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Description
This thesis aims to explore the language of different bodies in the field of dance by analyzing

the habitual patterns of dancers from different backgrounds and vernaculars. Contextually,

the term habitual patterns is defined as the postures or poses that tend to re-appear,

often unintentionally, as the dancer performs improvisational dance. The focus

This thesis aims to explore the language of different bodies in the field of dance by analyzing

the habitual patterns of dancers from different backgrounds and vernaculars. Contextually,

the term habitual patterns is defined as the postures or poses that tend to re-appear,

often unintentionally, as the dancer performs improvisational dance. The focus lies in exposing

the movement vocabulary of a dancer to reveal his/her unique fingerprint.

The proposed approach for uncovering these movement patterns is to use a clustering

technique; mainly k-means. In addition to a static method of analysis, this paper uses

an online method of clustering using a streaming variant of k-means that integrates into

the flow of components that can be used in a real-time interactive dance performance. The

computational system is trained by the dancer to discover identifying patterns and therefore

it enables a feedback loop resulting in a rich exchange between dancer and machine. This

can help break a dancer’s tendency to create similar postures, explore larger kinespheric

space and invent movement beyond their current capabilities.

This paper describes a project that distinguishes itself in that it uses a custom database

that is curated for the purpose of highlighting the similarities and differences between various

movement forms. It puts particular emphasis on the process of choosing source movement

qualitatively, before the technological capture process begins.
ContributorsIyengar, Varsha (Author) / Xin Wei, Sha (Thesis advisor) / Turaga, Pavan (Committee member) / Coleman, Grisha (Committee member) / Arizona State University (Publisher)
Created2016
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Description
The rapid growth of social media in recent years provides a large amount of user-generated visual objects, e.g., images and videos. Advanced semantic understanding approaches on such visual objects are desired to better serve applications such as human-machine interaction, image retrieval, etc. Semantic visual attributes have been proposed and utilized

The rapid growth of social media in recent years provides a large amount of user-generated visual objects, e.g., images and videos. Advanced semantic understanding approaches on such visual objects are desired to better serve applications such as human-machine interaction, image retrieval, etc. Semantic visual attributes have been proposed and utilized in multiple visual computing tasks to bridge the so-called "semantic gap" between extractable low-level feature representations and high-level semantic understanding of the visual objects.

Despite years of research, there are still some unsolved problems on semantic attribute learning. First, real-world applications usually involve hundreds of attributes which requires great effort to acquire sufficient amount of labeled data for model learning. Second, existing attribute learning work for visual objects focuses primarily on images, with semantic analysis on videos left largely unexplored.

In this dissertation I conduct innovative research and propose novel approaches to tackling the aforementioned problems. In particular, I propose robust and accurate learning frameworks on both attribute ranking and prediction by exploring the correlation among multiple attributes and utilizing various types of label information. Furthermore, I propose a video-based skill coaching framework by extending attribute learning to the video domain for robust motion skill analysis. Experiments on various types of applications and datasets and comparisons with multiple state-of-the-art baseline approaches confirm that my proposed approaches can achieve significant performance improvements for the general attribute learning problem.
ContributorsChen, Lin (Author) / Li, Baoxin (Thesis advisor) / Turaga, Pavan (Committee member) / Wang, Yalin (Committee member) / Liu, Huan (Committee member) / Arizona State University (Publisher)
Created2016
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Description
Computational thinking, the fundamental way of thinking in computer science, including information sourcing and problem solving behind programming, is considered vital to children who live in a digital era. Most of current educational games designed to teach children about coding either rely on external curricular materials or are too complicated

