Matching Items (16)

Designing Social Behaviors

Description

Today, successful design is not only pleasing to the eye but may also help to manage social behaviors which can lead to increased satisfaction and increased revenue for clients. Designers

Today, successful design is not only pleasing to the eye but may also help to manage social behaviors which can lead to increased satisfaction and increased revenue for clients. Designers function as problem solvers to provide solutions to challenges certain spaces face promoting or driving desired human interaction through effective design of the built environment. The experience-based economy of the 21st century prompts companies to attempt to stage an experience by connecting on a personal level with consumers in order to create value and support consumer needs. In experience-based design, interior design embraces social psychology by structuring the built environment to function as a tool to manage social interactions. Due to the nature of the human animal, social interactions in turn alter the culture of a specific place in an iterative process. Through this dynamic relationship, interior design can seek to either support the culture or function of a place and its users or work to effect change.

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Agent

Created

Date Created
  • 2016-05

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Power in Memory: A study of American history and oral tradition in the Arizona Territory

Description

The history of Arizona is filled with ambitious pioneers, courageous Natives, and loyal soldiers, but there is a seeming disconnect between those who came before us and many of those

The history of Arizona is filled with ambitious pioneers, courageous Natives, and loyal soldiers, but there is a seeming disconnect between those who came before us and many of those who currently inhabit this space. Many historic locations that are vital to discovering the past in Arizona are both hard to find and lacking in information pertaining to what happened there. However, despite the apparent lack of history and knowledge pertaining to these locations, they are vitally present in the public memory of the region, and we wish to shed some much-needed light on a few of these locations and the historical takeaways that can be gleaned from their study. This thesis argues the significance of three concepts: place-making, public memory, and stories. Place-making is the reinvention of history in the theater of mind which creates a plausible reality of the past through what is known in the present. Public memory is a way to explain how events in a location affect the public consciousness regarding that site and further events that stem from it. Lastly, stories about a place and event help to explain its overall impact and what can be learned from the occurrences there. Throughout this thesis we will be discussing seven sites across Arizona, the events that occurred there, and how these three aspects of study can be used to experience history in a personal way that gives us a special perspective on the land around us. The importance of personalizing history lies in finding our own identity as inhabitants of this land we call home and knowing the stories gives us greater attachment to the larger narrative of humanity as it has existed in this space.

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Created

Date Created
  • 2021-05

An Analysis of Museums Using the Contextual Model of Learning to Aid in the Development of STEAMtank at ASU

Description

Researchers John H. Falk and Lynn D. Dierking developed what they call the Contextual Model of Learning in their 2012 publication, The Museum Experience Revisited. This model emphasizes the significance

Researchers John H. Falk and Lynn D. Dierking developed what they call the Contextual Model of Learning in their 2012 publication, The Museum Experience Revisited. This model emphasizes the significance of the visitor experience in the museum industry and is defined as three interconnected contexts that constitute a museum visitor’s experience. These contexts are the personal context, the sociocultural context, and the physical context. Falk and Dierking argue that all three contexts must be properly acknowledged by the museum for a positive visitor experience. They also provide readers with several recommendations on effective design strategies that fit within the principles of the Contextual Model of Learning. In this analysis, these principles are related directly to museums today. The Field Museum in Chicago and The Children’s Museum of Phoenix are noted for having exceptional websites. The Royal Ontario Museum and the Asian Art Museum are mentioned for having engaging marketing strategies. The Black Country Living Museum in the United Kingdom and the Museum of Modern Art in New York are recognized for innovative social media use. The USS Midway Museum in San Diego and the Musical Instrument Museum in Phoenix are acknowledged for their excellent designs, media usage in exhibits, and accessibility options. The British Museum in London is mentioned for its virtual experiences and gift shop. The Metropolitan Museum of Art is also mentioned for its gift shop. The Arizona Science Center and the Children’s Museum of Indianapolis are commended for their programs. Finally, a brief discussion is done on STEAMtank, a museum experience in development at Arizona State University, and how the principles within the Contextual Model of Learning are being integrated in similar fashion to the other museums discussed.

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Agent

Created

Date Created
  • 2021-05

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Factors Influencing Patient Satisfaction in the Dental Clinics of the Underserved Communities: A Systematic Literature Review

Description

The purpose of this study is to explore the possible factors that influence how patients rate their dentists in the underserved communities and how commonly each factors are mentioned in

The purpose of this study is to explore the possible factors that influence how patients rate their dentists in the underserved communities and how commonly each factors are mentioned in the articles found from the systematic review. PubMed was used to search the articles with the keywords categorized into 5 different groups, they were: dental/oral, underserved, patient satisfaction, services provided and America. The search resulted in 123 articles and after critical appraisal and review, 19 full text articles were determined to be fully relevant to this project. A table of summarized results from the articles was created and factors of satisfaction from the articles were translated into a category which then was categorize into broader category based on relatedness. Sub-categories that were mentioned at least five times in the articles were cost, insurance acceptance, communication, interpersonal skills, number of treatments, fear/worry/anxiety and pain. According to the findings, quality in terms of interaction and interpersonal relationship between patients and the dentists was most mentioned compared to other factors when it comes to patient satisfaction. Other factors mentioned were external factors, pain, continuity, access, cost, technical qualities, efficiency, convenience, availability and environment. The purpose of this study has been met. The results in this project suggest that dentists in underserved communities could focus on changing the way they deliver their service if they want to improve patient retention and satisfaction.

