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Although aggression is sometimes thought to be maladaptive, evolutionary theories of resource control and dominance posit that aggression may be used to gain and maintain high social prominence within the peer group. The success of using aggression to increase social prominence may depend on the form of aggression used (relational

Although aggression is sometimes thought to be maladaptive, evolutionary theories of resource control and dominance posit that aggression may be used to gain and maintain high social prominence within the peer group. The success of using aggression to increase social prominence may depend on the form of aggression used (relational versus physical), the gender of the aggressor, and the prominence of the victim. Thus, the current study examined the associations between aggression and victimization and social prominence. In addition, the current study extended previous research by examining multiple forms of aggression and victimization and conceptualizing and measuring social prominence using social network analysis. Participants were 339 6th grade students from ethnically diverse backgrounds (50.4% girls). Participants completed a peer nomination measure assessing relational and physical aggression and victimization. They also nominated friends within their grade, which were used to calculate three indices of social prominence, using social network analysis. As expected, results indicated that relational aggression was associated with higher social prominence, particularly for girls, whereas physical aggression was less robustly associated with social prominence. Results for victimization were less clear, but suggested that, for girls, those at mid-levels of social prominence were most highly victimized. For boys, results indicated that those both high and low in prominence were most highly relationally victimized, and those at mid-levels of prominence were most highly physically victimized. These findings help inform intervention work focused on decreasing overall levels of aggressive behavior.
ContributorsAndrews, Naomi C. Z (Author) / Hanish, Laura D. (Thesis advisor) / Martin, Carol Lynn (Committee member) / Updegraff, Kimberly A (Committee member) / Arizona State University (Publisher)
Created2013
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Description
Prior research has looked at the effects of low self-control, unstructured socializing, and risky behaviors on victimization. In previous studies, however, the differences between routine activity and lifestyle theory have been overlooked. The aim of this study is to test the unique characteristics of both theories independently. Specifically, this study

Prior research has looked at the effects of low self-control, unstructured socializing, and risky behaviors on victimization. In previous studies, however, the differences between routine activity and lifestyle theory have been overlooked. The aim of this study is to test the unique characteristics of both theories independently. Specifically, this study addresses: (1) the mediating effects of unstructured socializing on low self-control and victimization and (2) the mediating effects of risky behaviors on low self-control and victimization. Data were collected using a self-administered survey of undergraduate students enrolled in introductory criminal justice and criminology classes (N = 554). Negative binomial regression models show risky behaviors mediate much of the effect low self-control has on victimization. Unstructured socializing, in contrast, does not mediate the impact of low self-control on victimization.
ContributorsWattanaporn, Katelyn A (Author) / Reisig, Michael D (Thesis advisor) / Holtfreter, Kristy (Committee member) / Ready, Justin (Committee member) / Arizona State University (Publisher)
Created2014
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Description
This research addressed concerns regarding the measurement of cyberbullying and aimed to develop a reliable and valid measure of cyberbullying perpetration and victimization. Despite the growing body of literature on cyberbullying, several measurement concerns were identified and addressed in two pilot studies. These concerns included the most appropriate time frame