Computational thinking, the fundamental way of thinking in computer science, including information sourcing and problem solving behind programming, is considered vital to children who live in a digital era. Most of current educational games designed to teach children about coding either rely on external curricular materials or are too complicated to work well with young children. In this thesis project, Guardy, an iOS tower defense game, was developed to help children over 8 years old learn about and practice using basic concepts in programming. The game is built with the SpriteKit, a graphics rendering and animation infrastructure in Apple’s integrated development environment Xcode. It simplifies switching among different game scenes and animating game sprites in the development. In a typical game, a sequence of operations is arranged by players to destroy incoming enemy minions. Basic coding concepts like looping, sequencing, conditionals, and classification are integrated in different levels. In later levels, players are required to type in commands and put them in an order to keep playing the game. To reduce the difficulty of the usability testing, a method combining questionnaires and observation was conducted with two groups of college students who either have no programming experience or are familiar with coding. The results show that Guardy has the potential to help children learn programming and practice computational thinking.
ContributorsWang, Xiaoxiao (Author) / Nelson, Brian C. (Thesis advisor) / Turaga, Pavan (Committee member) / Walker, Erin (Committee member) / Arizona State University (Publisher)
Created2017
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Description
Compressive sensing theory allows to sense and reconstruct signals/images with lower sampling rate than Nyquist rate. Applications in resource constrained environment stand to benefit from this theory, opening up many possibilities for new applications at the same time. The traditional inference pipeline for computer vision sequence reconstructing the image from

Compressive sensing theory allows to sense and reconstruct signals/images with lower sampling rate than Nyquist rate. Applications in resource constrained environment stand to benefit from this theory, opening up many possibilities for new applications at the same time. The traditional inference pipeline for computer vision sequence reconstructing the image from compressive measurements. However,the reconstruction process is a computationally expensive step that also provides poor results at high compression rate. There have been several successful attempts to perform inference tasks directly on compressive measurements such as activity recognition. In this thesis, I am interested to tackle a more challenging vision problem - Visual question answering (VQA) without reconstructing the compressive images. I investigate the feasibility of this problem with a series of experiments, and I evaluate proposed methods on a VQA dataset and discuss promising results and direction for future work.
ContributorsHuang, Li-Chin (Author) / Turaga, Pavan (Thesis advisor) / Yang, Yezhou (Committee member) / Li, Baoxin (Committee member) / Arizona State University (Publisher)
Created2017
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Description
Video denoising has been an important task in many multimedia and computer vision applications. Recent developments in the matrix completion theory and emergence of new numerical methods which can efficiently solve the matrix completion problem have paved the way for exploration of new techniques for some classical image processing tasks.

Video denoising has been an important task in many multimedia and computer vision applications. Recent developments in the matrix completion theory and emergence of new numerical methods which can efficiently solve the matrix completion problem have paved the way for exploration of new techniques for some classical image processing tasks. Recent literature shows that many computer vision and image processing problems can be solved by using the matrix completion theory. This thesis explores the application of matrix completion in video denoising. A state-of-the-art video denoising algorithm in which the denoising task is modeled as a matrix completion problem is chosen for detailed study. The contribution of this thesis lies in both providing extensive analysis to bridge the gap in existing literature on matrix completion frame work for video denoising and also in proposing some novel techniques to improve the performance of the chosen denoising algorithm. The chosen algorithm is implemented for thorough analysis. Experiments and discussions are presented to enable better understanding of the problem. Instability shown by the algorithm at some parameter values in a particular case of low levels of pure Gaussian noise is identified. Artifacts introduced in such cases are analyzed. A novel way of grouping structurally-relevant patches is proposed to improve the algorithm. Experiments show that this technique is useful, especially in videos containing high amounts of motion. Based on the observation that matrix completion is not suitable for denoising patches containing relatively low amount of image details, a framework is designed to separate patches corresponding to low structured regions from a noisy image. Experiments are conducted by not subjecting such patches to matrix completion, instead denoising such patches in a different way. The resulting improvement in performance suggests that denoising low structured patches does not require a complex method like matrix completion and in fact it is counter-productive to subject such patches to matrix completion. These results also indicate the inherent limitation of matrix completion to deal with cases in which noise dominates the structural properties of an image. A novel method for introducing priorities to the ranked patches in matrix completion is also presented. Results showed that this method yields improved performance in general. It is observed that the artifacts in presence of low levels of pure Gaussian noise appear differently after introducing priorities to the patches and the artifacts occur at a wider range of parameter values. Results and discussion suggesting future ways to explore this problem are also presented.
ContributorsMaguluri, Hima Bindu (Author) / Li, Baoxin (Thesis advisor) / Turaga, Pavan (Committee member) / Claveau, Claude (Committee member) / Arizona State University (Publisher)
Created2013
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Description
Simultaneous localization and mapping (SLAM) has traditionally relied on low-level geometric or optical features. However, these features-based SLAM methods often struggle with feature-less or repetitive scenes. Additionally, low-level features may not provide sufficient information for robot navigation and manipulation, leaving robots without a complete understanding of the 3D spatial world.

