Matching Items (38)

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Distributed Internet Voting with Authentication

Description

This project involves developing a cybersecure Internet voting framework that can be used to allow active duty military personnel to vote during a general election. This framework was developed with security at the forefront in an attempt to solve the

This project involves developing a cybersecure Internet voting framework that can be used to allow active duty military personnel to vote during a general election. This framework was developed with security at the forefront in an attempt to solve the most common issues that Internet voting solutions face. During the course of this project the registration phase of the framework was addressed and a solution was developed. The Distributed Internet Voting with Authentication system (DIVA) is designed to use a web based application to collect data from a registering user and store it in a secure database. This data is then written onto to JavaCard for later use in authentication. This system allows for a user to become registered in the DIVA database for Internet voting.

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Created

Date Created
2018-05

Mobile Waterway Monitor

Description

The Mobile Waterway Monitor seeks to monitor water in an unexplored way. The module is buoyant and will float with the current as well as harvests solar energy. In short, the Mobile Waterway Monitor excels in size constraints, flexibility, extensibility,

The Mobile Waterway Monitor seeks to monitor water in an unexplored way. The module is buoyant and will float with the current as well as harvests solar energy. In short, the Mobile Waterway Monitor excels in size constraints, flexibility, extensibility, and capability. This current following monitor can show both measured trends like pH and interpolated trends like water speed, river contours, and elevation drop. The MWM strikes a balance between accuracy, portability, and being multi-purpose.

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Agent

Created

Date Created
2017-05

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A Study in L4ngu4g3: Exploring Communication in China's Deep Web

Description

This thesis examines the use of language and social capital in Internet communities, specifically those communities on the Deep and Dark Web that use both Chinese and English to interact. Using both individual messages and group interactions, I have compared

This thesis examines the use of language and social capital in Internet communities, specifically those communities on the Deep and Dark Web that use both Chinese and English to interact. Using both individual messages and group interactions, I have compared Chinese language patterns with those of English, as well as situations in which the two languages form a compromise, in this paper dubber "hacker creole". Examples were taken from two marketplaces, one English and one Chinese, two blogs, both Chinese, and eight forums, all of which included both Chinese and English language users. One screenshot came from an English-only forum on the Tor network, for the purpose of comparison. The analysis of language included an exploration of the development of reputations on the anonymous Internet, and how building a reputation, necessary to extended interaction in the Deep Web, leaves true anonymity out of the question for users. In addition, the system by which users build or destroy their own reputations is defined under the term social credit, instead of social capital, according to Professor David Garson's definition of social capital and foundational differences in the structure of the rules of reputation online. In addition, a comparison with modern Internet language and that of classical Chinese fiction author Shi Nai'an set a foundation for the historical precedent for underdog criminals as a society, instead of an offshoot or counterculture to society. The conclusion is one that many dystopian fantasies of the modern world deem almost inevitable. Modern economies are easily on the road to systems based on social credit, currencies that no longer take physical form. This is not necessarily a communist or capitalist situation, by necessity it does not fit into the polarized definitions now used to describe political and economic situations. People leverage their way into privileges and liberties with their reputation, and the compromise of language provides the lever.

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Created

Date Created
2018-05

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Click to Connect: The Internet's Influence on the Employment of Civic Republicanism through Online Political Engagement

Description

There exists a strong correlation between successful democratic governance and citizen participation. Pulling this sense of civic engagement to the furthest end of the spectrum, author and political theorist Benjamin Barber expresses the benefits of citizen independence and self-governance though

There exists a strong correlation between successful democratic governance and citizen participation. Pulling this sense of civic engagement to the furthest end of the spectrum, author and political theorist Benjamin Barber expresses the benefits of citizen independence and self-governance though political deliberation in a variety of texts, one of which being Strong Democracy. While the United States currently operates on a "democratic" base, the overall lack of political efficacy undermines democratic effectiveness. Benjamin Barber outlines a series of solutions and employment strategies in order to increase efficacy and bolster civic engagement and bring about a culture of self-legislation, but in his analysis seems to overlook the collaborative capacity of the Internet, more specifically social media outlets and blogs. This study will examine the use of the Internet in various political manners, to observe if the presence of platforms such as social networks and blogs are facilitating or hindering the push towards a more civic-republican political structure. While research has displayed that the numbers on political internet-usage are consistently increasing, it is evident that not all forms of online-engagement are beneficial towards Barber's Civic Republican ideals, and may serve to strengthen the current unsound system. Through this study, I argue that certain methods of political activity over the Internet may work to support the collaborative democratic culture, and increase a sense of Civic Republicanism through political creativity, deliberation and online-action. If we are to one day achieve the goal of recovering a true sense of cooperative democracy, these forms of participation may play a significant role in the struggle for change, and must be facilitated through both civic education and the cooperation of elites. If this Internet-mediated political deliberation continues to develop, I believe that it has the capacity to act as a significant catalyst towards Barber's Civic Republican ideals and an overall shift in the political culture.

