Matching Items (44)
Filtering by

Clear all filters

135813-Thumbnail Image.png
Description
The purpose of this honors thesis project is to explore the origins of science fiction and fantasy in British literature and develop a unit for a high school Freshman English classroom. Focusing on science fiction and fantasy literature, technology, and literature circles, this is a complete unit in which all

The purpose of this honors thesis project is to explore the origins of science fiction and fantasy in British literature and develop a unit for a high school Freshman English classroom. Focusing on science fiction and fantasy literature, technology, and literature circles, this is a complete unit in which all lesson plans, activities, and materials are derived from the PUHSD curriculum and support the AZ Career and College Readiness Standards. The design of this unit encourages analysis of literature and other medias as well as encouraging students to explore their own imaginations.
ContributorsJohnson, Taylor G. (Author) / Smudde, Christopher (Thesis director) / Blasingame, James (Committee member) / Division of Teacher Preparation (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description
My thesis is a creative project. It is a full-length fantasy novel, the first in a trilogy, with the first draft being over 80,000 words. The novel is about a girl named Aster in a world called Aevenora. She is nineteen. Her father just died, giving her a rock-like object

My thesis is a creative project. It is a full-length fantasy novel, the first in a trilogy, with the first draft being over 80,000 words. The novel is about a girl named Aster in a world called Aevenora. She is nineteen. Her father just died, giving her a rock-like object with his last breath and telling her to bring it to her great-grandmother, who lives on the other side of Aevenora. Aster and her friends, who join her on her way to her great-grandmother's, are fighting against the Underground throughout the novel. The Underground is a group of people dedicated to regaining wealth, technology, unity, and power that Aevenora had a millennium ago, in the Golden Age. But they have a sinister side to them: they force all magic users (including Aster) to join their cause or die. A theme throughout the novel is Aster's struggle with death. From her mother's death at a young age, to her father's death, to using self-defense and killing humans herself, Aster wonders what the point of death is and why people she loves have to die. This struggle is one philosophers have long grappled with, and one I hope to provide a philosophical answer to by the end of the trilogy. Because novel-writing is a long and involved process, I am submitting only the first draft as my thesis. It is not yet publishable, but I will spend a year or two revising it, then send it to agents and hopefully publish it. I request the embargo option, so that the first draft of the novel will not be released until I have completed the final draft and sent it to agents.
ContributorsSchaeffer, Ariana Joy (Author) / Amparano, Julie (Thesis director) / Friedrich, Patricia (Committee member) / School of Humanities, Arts, and Cultural Studies (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
135735-Thumbnail Image.png
Description
One of the grand challenges of engineering is to provide access to clean water because it is predicted that by 2025 more than two thirds of the world’s population will face severe water shortages. To combat this global issue, our lab focuses on creating a novel composite membrane to

One of the grand challenges of engineering is to provide access to clean water because it is predicted that by 2025 more than two thirds of the world’s population will face severe water shortages. To combat this global issue, our lab focuses on creating a novel composite membrane to recover potable water from waste. For use as the water-selective component in this membrane design Linde Type A zeolites were synthesized for optimal size without the use of a template. Current template-free synthesis of zeolite LTA produces particles that are too large for our application therefore the particle size was reduced in this study to reduce fouling of the membrane while also investigating the nanoparticle synthesis mechanisms. The time and temperature of the reaction and the aging of the precursor gel were systematically modified and observed to determine the optimal conditions for producing the particles. Scanning electron microscopy, x-ray diffraction, and energy dispersive x-ray analysis were used for characterization. Sub-micron sized particles were synthesized at 2 weeks aging time at -8°C with an average size of 0.6 micrometers, a size suitable for our membrane. There is a limit to the posterity and uniformity of particles produced from modifying the reaction time and temperature. All results follow general crystallization theory. Longer aging produced smaller particles, consistent with nucleation theory. Spinodal decomposition is predicted to affect nucleation clustering during aging due to the temperature scheme. Efforts will be made to shorten the effective aging time and these particles will eventually be incorporated into our mixed matrix osmosis membrane.
ContributorsKing, Julia Ann (Author) / Lind, Mary Laura (Thesis director) / Durgun, Pinar Cay (Committee member) / Chemical Engineering Program (Contributor) / Materials Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
135315-Thumbnail Image.png
Description
The goal of this research is to compare the mechanical properties of CP-Ti and Ti-O and to understand the relationship between a material's microstructure and its response to fatigue. Titanium has been selected due to its desirable properties and applicability in several engineering fields. Both samples are polished and etched

The goal of this research is to compare the mechanical properties of CP-Ti and Ti-O and to understand the relationship between a material's microstructure and its response to fatigue. Titanium has been selected due to its desirable properties and applicability in several engineering fields. Both samples are polished and etched in order to visualize and characterize the microstructure and its features. The samples then undergo strain-controlled fatigue tests for several thousand cycles. Throughout testing, images of the samples are taken at zero and maximum load for DIC analysis. The DIC results can be used to study the local strains of the samples. The DIC analysis performed on the CP-Ti sample and presented in this study will be used to understand how the addition of oxygen in the Ti-O impacts fatigue response. The outcome of this research can be used to develop long-lasting, high strength materials.
ContributorsRiley, Erin Ashland (Author) / Solanki, Kiran (Thesis director) / Oswald, Jay (Committee member) / School of Art (Contributor) / Mechanical and Aerospace Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description

I love to work with numbers and data. Learning to solve equations and extrapolate points to predict outcomes will help me hone the talents I want to pursue a job based in an area I enjoy. Solving problems and creating solutions is like a puzzle or a game to me.

