibilities by leveraging the immersive nature of AR technology. By overlaying virtual 4D objects onto the real world, users can experience a more tangible representation and gain a deeper understanding of the complex structures present in higher dimensions.
ContributorsHum, Aaron (Author) / Nishimura, Joel (Thesis director) / Wang, Haiyan (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Natural Sciences (Contributor)
Created2023-05