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Created

Date Created
2016-05

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Many Faces: A New Generation against Online Harassment

Description

"Many Faces" is the result of a year-long exploration of online harassment. It includes multiple graphic design projects which reference the phenomenon of online harassment and attempt to solve it (or at least contribute to a solution), all in different

"Many Faces" is the result of a year-long exploration of online harassment. It includes multiple graphic design projects which reference the phenomenon of online harassment and attempt to solve it (or at least contribute to a solution), all in different ways.

According to a survey performed by Pew Research in 2014, 40% of Internet users have experienced online harassment. 18% had experienced severe harassment – stalking, sexual harassment, physical threats – while 22% had only experienced less severe harassment, such as name-calling. Women ages 18–24 receive a disproportionately large percentage of all severe online harassment. The emotional trauma suffered from severe or long-term harassment can lead to (and has led to) fear, depression, and suicide in the worst cases.

The anonymity of the Internet partially enables online harassment, since it allows perpetrators to hide behind usernames or false images while they harass others — there is little accountability. However, 66% of online harassment happens on social media platforms, where people's names and images are usually readily available. This indicates that anonymity is not the only factor, and not even the main factor. Rather, the separation of the Internet from the physical world, that which makes it less "real," is what enables harassers to treat it as entirely different experience. They can say across a keyboard what they might never say face-to-face.

To increase my understanding of the problem, I made two three-dimensional pieces – a functioning clock and an exhibit wall. Each project explored different aspects of online harassment and implored the audience to keep compassion and kindness in mind while interacting with others digitally.

Another goal was to create a campaign which could tackle the problem on a larger, more definite scale. To learn from others' attempts, I studied two recent, real-world campaigns against online harassment, Zero Trollerance and HeartMob. Each of these received significant amounts of good press on online news outlets, but people who enjoyed or were helped by those campaigns were grossly outnumbered by those who criticized and even lambasted those campaigns, for various reasons.

I determined that the reactive nature of those campaigns was the main cause of their failure, so I created a proactive campaign with the goal of preventing online harassment, rather than correcting it. I designed the beginnings of "You & I," a multiplayer online game for children ages 4–6, which would encourage positive interaction between players through its very game mechanics. Ideally, the habits formed by the children while playing this game would carry over to their future Internet experiences, and a new generation of kinder, more cooperative, "native" Internet users would arise, reducing the amount of harassment seen on the Internet.

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Agent

Created

Date Created
2016-05

The YouTube Celebrity: Common Factors of Successful YouTuber Channels

Description

The YouTube Celebrity examines some of the top YouTube channels and their common methods of creation and communication. In this project I created and posted several videos and blogs discussing some common factors of success, using real world examples and

The YouTube Celebrity examines some of the top YouTube channels and their common methods of creation and communication. In this project I created and posted several videos and blogs discussing some common factors of success, using real world examples and the theory behind the medium and the people. I argue that successful YouTubers use a deliberate presentation as an amateur creator in order to gain authenticity. I use my experimental creation of videos and digital discussion of these ideas to develop my argument as well as applicable literature from relevant fields.

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Date Created
2014-05

Section 230 Reform: A Mirror into the Divisive Socio-Political Landscape in America

Description

Over the past couple of years, the focus on the prevalence of hate-speech and misinformation on the internet has increased. Lawmakers feel that repealing or reforming Section 230 of the Communication Decency Act is the way to go, considering that

Over the past couple of years, the focus on the prevalence of hate-speech and misinformation on the internet has increased. Lawmakers feel that repealing or reforming Section 230 of the Communication Decency Act is the way to go, considering that the law has been used to protect companies from any liability in the past. In this podcast series, I will be explaining what Section 230 is, how it affects us, and what changes are being proposed. In doing so, I wish to shed a light on how the problems of the internet are not solely in the hands of social media giants and a 26-word long law, but all its users that make up our global community.