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Agent

Created

Date Created
  • 2016-05

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Improving the Pediatric Cancer Experience through Design

Description

After researching pediatric cancer experiences, an opportunity emerged creating a less intimidating environment for children undergoing chemotherapy. By means of adding a creative component to their IV pole and disguising

After researching pediatric cancer experiences, an opportunity emerged creating a less intimidating environment for children undergoing chemotherapy. By means of adding a creative component to their IV pole and disguising machinery, children will be a part of an Imagination Voyage adventure. Creative themes allow for a journey on a pirate ship, or being in a fantasy castle by captivating children in playtime. The design allows for a frightening experience to become a positive one.

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Agent

Created

Date Created
  • 2015-05

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Evaluation of Multiplayer Modes in Mobile Apps

Description

Smartphones have become increasingly common over the past few years, and mobile games continue to be the most common type of application (Apple, Inc., 2013). For many people, the social

Smartphones have become increasingly common over the past few years, and mobile games continue to be the most common type of application (Apple, Inc., 2013). For many people, the social aspect of gaming is very important, and thus most mobile games include support for playing with multiple players. However, there is a lack of common knowledge about which implementation of this functionality is most favorable from a development standpoint. In this study, we evaluate three different types of multiplayer gameplay (pass-and-play, Bluetooth, and GameCenter) via development cost and user interviews. We find that pass-and-play, the most easily-implemented mode, is not favored by players due to its inconvenience. We also find that GameCenter is not as well favored as expected due to latency of GameCenter's servers, and that Bluetooth multiplayer is the most well favored for social play due to its similarity to real-life play. Despite there being a large overhead in developing and testing Bluetooth and GameCenter multiplayer due to Apple's development process, this is irrelevant since professional developers must enroll in this process anyway. Therefore, the most effective multiplayer mode to develop is mostly determined by whether Internet play is desirable: Bluetooth if not, GameCenter if so. Future studies involving more complete development work and more types of multiplayer modes could yield more promising results.

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Created

Date Created
  • 2013-12

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Sibling's Response to the Diagnosis and Treatment of Cancer

Description

The purpose of this research project is to explore the healthy sibling’s response to the diagnosis and treatment of cancer. A cancer diagnosis is a life altering event that effects

The purpose of this research project is to explore the healthy sibling’s response to the diagnosis and treatment of cancer. A cancer diagnosis is a life altering event that effects the ill child, the family, and more specifically sibling(s) if applicable. Over the past decade research on siblings of children with cancer has steadily increased and called for implementing the population into the pediatric oncology plan of care. A systematic literature review containing both qualitative and quantitative data was conducted in order to uncover common themes presented in existing sibling research that influence the sibling experience. A literature search was conducted utilizing EBSCOhost, SAGE journals, and CINAHL. Inclusion criteria used included English, full text, scholarly, peer reviewed, research articles, and systematic reviews, and the search was limited to publications between January 2014 to August 2019. Search results found 196 articles originally. The researcher removed duplicates and scanned the titles narrowing the literature to a total of thirteen articles. The articles included comprised literature reviews, interviews, group intervention studies, a cross-sectional study, and case-controlled design. From this systematic review, common themes that emerged included sibling demographics and characteristics, emotional/behavioral difficulties, a lost sense of self, altered family functioning, the effect of peer, family, and professional support systems, and lack of knowledge and communication. These themes can be interpreted as factors that may influence a sibling’s cancer experience. The results of this research project showed that the sibling’s experience to cancer is complex, multifaceted, and unique. These findings emphasize the need to provide siblings with adequate resources and support in an effort to mitigate the negative effects a diagnosis and treatment of cancer can bring. It is important that the entire healthcare team is competent in this care perspective so that appropriate referrals and interventions can be made, and siblings have the smoothest transition possible.

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Agent

Created

Date Created
  • 2019-12

Experience: Where Interiority and Technology Coexist

Description

Our world is ever-changing, and thus, design changes with it. Technology reigns supreme in our society, and as both evolve, our world is transforming to become temporary, especially in terms

Our world is ever-changing, and thus, design changes with it. Technology reigns supreme in our society, and as both evolve, our world is transforming to become temporary, especially in terms of the built environment. The coalescing of built space and technology are spilling over into various cultural outlets to create interactive environments in places such as museums, festivals, events, and even retail shopping. As technology continues to evolve, its influence on interior design continues to grow and morph from place to experience. More specifically, creating experience through non-permanent built spaces is especially interesting because it shows the power of design through the impression it leaves; spaces are able to affect viewers in mere seconds. This study will explore the development of experience through the intersection of technology, temporary installations, and interiority.
Through the research of the temporary built environment, technology and experience, in addition to the relationship between the three, a better understanding of how the interior design can shift to accommodate our changing society and desire for ephemeral experiences were developed. Pop up installations and events were studied to understand not only how they are designed and built within existing environments, but also to learn about the impressions they leave on viewers. Furthermore, social media trends in relation to the temporary environments have been observed to understand their influence on design. This means of communication has added a layer of complexity to these experiences and how they are now inherently connected to cater to the desires of Millenials and Centennials. Technology-based research will be necessary to then explore in a creative project how both interiority and technology relate to create experiences.