Simultaneous localization and mapping (SLAM) has traditionally relied on low-level geometric or optical features. However, these features-based SLAM methods often struggle with feature-less or repetitive scenes. Additionally, low-level features may not provide sufficient information for robot navigation and manipulation, leaving robots without a complete understanding of the 3D spatial world. Advanced information is necessary to address these limitations. Fortunately, recent developments in learning-based 3D reconstruction allow robots to not only detect semantic meanings, but also recognize the 3D structure of objects from a few images. By combining this 3D structural information, SLAM can be improved from a low-level approach to a structure-aware approach. This work propose a novel approach for multi-view 3D reconstruction using recurrent transformer. This approach allows robots to accumulate information from multiple views and encode them into a compact latent space. The resulting latent representations are then decoded to produce 3D structural landmarks, which can be used to improve robot localization and mapping.
ContributorsHuang, Chi-Yao (Author) / Yang, Yezhou (Thesis advisor) / Turaga, Pavan (Committee member) / Jayasuriya, Suren (Committee member) / Arizona State University (Publisher)
Created2023
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Description
This dissertation presents novel solutions for improving the generalization capabilities of deep learning based computer vision models. Neural networks are known to suffer a large drop in performance when tested on samples from a different distribution than the one on which they were trained. The proposed solutions, based on latent

This dissertation presents novel solutions for improving the generalization capabilities of deep learning based computer vision models. Neural networks are known to suffer a large drop in performance when tested on samples from a different distribution than the one on which they were trained. The proposed solutions, based on latent space geometry and meta-learning, address this issue by improving the robustness of these models to distribution shifts. Through the use of geometrical alignment, state-of-the-art domain adaptation and source-free test-time adaptation strategies are developed. Additionally, geometrical alignment can allow classifiers to be progressively adapted to new, unseen test domains without requiring retraining of the feature extractors. The dissertation also presents algorithms for enabling in-the-wild generalization without needing access to any samples from the target domain. Other causes of poor generalization, such as data scarcity in critical applications and training data with high levels of noise and variance, are also explored. To address data scarcity in fine-grained computer vision tasks such as object detection, novel context-aware augmentations are suggested. While the first four chapters focus on general-purpose computer vision models, strategies are also developed to improve robustness in specific applications. The efficiency of training autonomous agents for visual navigation is improved by incorporating semantic knowledge, and the integration of domain experts' knowledge allows for the realization of a low-cost, minimally invasive generalizable automated rehabilitation system. Lastly, new tools for explainability and model introspection using counter-factual explainers trained through interval-based uncertainty calibration objectives are presented.
ContributorsThopalli, Kowshik (Author) / Turaga, Pavan (Thesis advisor) / Thiagarajan, Jayaraman J (Committee member) / Li, Baoxin (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2023
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Description
In the era of data explosion, massive data is generated from various sources at an unprecedented speed. The ever-growing amount of data reveals enormous opportunities for developing novel data-driven solutions to unsolved problems. In recent years, benefiting from numerous public datasets and advances in deep learning, data-driven approaches in the

In the era of data explosion, massive data is generated from various sources at an unprecedented speed. The ever-growing amount of data reveals enormous opportunities for developing novel data-driven solutions to unsolved problems. In recent years, benefiting from numerous public datasets and advances in deep learning, data-driven approaches in the computer vision domain have demonstrated superior performance with high adaptability on various data and tasks. Meanwhile, signal processing has long been dominated by techniques derived from rigorous mathematical models built upon prior knowledge of signals. Due to the lack of adaptability to real data and applications, model-based methods often suffer from performance degradation and engineering difficulties. In this dissertation, multiple signal processing problems are studied from vision-inspired data representation and learning perspectives to address the major limitation on adaptability. Corresponding data-driven solutions are proposed to achieve significantly improved performance over conventional solutions. Specifically, in the compressive sensing domain, an open-source image compressive sensing toolbox and benchmark to standardize the implementation and evaluation of reconstruction methods are first proposed. Then a plug-and-play compression ratio adapter is proposed to enable the adaptability of end-to-end data-driven reconstruction methods to variable compression ratios. Lastly, the problem of transfer learning from images to bioelectric signals is experimentally studied to demonstrate the improved performance of data-driven reconstruction. In the image subsampling domain, task-adaptive data-driven image subsampling is studied to reduce data redundancy and retain information of interest simultaneously. In the semiconductor analysis domain, the data-driven automatic error detection problem is studied in the context of integrated circuit segmentation for the first time. In the light detection and ranging(LiDAR) camera calibration domain, the calibration accuracy degradation problem in low-resolution LiDAR scenarios is addressed with data-driven techniques.
ContributorsZhang, Zhikang (Author) / Ren, Fengbo (Thesis advisor) / Li, Baoxin (Committee member) / Turaga, Pavan (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2023
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Description
In the standard pipeline for machine learning model development, several design decisions are made largely based on trial and error. Take the classification problem as an example. The starting point for classifier design is a dataset with samples from the classes of interest. From this, the algorithm developer must decide

