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Fringe: Abstract Fringe is a feature length screenplay and a work of original science fiction. The story takes place in the future, on a planet far from Earth but it is told from the human perspective and is meant to draw into question many issues present in society today: prejudice,

Fringe: Abstract Fringe is a feature length screenplay and a work of original science fiction. The story takes place in the future, on a planet far from Earth but it is told from the human perspective and is meant to draw into question many issues present in society today: prejudice, hatred, multiculturalism, war, and social division. The screenplay seeks to pose an allegorical relationship between the humanity living on the planet, and the enemies they face, and the present day conflict between America and the Middle East or ISIS. The story follows Miles as he is forced to ally with his sworn enemy, the Lue, and learn to fight together to save his world from destruction. Miles begins the film bitter, resentful, and filled with prejudice towards his foes, much like a majority of Americans today. Instead of focussing on that conflict though, my story unites these two bitter enemies and asks them to put aside their violent and hateful pasts to fight a new, more powerful foe together. As the events unfold my characters learn that their enemies can be just like them and that they have something valuable to offer their world. My screenplay is about finding commonality with the enemy, on both sides of a conflict. By the end of my tale, Miles learns that there is good to be found in the world, even in his sworn enemies, if he looks close enough. It may seem like an archetypal plot on the surface but I worked hard to create a world that has not been seen in film before, an original science fiction universe that can bring these issues into the light and entertain an audience while doing so. I feel that my screenplay does just that, offering entertainment with and edge of social commentary, and stays true to the science fiction form.
ContributorsTrcic, Colton Walker (Author) / Maday, Gregory (Thesis director) / Bernstein, Gregory (Committee member) / WPC Graduate Programs (Contributor) / W. P. Carey School of Business (Contributor) / School of Film, Dance and Theatre (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
"The Art of Humans Being" is a feature length screenplay in the same vein as an original Pixar animated script. The story takes place in New York City, and focuses on our heroine, 13-year-old high school senior and certifiable genius, Lu, and our hero, 17-year-old high school senior of average

"The Art of Humans Being" is a feature length screenplay in the same vein as an original Pixar animated script. The story takes place in New York City, and focuses on our heroine, 13-year-old high school senior and certifiable genius, Lu, and our hero, 17-year-old high school senior of average smarts, Finn. We are first introduced to these characters as they struggle with fitting in both at school and in their lives at home. Lu and Finn feel a disconnect with their families, but both share a common appreciation for art and the escape it provides. Though her entire family is involved in artistic and creative pursuits, Lu has never painted a day in her life but dreams of one day being a great artist. Finn, on the other hand, has inherited his deceased mother’s immense talent with a paintbrush, but is hesitant to live in her shadow. Upon seeing their desire to paint, their high school art teacher—Miss Ro—encourages Finn and Lu to enter the world-renowned art competition Palette Parfaite, created by the famous French artist Madame Inès. In order to enter this art competition, contestants must dive inside a painting. As such, Lu and Finn are forced to literally enter the art world. Once inside the painting, they are introduced to colorful characters, stunning landscapes, and an entire studio of art materials that can only be described as every artists’ dream. However, the more time they spend inside the painting, the sooner Lu and Finn realize that this dreamlike world is not quite what it seems. "The Art of Humans Being" seeks to explore the world of art through the following questions: What happens to the forgotten art that has been discarded after being deemed “not good enough” to be finished? What happens to human beings who are treated the same? And finally, what happens when we accept people for who they are and what they create, even if they have flaws; even if they’re still works in progress?
ContributorsGraves, Cassidy Aadland (Author) / Bernstein, Gregory (Thesis director) / Maday, Gregory (Committee member) / School of Film, Dance and Theatre (Contributor) / Department of Marketing (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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ContributorsPanosian, N. Zari (Author) / Ison, Tara (Thesis director) / Fortunato, Joe (Committee member) / Talerico, Daniela (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor)
Created2013-05
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Description
This creative project, titled What Did You Expect?, is five comedy plays all written and edited by me (with the help of my director Jason Scott), to ideally be performed all in a single night of entertainment. All five plays are united with an overarching theme, which sits somewhere on

This creative project, titled What Did You Expect?, is five comedy plays all written and edited by me (with the help of my director Jason Scott), to ideally be performed all in a single night of entertainment. All five plays are united with an overarching theme, which sits somewhere on the borders of subverting expectations and the fortitude of human emotion. I have a long history writing sketch comedy (for a college student), but each of these plays were all written with the specific intention to divert from the style of short-form comedy to longer stories with dynamic characters and plot movement, rather than circling around one singular joke. Each play tells a story placed in a setting with specific expectations, then follows an absurd character as she or he subverts each and every one of those expectations. There are five plays. The first and fifth play comprise the two parts of the story of Leonardo Da Vinci and Mona Lisa, their secret love affair, and it discusses, through a series of misunderstandings and insults, broad realizations about love and art. The second is the story of a therapy session between a seasoned professional and a nightmare patient, and it follows the therapist's absurd descent into (brief) madness, as well as the patient's ascent into (brief) catharsis. The third play serves as a transition; a short monologue by a 13-year old boy delivering a science fair presentation about a hermit crab \u2014 only to realize that he and the crab have more in common than he would like to think. Finally, the fourth play is called Space Cowboy, and to discuss it any further would take all the fun out of reading it. Overall, the project was about self-discovery through a new form of comedy writing, and hopefully it's funny enough for someone to read. Hell, I'd even take a skim. If someone skimmed the plays, I'd consider this creative project a success. You've already read the abstract though, so we're off to a good start! If it's not up to your standards, all I have to say is...what did you expect?
ContributorsMahai, Cameron Jahon (Author) / Scott, Jason (Thesis director) / Maday, Gregory (Committee member) / Electrical Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05