Matching Items (19)

131375-Thumbnail Image.png

Creating a 2D Python Simulation for a Quadruped Robot to Simulate Balancing in Changing Ground Conditions

Description

In this article we present a program that is supplemental to a low-cost force-sensing quadrupedal laminate robot platform previously developed by Ben Shuch. The robot has four legs with two degrees of freedom apiece. Each leg is a four-bar mechanism

In this article we present a program that is supplemental to a low-cost force-sensing quadrupedal laminate robot platform previously developed by Ben Shuch. The robot has four legs with two degrees of freedom apiece. Each leg is a four-bar mechanism controlled by two servo motors. The program that has been developed allows the user to predict the force distribution of the robot based on its configuration and the angle of the ground it is standing on. Through the use of this program, future students working on research involving this robot will be able to calculate the force distribution of the robot based on its configuration and generate ideal configurations of the robot using data gathered from force sensors attached to its feet.

Contributors

Agent

Created

Date Created
2020-05

133894-Thumbnail Image.png

Pandora: A Play by Abbey Toye

Description

Pandora is a play exploring our relationship with gendered technology through the lens of artificial intelligence. Can women be subjective under patriarchy? Do robots who look like women have subjectivity? Hoping to create a better version of ourselves, The Engineer

Pandora is a play exploring our relationship with gendered technology through the lens of artificial intelligence. Can women be subjective under patriarchy? Do robots who look like women have subjectivity? Hoping to create a better version of ourselves, The Engineer must navigate the loss of her creation, and Pandora must navigate their new world. The original premiere run was March 27-28, 2018, original cast: Caitlin Andelora, Rikki Tremblay, and Michael Tristano Jr.

Contributors

Agent

Created

Date Created
2018-05

Animal and Robotic Locomotion on Dry and Wet Granular Media

Description

Traditional wheeled robots struggle to traverse granular media such as sand or mud which has inspired the use of continuous tracks, legged, and various bio-inspired designs in recent robotics research. Animals can navigate the natural world with relative ease and

Traditional wheeled robots struggle to traverse granular media such as sand or mud which has inspired the use of continuous tracks, legged, and various bio-inspired designs in recent robotics research. Animals can navigate the natural world with relative ease and one animal, the Basilisk lizard, can perform the amazing feat of bipedal water and land running. Through the observation and study of basilisk lizards of the common and plumed variety, inspiration and development of a robotic platform was completed. After fabricating the bio-inspired robot, parameters unchanged by the animals were varied to characterize the combined effects of stride length and frequency on average velocity. It was found that animals increased stride length at higher saturation levels of sand to increase their velocity rather than increase their step frequency. The BasiliskBot version one was unable to change its stride length as the wheel-legs or "whegs" of this version were set at four spokes. Bipedal running of the robot was slower than quadrupedal running due to sand reaction forces and tail drag. BasiliskBot version two was lighter than the first version and had a range of stride lengths tested with increasing spoke numbers from 3-7. At lower step frequencies and lower wheg numbers, higher average velocity could be achieved compared to higher wheg numbers despite the highest maximum velocity being achieved by the highest number of spokes. A comparison of transition strategies for common and plumed basilisks showed both species chose to jump and swim through water more often than jump and run across water which achieved the highest average velocity. Results of transition strategies study pertain to future developments of the robot for amphibious purposes. Weight experiments were performed to assess the ability of the robot to carry sensors and other payloads. Added weight increased the highest frequency allowable before failure, but also caused failure at low step frequencies that had not displayed failure previously.

Contributors

Agent

Created

Date Created
2018-05

133613-Thumbnail Image.png

Design, Implementation, and Testing of a Force-Sensing Quadrupedal Laminate Robot

Description

In this article we present a low-cost force-sensing quadrupedal laminate robot platform. The robot has two degrees of freedom on each of four independent legs, allowing for a variety of motion trajectories to be created at each leg, thus creating

In this article we present a low-cost force-sensing quadrupedal laminate robot platform. The robot has two degrees of freedom on each of four independent legs, allowing for a variety of motion trajectories to be created at each leg, thus creating a rich control space to explore on a relatively low-cost robot. This platform allows a user to research complex motion and gait analysis control questions, and use different concepts in computer science and control theory methods to permit it to walk. The motion trajectory of each leg has been modeled in Python. Critical design considerations are: the complexity of the laminate design, the rigidity of the materials of which the laminate is constructed, the accuracy of the transmission to control each leg, and the design of the force sensing legs.