I love to work with numbers and data. Learning to solve equations and extrapolate points to predict outcomes will help me hone the talents I want to pursue a job based in an area I enjoy. Solving problems and creating solutions is like a puzzle or a game to me. Games are a big part of my life… from family game night to chess to computer games and math problems. This concept of problem-solving and solution-finding is what led me to this thesis. My Data Analytics and Supply Chain Management majors both involve these concepts as well, so revolving them around my thesis project helped to give me more experience that will help me in my future career. When looking into the field of games, people enjoy many different types around the world. Games can range anywhere from card and board games, to video games, and even sports and the Olympics. These are all considered games, and my goal in taking this thesis course is to become a game designer and start my journey into providing entertainment for my audience to play. Due to the already enormous amount of games in circulation today, I was creative and used the game-making skills I learned in this class when making my game. I focused on developing a strategy board game. Since I have played games all my life, I know that game development is not a simple task to undertake. That is why this Honors Thesis Course is important to me since it was beneficial to gain the skills necessary to create my own game. Making sure the game I created maintained the proper mechanics, story, aesthetic, and technology was paramount to creating an enjoyable board game. Figuring out a cohesive theme was also necessary to sufficiently market the game so people will want to add it to their collection, and more importantly, spend hours of their time playing. Those are skills I learned in my honors-directed study. I used my research by examining different genres of board games and determining which aspects in each influenced my own game design. Once I figured out the general concept of my project, I looked into how already existing games in this genre or other games that are related to my idea function and why they became popular. It was important to understand exactly how these games operate and function in order to be intuitive enough that most people can understand how to play them. I also had to make sure the game wasn’t so basic that people wouldn’t have fun playing them over and over. Once I figured these things out, I started construction of the game prototype, which served as the final deliverable for my Honors Thesis. My purchase list consists of the supplies I needed to construct my board game. I purchased a variety of materials that I needed for this project. I needed to make three copies of it, since my professor requested I give her and my second a copy if I was able. I needed a box, which turned out to be the most expensive single item on the list. The player cards I made doubled as a dice pad since I needed to use dice during the game. I bought plastic gemstones to simulate my currencies, of which I had five types. Four of those came from the same package while the diamonds I bought separately. The bags I bought are used for storage of each type of gemstone, and then they become the player bags when setting up the game. The little cubes I bought are for the quest boards so players can track their actions and certain quests. When constructing the board tiles as well as the quest boards, I needed to buy the wooden blocks, paint, brushes, glue, and lamination sheets. I first painted half of each block with either royal purple or gold to signify what tile it would become. Once I completed that, I printed and laminated the fronts of each tile and glued them together with the blocks. My goal for my thesis project was to create a board game that I would want to buy, and I believe I have accomplished this. Of course, many things will have to change when I work towards publishing my game, such as commissioning artwork, working on different marketing strategies, and lowering the cost of production per game. For a prototype though, I believe that I have done as well as I could with making as good a game as I could. Thank you for this opportunity, it was a lot of fun and I learned a lot that will help me in the future.

ContributorsRose, Dylan (Author) / Loebenberg, Abby (Thesis director) / Mack, Robert (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Supply Chain Management (Contributor)
Created2023-05
Description

This project includes an outline of a prospective fantasy novel whose story is described through chapter summaries, a bit of sample writing, and an accompanying explanatory essay that acts as the novel's afterword. It follows the story of Hikari Hinata, a princess of a fictional nation in which gods and

This project includes an outline of a prospective fantasy novel whose story is described through chapter summaries, a bit of sample writing, and an accompanying explanatory essay that acts as the novel's afterword. It follows the story of Hikari Hinata, a princess of a fictional nation in which gods and fate rule the lives of mortals. Her tale is a representative one--it seeks to call to mind the experiences of second-generation Asian Americans through its characterization, plot, and background inspirations. Two key concepts it focuses on are intergenerational trauma and combining that with ancient world mythologies, in a way that breathes new life into past narratives and explores modern-age experiences.

ContributorsChangcoco, Shinyi (Author) / Bolmarcich, Sarah (Thesis director) / Kuo, Karen (Committee member) / Barrett, The Honors College (Contributor) / College of Integrative Sciences and Arts (Contributor)
Created2023-05
Description

"Quiet, Please" is a coming-of-age speculative fiction novel about how a super-powered neurodivergent girl and her friends navigate and attempt to save a world that is equal parts beautiful and cruel.

ContributorsHsieh, Sophia (Author) / Sandoval, Mathew (Thesis director) / Van Engen, Dagmar (Committee member) / Barrett, The Honors College (Contributor) / College of Health Solutions (Contributor)
Created2023-05
Description

"A Stitch in Time" is a creative project that centered around a creative writing project. The story explores the experiences of a witch named Elio who helps people solve issues in their real lives through the power of dreams. However, he must come to terms with the issues that are

"A Stitch in Time" is a creative project that centered around a creative writing project. The story explores the experiences of a witch named Elio who helps people solve issues in their real lives through the power of dreams. However, he must come to terms with the issues that are present in his own past -- and continue to affect him in the present -- in order to fully reach his potential as a witch. The completed version of this thesis project was two written chapters and a full detailed outline.

ContributorsSaifi, Abigail (Author) / LaCroix, Kristin (Thesis director) / Mara, Andrew (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor) / Department of Psychology (Contributor)
Created2023-05
ContributorsSaifi, Abigail (Author) / LaCroix, Kristin (Thesis director) / Mara, Andrew (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor) / Department of Psychology (Contributor)
Created2023-05
ContributorsSaifi, Abigail (Author) / LaCroix, Kristin (Thesis director) / Mara, Andrew (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor) / Department of Psychology (Contributor)
Created2023-05