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Agent

Created

Date Created
2021-05

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Telling your stories: designing an online email based storytelling group for older adults

Description

The aim of this study is to test the feasibility of building a storytelling system for older adults to tell and share their life stories based on email. It is measured by the level of participation and people's acceptance of

The aim of this study is to test the feasibility of building a storytelling system for older adults to tell and share their life stories based on email. It is measured by the level of participation and people's acceptance of the system. The central goals were to empower people over 60 years old by providing a platform for them to share their wonderful life experience and perspectives on life and lead social services into the digital age by bridging traditional roundtable interaction and modern digital communication. A prototype was built to test the level of participation of the system and follow-up interviews were conducted in order to deeply understand people's acceptance. Content analysis was used to analyze the stories to ascertain what common themes were present. Key design considerations and key factors that affect the feasibility of storytelling system were discussed. This research expands on current research and implementation of Internet-based storytelling system and shed light on the future of combining storytelling with older adults' existing Internet knowledge. Key findings of this research are :(1) Frequency of reminiscence trigger and the number of active participants affect the level of participation collectively. Frequency is considered to be a key determinant. High frequency indicates high level of participation. (2) Categories of topics do not affect the level of participation significantly but serve as key attractions that enhance people's acceptance of the system. (3) Older adults highly accept and get involved in the new email storytelling system. This storytelling program helps them recall their memories and have a profound effect on their own introspection.

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Agent

Created

Date Created
2014

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YouTube and Copyright Infringement

Description

The Internet has slowly over the past couple of decades has evolved greatly while also growing into its own community. Websites such as Facebook, Twitter, and even YouTube have developed their own trends, cultures, and communities. Certain people have chosen

The Internet has slowly over the past couple of decades has evolved greatly while also growing into its own community. Websites such as Facebook, Twitter, and even YouTube have developed their own trends, cultures, and communities. Certain people have chosen to earn their livelihood over the Internet through websites and deals with companies. In these dealings, legal matters start to take a major role as people try to review and utilize other peoples’ work to supplement their own. As a Business Law major, I aimed to delve into the legal troubles and dealings of those who wish to form a career on the website YouTube. While the intent of the work is to be informational, I will conclude with what I believe to be improvements possible for the system based on information found. With all the evidence considered, I will advocate for changes to the manual claim system by increasing human moderation as well as necessitating manual review prior to deletion of channels.

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Date Created
2020-05

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Effects of Eliminating Net Neutrality on Internet Service and Content Providers

Description

Today, we are experiencing a world where Net Neutrality exists in most of the countries around the world except a handful. Who knows if this will be the case in 10 years? An economy shifting from net neutrality to non-net

Today, we are experiencing a world where Net Neutrality exists in most of the countries around the world except a handful. Who knows if this will be the case in 10 years? An economy shifting from net neutrality to non-net neutrality could have an effect of wiping out an entire industry of start-ups and innovation. The main stakeholders in this industry are the Internet Service Providers (ISPs), who provide services to access, use and participate in the Internet such as AT\&T, Verizon and T-Mobile. The other main stakeholders are the Content Providers (CPs), who provide information or content to the end users through websites such as Netflix, Google, Wikipedia, etc. Before diving into the effects it has on the economy, let's discuss a little about what net neutrality and non-net neutrality really means and their pricing strategies. Typically in an economy where net neutrality exists, the ISPs charge a fixed price to the CPs and the end-users. The ISPs tend to compete on price in order to attract the CPs to use their service for content due to tight competition among the ISPs to capture profits. Thus, these costs to the CPs would be minimal, encouraging individuals from all over the world to innovate and provide content to the end users. The price burden in this case would fall not on the CPs but on the end users. But, ISPs may not be able to over charge the end users either, as they would lose their demand due to competition from other ISPs. Therefore, in spite of being the bearers of heavy investment costs to improve network quality, the ISPs haven't been enjoying profits for a long time. Meanwhile, the CPs are gaining large profits with minimal investment costs thanks to their market power over the ISPs.

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Agent

Created

Date Created
2019-05