Contributors

Agent

Created

Date Created
2018-05

135476-Thumbnail Image.png

Development of Graphical User Interfaces and Algorithms for Controlling a Robotic Swarm

Description

The aim of this project was to develop user-friendly methods for programming and controlling a new type of small robot platform, called Pheeno, both individually and as part of a group. Two literature reviews are presented to justify the need

The aim of this project was to develop user-friendly methods for programming and controlling a new type of small robot platform, called Pheeno, both individually and as part of a group. Two literature reviews are presented to justify the need for these robots and to discuss what other platforms have been developed for similar applications. In order to accomplish control of multiple robots work was done on controlling a single robot first. The response of a gripper arm attachment for the robot was smoothed, graphical user interfaces were developed, and commands were sent to a single robot using a video game controller. For command of multiple robots a class was developed in Python to make it simpler to send commands and keep track of different characteristics of each individual robot. A simple script was also created as a proof of concept to show how threading could be used to send different commands simultaneously to multiple robots in order to test algorithms on a group of robots. The class and two other scripts necessary for implementing the class are also presented to make it possible for future use of the given work.

Contributors

Created

Date Created
2016-05

135981-Thumbnail Image.png

Implementing ASU-VPL as an Open Robotics Platform Tool for Education

Description

Education in computer science is a difficult endeavor, with learning a new programing language being a barrier to entry, especially for college freshman and high school students. Learning a first programming language requires understanding the syntax of the language, the

Education in computer science is a difficult endeavor, with learning a new programing language being a barrier to entry, especially for college freshman and high school students. Learning a first programming language requires understanding the syntax of the language, the algorithms to use, and any additional complexities the language carries. Often times this becomes a deterrent from learning computer science at all. Especially in high school, students may not want to spend a year or more simply learning the syntax of a programming language. In order to overcome these issues, as well as to mitigate the issues caused by Microsoft discontinuing their Visual Programming Language (VPL), we have decided to implement a new VPL, ASU-VPL, based on Microsoft's VPL. ASU-VPL provides an environment where users can focus on algorithms and worry less about syntactic issues. ASU-VPL was built with the concepts of Robot as a Service and workflow based development in mind. As such, ASU-VPL is designed with the intention of allowing web services to be added to the toolbox (e.g. WSDL and REST services). ASU-VPL has strong support for multithreaded operations, including event driven development, and is built with Microsoft VPL users in mind. It provides support for many different robots, including Lego's third generation robots, i.e. EV3, and any open platform robots. To demonstrate the capabilities of ASU-VPL, this paper details the creation of an Intel Edison based robot and the use of ASU-VPL for programming both the Intel based robot and an EV3 robot. This paper will also discuss differences between ASU-VPL and Microsoft VPL as well as differences between developing for the EV3 and for an open platform robot.

Contributors

Agent

Created

Date Created
2015-12

154497-Thumbnail Image.png

Development and analysis of stochastic boundary coverage strategies for multi-robot systems

Description

Robotic technology is advancing to the point where it will soon be feasible to deploy massive populations, or swarms, of low-cost autonomous robots to collectively perform tasks over large domains and time scales. Many of these tasks will require

Robotic technology is advancing to the point where it will soon be feasible to deploy massive populations, or swarms, of low-cost autonomous robots to collectively perform tasks over large domains and time scales. Many of these tasks will require the robots to allocate themselves around the boundaries of regions or features of interest and achieve target objectives that derive from their resulting spatial configurations, such as forming a connected communication network or acquiring sensor data around the entire boundary. We refer to this spatial allocation problem as boundary coverage. Possible swarm tasks that will involve boundary coverage include cooperative load manipulation for applications in construction, manufacturing, and disaster response.

In this work, I address the challenges of controlling a swarm of resource-constrained robots to achieve boundary coverage, which I refer to as the problem of stochastic boundary coverage. I first examined an instance of this behavior in the biological phenomenon of group food retrieval by desert ants, and developed a hybrid dynamical system model of this process from experimental data. Subsequently, with the aid of collaborators, I used a continuum abstraction of swarm population dynamics, adapted from a modeling framework used in chemical kinetics, to derive stochastic robot control policies that drive a swarm to target steady-state allocations around multiple boundaries in a way that is robust to environmental variations.

Next, I determined the statistical properties of the random graph that is formed by a group of robots, each with the same capabilities, that have attached to a boundary at random locations. I also computed the probability density functions (pdfs) of the robot positions and inter-robot distances for this case.