In the standard pipeline for machine learning model development, several design decisions are made largely based on trial and error. Take the classification problem as an example. The starting point for classifier design is a dataset with samples from the classes of interest. From this, the algorithm developer must decide which features to extract, which hypothesis class to condition on, which hyperparameters to select, and how to train the model. The design process is iterative with the developer trying different classifiers, feature sets, and hyper-parameters and using cross-validation to pick the model with the lowest error. As there are no guidelines for when to stop searching, developers can continue "optimizing" the model to the point where they begin to "fit to the dataset". These problems are amplified in the active learning setting, where the initial dataset may be unlabeled and label acquisition is costly. The aim in this dissertation is to develop algorithms that provide ML developers with additional information about the complexity of the underlying problem to guide downstream model development. I introduce the concept of "meta-features" - features extracted from a dataset that characterize the complexity of the underlying data generating process. In the context of classification, the complexity of the problem can be characterized by understanding two complementary meta-features: (a) the amount of overlap between classes, and (b) the geometry/topology of the decision boundary. Across three complementary works, I present a series of estimators for the meta-features that characterize overlap and geometry/topology of the decision boundary, and demonstrate how they can be used in algorithm development.
ContributorsLi, Weizhi (Author) / Berisha, Visar (Thesis advisor) / Dasarathy, Gautam (Thesis advisor) / Natesan Ramamurthy, Karthikeyan (Committee member) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Today's world is seeing a rapid technological advancement in various fields, having access to faster computers and better sensing devices. With such advancements, the task of recognizing human activities has been acknowledged as an important problem, with a wide range of applications such as surveillance, health monitoring and animation. Traditional

Today's world is seeing a rapid technological advancement in various fields, having access to faster computers and better sensing devices. With such advancements, the task of recognizing human activities has been acknowledged as an important problem, with a wide range of applications such as surveillance, health monitoring and animation. Traditional approaches to dynamical modeling have included linear and nonlinear methods with their respective drawbacks. An alternative idea I propose is the use of descriptors of the shape of the dynamical attractor as a feature representation for quantification of nature of dynamics. The framework has two main advantages over traditional approaches: a) representation of the dynamical system is derived directly from the observational data, without any inherent assumptions, and b) the proposed features show stability under different time-series lengths where traditional dynamical invariants fail.

Approximately 1\% of the total world population are stroke survivors, making it the most common neurological disorder. This increasing demand for rehabilitation facilities has been seen as a significant healthcare problem worldwide. The laborious and expensive process of visual monitoring by physical therapists has motivated my research to invent novel strategies to supplement therapy received in hospital in a home-setting. In this direction, I propose a general framework for tuning component-level kinematic features using therapists’ overall impressions of movement quality, in the context of a Home-based Adaptive Mixed Reality Rehabilitation (HAMRR) system.

The rapid technological advancements in computing and sensing has resulted in large amounts of data which requires powerful tools to analyze. In the recent past, topological data analysis methods have been investigated in various communities, and the work by Carlsson establishes that persistent homology can be used as a powerful topological data analysis approach for effectively analyzing large datasets. I have explored suitable topological data analysis methods and propose a framework for human activity analysis utilizing the same for applications such as action recognition.
ContributorsVenkataraman, Vinay (Author) / Turaga, Pavan (Thesis advisor) / Papandreou-Suppappol, Antonia (Committee member) / Krishnamurthi, Narayanan (Committee member) / Li, Baoxin (Committee member) / Arizona State University (Publisher)
Created2016