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There is a serious need for early childhood intervention practices for children who are living at or below the poverty line. Since 1965 Head Start has provided a federally funded, free preschool program for children in this population. The City of Phoenix Head Start program consists of nine delegate agencies,

There is a serious need for early childhood intervention practices for children who are living at or below the poverty line. Since 1965 Head Start has provided a federally funded, free preschool program for children in this population. The City of Phoenix Head Start program consists of nine delegate agencies, seven of which reside in school districts. These agencies are currently not conducting local longitudinal evaluations of their preschool graduates. The purpose of this study was to recommend initial steps the City of Phoenix grantee and the delegate agencies can take to begin a longitudinal evaluation process of their Head Start programs. Seven City of Phoenix Head Start agency directors were interviewed. These interviews provided information about the attitudes of the directors when considering longitudinal evaluations and how Head Start already evaluates their programs through internal assessments. The researcher also took notes on the Third Grade Follow-Up to the Head Start Executive Summary in order to make recommendations to the City of Phoenix Head Start programs about the best practices for longitudinal student evaluations.
Created2014-05
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Smartphones have become increasingly common over the past few years, and mobile games continue to be the most common type of application (Apple, Inc., 2013). For many people, the social aspect of gaming is very important, and thus most mobile games include support for playing with multiple players. However, there

Smartphones have become increasingly common over the past few years, and mobile games continue to be the most common type of application (Apple, Inc., 2013). For many people, the social aspect of gaming is very important, and thus most mobile games include support for playing with multiple players. However, there is a lack of common knowledge about which implementation of this functionality is most favorable from a development standpoint. In this study, we evaluate three different types of multiplayer gameplay (pass-and-play, Bluetooth, and GameCenter) via development cost and user interviews. We find that pass-and-play, the most easily-implemented mode, is not favored by players due to its inconvenience. We also find that GameCenter is not as well favored as expected due to latency of GameCenter's servers, and that Bluetooth multiplayer is the most well favored for social play due to its similarity to real-life play. Despite there being a large overhead in developing and testing Bluetooth and GameCenter multiplayer due to Apple's development process, this is irrelevant since professional developers must enroll in this process anyway. Therefore, the most effective multiplayer mode to develop is mostly determined by whether Internet play is desirable: Bluetooth if not, GameCenter if so. Future studies involving more complete development work and more types of multiplayer modes could yield more promising results.
ContributorsBradley, Michael Robert (Author) / Collofello, James (Thesis director) / Wilkerson, Kelly (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Computer Science and Engineering Program (Contributor)
Created2013-12
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This is an evaluation of the Sandra Day O'Connor College of Law learning environment project which involved 120 participants (32 faculty and 88 students). In 2016, the Sandra Day O'Connor College of Law moved their main building to the newly built Beus Center for Law and Society building at the

This is an evaluation of the Sandra Day O'Connor College of Law learning environment project which involved 120 participants (32 faculty and 88 students). In 2016, the Sandra Day O'Connor College of Law moved their main building to the newly built Beus Center for Law and Society building at the downtown Phoenix campus in order to bring the law students and faculty closer to the legal community that is present in downtown Phoenix. Prior to this move surveys regarding the Tempe campus were administered to the law students and faculty along with classroom observations and focus groups in order to conduct an evaluation of the environment. This evaluation examines the following six areas about the Tempe campus: the physical classroom environment; the instructional strategies used by instructors in the classroom; technology utilized in the classroom; frequency of technical difficulties by the instructor; and interactions between faculty, students, and the legal community. This evaluation only analyzed the quantitative data that was provided from the survey questions and not the qualitative data from classroom observations and focus groups. Within this evaluation is an explanation of the project that was conducted in part with the Sandra Day O'Connor College of Law and an overview of the participants involved in this evaluation. Additionally, this report will describe the methodology that was used to conduct the evaluation. Lastly, this evaluation includes the findings based off of the survey given to the evaluation participants and the recommendation for the new Beus Center for Law and Society based on the findings of the evaluation.
ContributorsLippincott, Megan Marie (Author) / Barnard, Wendy (Thesis director) / O'Donnell, Megan (Committee member) / Department of Information Systems (Contributor) / Department of Marketing (Contributor) / Barrett, The Honors College (Contributor)
Created2016-12
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This research study aims to find out the way how goodwill should be evaluated. This paper is about accounting for goodwill which will provide general information about goodwill value, especially of public companies. Additionally, I will discuss sources of goodwill, the importance of goodwill, why it is important to evaluate

This research study aims to find out the way how goodwill should be evaluated. This paper is about accounting for goodwill which will provide general information about goodwill value, especially of public companies. Additionally, I will discuss sources of goodwill, the importance of goodwill, why it is important to evaluate goodwill correctly, and what methods have been applied to evaluate goodwill. This thesis will analyze the advantages and disadvantages of both methods of accounting for goodwill which are the impairment testing method and the amortization method. This study is done by researching studies, journal articles, reviews, books, and websites about accounting. Lastly, this study will provide a suggestion for how goodwill should be evaluated effectively.

ContributorsPham, Trang Thi Thuy (Author) / Shields, Paul (Thesis director) / Huang, Xiaochuan (Committee member) / School of Accountancy (Contributor) / Department of Information Systems (Contributor) / Barrett, The Honors College (Contributor)
Created2021-05