I then extended this analysis to cases in which the robots have heterogeneous communication/sensing radii and attach to a boundary according to non-uniform, non-identical pdfs. I proved that these more general coverage strategies generate random graphs whose probability of connectivity is Sharp-P Hard to compute. Finally, I investigated possible approaches to validating our boundary coverage strategies in multi-robot simulations with realistic Wi-fi communication.

Contributors

Agent

Created

Date Created
2016

151156-Thumbnail Image.png

Underwater optical sensorbot for in situ pH monitoring

Description

Continuous underwater observation is a challenging engineering task that could be accomplished by development and deployment of a sensor array that can survive harsh underwater conditions. One approach to this challenge is a swarm of micro underwater robots, known as

Continuous underwater observation is a challenging engineering task that could be accomplished by development and deployment of a sensor array that can survive harsh underwater conditions. One approach to this challenge is a swarm of micro underwater robots, known as Sensorbots, that are equipped with biogeochemical sensors that can relay information among themselves in real-time. This innovative method for underwater exploration can contribute to a more comprehensive understanding of the ocean by not limiting sampling to a single point and time. In this thesis, Sensorbot Beta, a low-cost fully enclosed Sensorbot prototype for bench-top characterization and short-term field testing, is presented in a modular format that provides flexibility and the potential for rapid design. Sensorbot Beta is designed around a microcontroller driven platform comprised of commercial off-the-shelf components for all hardware to reduce cost and development time. The primary sensor incorporated into Sensorbot Beta is an in situ fluorescent pH sensor. Design considerations have been made for easy adoption of other fluorescent or phosphorescent sensors, such as dissolved oxygen or temperature. Optical components are designed in a format that enables additional sensors. A real-time data acquisition system, utilizing Bluetooth, allows for characterization of the sensor in bench top experiments. The Sensorbot Beta demonstrates rapid calibration and future work will include deployment for large scale experiments in a lake or ocean.

Contributors

Agent

Created

Date Created
2012

151780-Thumbnail Image.png

A modular ROS package for linear temporal logic based motion planning

Description

Objective of this thesis project is to build a prototype using Linear Temporal Logic specifications for generating a 2D motion plan commanding an iRobot to fulfill the specifications. This thesis project was created for Cyber Physical Systems Lab in Arizona

Objective of this thesis project is to build a prototype using Linear Temporal Logic specifications for generating a 2D motion plan commanding an iRobot to fulfill the specifications. This thesis project was created for Cyber Physical Systems Lab in Arizona State University. The end product of this thesis is creation of a software solution which can be used in the academia and industry for research in cyber physical systems related applications. The major features of the project are: creating a modular system for motion planning, use of Robot Operating System (ROS), use of triangulation for environment decomposition and using stargazer sensor for localization. The project is built on an open source software called ROS which provides an environment where it is very easy to integrate different modules be it software or hardware on a Linux based platform. Use of ROS implies the project or its modules can be adapted quickly for different applications as the need arises. The final software package created and tested takes a data file as its input which contains the LTL specifications, a symbols list used in the LTL and finally the environment polygon data containing real world coordinates for all polygons and also information on neighbors and parents of each polygon. The software package successfully ran the experiment of coverage, reachability with avoidance and sequencing.

Contributors

Agent

Created

Date Created
2013

151793-Thumbnail Image.png

A graphical language for LTL motion and mission planning

Description

Linear Temporal Logic is gaining increasing popularity as a high level specification language for robot motion planning due to its expressive power and scalability of LTL control synthesis algorithms. This formalism, however, requires expert knowledge and makes it inaccessible to

Linear Temporal Logic is gaining increasing popularity as a high level specification language for robot motion planning due to its expressive power and scalability of LTL control synthesis algorithms. This formalism, however, requires expert knowledge and makes it inaccessible to non-expert users. This thesis introduces a graphical specification environment to create high level motion plans to control robots in the field by converting a visual representation of the motion/task plan into a Linear Temporal Logic (LTL) specification. The visual interface is built on the Android tablet platform and provides functionality to create task plans through a set of well defined gestures and on screen controls. It uses the notion of waypoints to quickly and efficiently describe the motion plan and enables a variety of complex Linear Temporal Logic specifications to be described succinctly and intuitively by the user without the need for the knowledge and understanding of LTL specification. Thus, it opens avenues for its use by personnel in military, warehouse management, and search and rescue missions. This thesis describes the construction of LTL for various scenarios used for robot navigation using the visual interface developed and leverages the use of existing LTL based motion planners to carry out the task plan by a robot.

Contributors

Agent

Created

Date Created
2013