Ultimately, two creative projects were developed, which demonstrate the relationship of technology and interiority in the creation of experiential environments, by constructing two interactive design-build pieces. This was done through the combination of theory and creative project, or praxis, which highlighted existing research and explored new applications for use in the world of interior design.

The research in this thesis has two main components: the study of interior environments, especially those created as pop-ups, and also the study of technology along with its relationship to the built environment and human interaction. For the technology component, different interactive technologies have been explored by learning how to write code in order to use an Arduino system and python language to manipulate light, sound, and projection. As a result, two interactive light pieces were created which harnessed the power of technology to transform the built environment into a memorable experience.

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Agent

Created

Date Created
  • 2019-05

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Effects of Odorant-environment Complexity on Behavioral and Neural Plasticity at Different Time Scales

Description

The ability to detect and appropriately respond to chemical stimuli is important for many organisms, ranging from bacteria to multicellular animals. Responses to these stimuli can be plastic over multiple

The ability to detect and appropriately respond to chemical stimuli is important for many organisms, ranging from bacteria to multicellular animals. Responses to these stimuli can be plastic over multiple time scales. In the short-term, the synaptic strengths of neurons embedded in neural circuits can be modified and result in various forms of learning. In the long-term, the overall developmental trajectory of the olfactory network can be altered and synaptic strengths can be modified on a broad scale as a direct result of long-term (chronic) stimulus experience. Over evolutionary time the olfactory system can impose selection pressures that affect the odorants used in communication networks. On short time scales, I measured the effects of repeated alarm pheromone exposure on the colony-level defense behaviors in a social bee. I found that the responses to the alarm pheromone were plastic. This suggests that there may be mechanisms that affect individual plasticity to pheromones and regulate how these individuals act in groups to coordinate nest defense. On longer time scales, I measured the behavioral and neural affects of bees given a single chronic odor experience versus bees that had a natural, more diverse olfactory experience. The central brains of bees with a deprived odor experience responded more similarly to odorants in imaging studies, and did not develop a fully mature olfactory network. Additionally, these immature networks showed behavioral deficits when recalling odor mixture components. Over evolutionary time, signals need to engage the attention of and be easily recognized by bees. I measured responses of bees to a floral mixture and its constituent monomolecular components. I found that natural floral mixtures engage the orientation of bees’ antennae more strongly than single-component odorants and also provide more consistent central brain responses between stimulations. Together, these studies highlight the importance of olfactory experience on different scales and how the nervous system might impose pressures to select the stimuli used as signals in communication networks.

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Agent

Created

Date Created
  • 2018

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MBA admissions requirements as predictors of motivational beliefs and self-regulatory strategies in self-selected online MBA students

Description

Driven by a variety of factors, online learning has continued to grow at an unprecedented rate. A Sloan Foundation report issued in January of 2010 indicated that in 2009, 4.6

Driven by a variety of factors, online learning has continued to grow at an unprecedented rate. A Sloan Foundation report issued in January of 2010 indicated that in 2009, 4.6 million students took at least one online class, an increase in 17% over 2008. Graduate business education, and more specifically, Master of Business Administration (MBA) programs have responded to this growth and other drivers such as globalization, institutional competition and student demand by leveraging the online platform more extensively. Because of the continued growth of online programs, there is an ongoing need to better understand the motivational beliefs and self-regulatory strategies students utilize to achieve academic success. Self-regulation is a social-cognitive construct supported by several decades of research, which posits that students engage in a self-directive process to transform their mental abilities into academic skills. Online MBA students balance work, family, business travel and other life events while pursuing their degree. Their ability to balance life events while succeeding academically suggests they possess the capacity for academic self-regulation. Can admissions requirements that are already in place provide insight into how students' manage their academic self-regulation? This study examined the relationship between the MBA admissions requirements of Graduate Management Admissions Test (GMAT) total score, GMAT verbal score and years of work experience to determine if they were predictive of the student's motivational beliefs and self-regulatory learning strategies. GMAT scores and years of work experience are often thought to be predictors of student success in MBA programs. Self-selected online MBA students (n = 130) completed the Motivated Strategies for Learning Questionnaire during the final week of Organization Theory and Behavior, a core course in the MBA program. Analysis indicated that the MBA admissions requirements of GMAT total score, GMAT verbal score, and years of work experience were not reliable predictors of motivational beliefs and self-regulatory strategies. The findings indicate that while admissions criteria may be predictive of student success in the overall program, they provide little insight about how students manage their motivational beliefs and self-regulatory strategies while participating in their courses.

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Agent

Created

Date Created
  • 2010