Matching Items (37)
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
ContributorsStains, Kate (Author) / Westover, William (Thesis director) / Etzioni, Tessa (Committee member) / Barrett, The Honors College (Contributor) / Graphic Information Technology (Contributor)
Created2023-12
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Description
Design for sustainability and design to change habits are two areas that have been explored separately. Design for sustainable behavior has started to be researched for different purposes. This research focuses on how we interact with objects to reinforce sustainable actions, focused on low-waste drinking water consumption using Water Bottle

Design for sustainability and design to change habits are two areas that have been explored separately. Design for sustainable behavior has started to be researched for different purposes. This research focuses on how we interact with objects to reinforce sustainable actions, focused on low-waste drinking water consumption using Water Bottle Filling Stations. Things do not work the same in different contexts, even if they are targeted at a similar group of people in two different countries. In consequence, the habits around particular objects change as well. This research is part of a bi-cultural study on the relationship between users and Water Bottle Filling Stations in universities, sites where these devices have been installed to promote healthy habits and encourage sustainable practices in their population. This is to evaluate the use of current nudges attached to the design attributes on the artifact.Using mixed methods, this research explored the possibility of using Water Bottle Filling Stations to create and reinforce habits in the user’s routine and the consequences with the aid of nudges. To understand these behaviors, populations from a college in Mexico and a college in the United States were subjects of study to understand the implications of using Water Bottle Filling Stations as a device that, by design, promotes reusability as a circular economy strategy. The following research did not aim to redesign the entire system but evaluate the impact of current nudges and design attributes on the artifact, how habits have affected culture, and supply a list of findings and recommendations.
ContributorsBecerra-Galicia, Susana Angelina (Author) / Takamura, John (Thesis advisor) / Fehler, Michelle (Thesis advisor) / Dooley, Kevin (Committee member) / Arizona State University (Publisher)
Created2022
Description

Plastic pollution is undoubtedly one of the most pressing challenges facing humanity today. Significant action is required in order to properly address this rapidly growing threat. The Circular Economy provides a promising model for solution design in terms of responsible consumption and production. Countdown: Circular Economy Solutions is an organization

Plastic pollution is undoubtedly one of the most pressing challenges facing humanity today. Significant action is required in order to properly address this rapidly growing threat. The Circular Economy provides a promising model for solution design in terms of responsible consumption and production. Countdown: Circular Economy Solutions is an organization created by Jasmine Amoako-Agyei focused on addressing the threat of plastic pollution in the United States and Ghana, West Africa. The first part of this report will explain the severity of the global plastic pollution crisis and challenges with recycling. It will then present the Circular Economy as a viable model for a course of action. From there it will explain the efforts of Countdown: Circular Economy Solutions over the last two with a pathway forward. This venture leveraged the greater ASU ecosystem of resources such as Walton Sustainability Solutions, Precious Plastic ASU, the Luminosity Lab, Changemaker Central, Venture Devils, Engineering Projects in Community Service (ASU), Gary K. Herberger Young Scholars Academy, KNUST, and Ashesi D: Lab.

ContributorsAmoako-Agyei, Jasmine (Author) / Phelan, Pat (Thesis director) / Cho, Steve (Thesis director) / Loughman, Joshua (Committee member) / Barrett, The Honors College (Contributor) / Tech Entrepreneurship & Mgmt (Contributor) / Dean, W.P. Carey School of Business (Contributor) / School of Sustainability (Contributor)
Created2022-12