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As robots become more prevalent, the need is growing for efficient yet stable control systems for applications with humans in the loop. As such, it is a challenge for scientists and engineers to develop robust and agile systems that are capable of detecting instability in teleoperated systems. Despite how much

As robots become more prevalent, the need is growing for efficient yet stable control systems for applications with humans in the loop. As such, it is a challenge for scientists and engineers to develop robust and agile systems that are capable of detecting instability in teleoperated systems. Despite how much research has been done to characterize the spatiotemporal parameters of human arm motions for reaching and gasping, not much has been done to characterize the behavior of human arm motion in response to control errors in a system. The scope of this investigation is to investigate human corrective actions in response to error in an anthropomorphic teleoperated robot limb. Characterizing human corrective actions contributes to the development of control strategies that are capable of mitigating potential instabilities inherent in human-machine control interfaces. Characterization of human corrective actions requires the simulation of a teleoperated anthropomorphic armature and the comparison of a human subject's arm kinematics, in response to error, against the human arm kinematics without error. This was achieved using OpenGL software to simulate a teleoperated robot arm and an NDI motion tracking system to acquire the subject's arm position and orientation. Error was intermittently and programmatically introduced to the virtual robot's joints as the subject attempted to reach for several targets located around the arm. The comparison of error free human arm kinematics to error prone human arm kinematics revealed an addition of a bell shaped velocity peak into the human subject's tangential velocity profile. The size, extent, and location of the additional velocity peak depended on target location and join angle error. Some joint angle and target location combinations do not produce an additional peak but simply maintain the end effector velocity at a low value until the target is reached. Additional joint angle error parameters and degrees of freedom are needed to continue this investigation.
ContributorsBevilacqua, Vincent Frank (Author) / Artemiadis, Panagiotis (Thesis director) / Santello, Marco (Committee member) / Trimble, Steven (Committee member) / Barrett, The Honors College (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2013-05
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Formula SAE is a student design competition where students design and fabricate a formula-style racecar to race in a series of events against schools from around the world. It gives students of all majors the ability to use classroom theory and knowledge in a real world application. The general guidelines

Formula SAE is a student design competition where students design and fabricate a formula-style racecar to race in a series of events against schools from around the world. It gives students of all majors the ability to use classroom theory and knowledge in a real world application. The general guidelines for the prototype racecars is for the students to use four-stroke, Otto cycle piston engines with a displacement of no greater than 610cc. A 20mm air restrictor downstream the throttle limits the power of the engines to under 100 horsepower. A 178-page rulebook outlines the remaining restrictions as they apply to the various vehicle systems: vehicle dynamics, driver interface, aerodynamics, and engine. Vehicle dynamics is simply the study of the forces which affect wheeled vehicles in motion. Its primary components are the chassis and suspension system. Driver interface controls everything that the driver interacts with including steering wheel, seat, pedals, and shifter. Aerodynamics refers to the outside skin of the vehicle which controls the amount of drag and downforce on the vehicle. Finally, the engine consists of the air intake, engine block, cooling system, and the exhaust. The exhaust is one of the most important pieces of an engine that is often overlooked in racecar design. The purpose of the exhaust is to control the removal of the combusted air-fuel mixture from the engine cylinders. The exhaust as well as the intake is important because they govern the flow into and out of the engine's cylinders (Heywood 231). They are especially important in racecar design because they have a great impact on the power produced by an engine. The higher the airflow through the cylinders, the larger amount of fuel that can be burned and consequently, the greater amount of power the engine can produce. In the exhaust system, higher airflow is governed by several factors. A good exhaust design gives and engine a higher volumetric efficiency through the exhaust scavenging effect. Volumetric efficiency is also affected by frictional losses. In addition, the system should ideally be lightweight, and easily manufacturable. Arizona State University's Formula SAE racecar uses a Honda F4i Engine from a CBR 600 motorcycle. It is a four cylinder Otto cycle engine with a 600cc displacement. An ideal or tuned exhaust system for this car would maximize the negative gauge pressure during valve overlap at the ideal operating rpm. Based on the typical track layout for the Formula SAE design series, an ideal exhaust system would be optimized for 7500 rpm and work well in the range
ContributorsButterfield, Brandon Michael (Author) / Huang, Huei-Ping (Thesis director) / Trimble, Steven (Committee member) / Mechanical and Aerospace Engineering Program (Contributor) / Materials Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05