This research addressed concerns regarding the measurement of cyberbullying and aimed to develop a reliable and valid measure of cyberbullying perpetration and victimization. Despite the growing body of literature on cyberbullying, several measurement concerns were identified and addressed in two pilot studies. These concerns included the most appropriate time frame for behavioral recall, use of the term "cyberbullying" in questionnaire instructions, whether to refer to power in instances of cyberbullying, and best practices for designing self-report measures to reflect how young adults understand and communicate about cyberbullying. Mixed methodology was employed in two pilot studies to address these concerns and to determine how to best design a measure which participants could respond to accurately and honestly. Pilot study one consisted of an experimental examination of time frame for recall and use of the term on the outcomes of honesty, accuracy, and social desirability. Pilot study two involved a qualitative examination of several measurement concerns through focus groups held with young adults. Results suggested that one academic year was the most appropriate time frame for behavioral recall, to avoid use of the term "cyberbullying" in questionnaire instructions, to include references to power, and other suggestions for the improving the method in the main study to bolster participants' attention. These findings informed the development of a final measure in the main study which aimed to be both practical in its ability to capture prevalence and precise in its ability to measure frequency. The main study involved examining the psychometric properties, reliability, and validity of the final measure. Results of the main study indicated that the final measure exhibited qualities of an index and was assessed as such. Further, structural equation modeling techniques and test-retest procedures indicated the measure had good reliability. And, good predictive validity and satisfactory convergent validity was established for the final measure. Results derived from the measure concerning prevalence, frequency, and chronicity are presented within the scope of findings in cyberbullying literature. Implications for practice and future directions for research with the measure developed here are discussed.
ContributorsSavage, Matthew (Author) / Roberto, Anthony J (Thesis advisor) / Palazzolo, Kellie E (Committee member) / Thompson, Marilyn S (Committee member) / Arizona State University (Publisher)
Created2012
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Description
The victim-offender overlap is a widely accepted empirical fact in criminology. While many methodological strategies have been used to study overlap, prior studies have assumed that it is uniform, taking little consideration into the potential differences within the overlap. The larger body of criminological research on pathways to crime suggests

The victim-offender overlap is a widely accepted empirical fact in criminology. While many methodological strategies have been used to study overlap, prior studies have assumed that it is uniform, taking little consideration into the potential differences within the overlap. The larger body of criminological research on pathways to crime suggests that victim-offenders also have variability in their victimization experiences and offending patterns. Not accounting for variation within the overlap has produced inconsistent findings in terms of establishing theoretical explanations for the victimization and offending relationship.

Several general theories of crime have merit in their assumptions about the relationship between victimization and offending. Routine activity/lifestyle theory, low self-control theory, and general strain theory offer insight into the overlap. Variables derived from these three general theories are assessed to test their ability to explain a more complex conceptualization of the victim-offender overlap.

Using data on 3,341 individuals drawn from four waves of the publically available National Longitudinal Study of Adolescent to Adult Health (Add Health), a latent class analysis establishes unique victim-offender overlap taxonomies. A multinomial logistic regression is conducted to test how well theoretically derived variables from three general theories (e.g., routine activity theory, low self-control theory, and general strain theory) predict membership in the unique victim-offender overlap taxonomies. Additional multinomial logistic regressions are run using a split sample analyses to test the invariance of the findings across different social groupings (e.g., gender and race/ethnicity).

Comparing the more complex operationalization of the victim-offender overlap with the baseline regression models shows notable differences. For example, depression significantly predicts membership in the general victim-offender overlap group, but when taking into consideration variation within the overlap, depression does not consistently predict membership in all taxonomies. Similar results are found for routine activity/lifestyle theory and low self-control theory. Tests of invariance across gender and race/ethnicity highlight the need to consider how theoretical explanations of the victim-offender overlap differ based on social groupings. Males and females have unique risks and needs and these should be reflected in how routines and negative emotions are measured. The findings underscore the need to consider overlap when studying the relationship between victims and offenders. Implications for theory, future research, and policy are also discussed.
ContributorsGolladay, Katelyn Ann (Author) / Holtfreter, Kristy (Thesis advisor) / Reisig, Michael D. (Committee member) / Young, Jacob T.N. (Committee member) / Arizona State University (Publisher)
Created2018
Description
How do you convey what’s interesting and important to you as an artist in a digital world of constantly shifting attentions? For many young creatives, the answer is original characters, or OCs. An OC is a character that an artist creates for personal enjoyment, whether based on an already existing

How do you convey what’s interesting and important to you as an artist in a digital world of constantly shifting attentions? For many young creatives, the answer is original characters, or OCs. An OC is a character that an artist creates for personal enjoyment, whether based on an already existing story or world, or completely from their own imagination.
As creations made for purely personal interests, OCs are an excellent elevator pitch to talk one creative to another, opening up opportunities for connection in a world where communication is at our fingertips but personal connection is increasingly harder to make. OCs encourage meaningful interaction by offering themselves as muses, avatars, and story pieces, and so much more, where artists can have their characters interact with other creatives through many different avenues such as art-making, table top games, or word of mouth.

In this thesis, I explore the worlds and aesthetics of many creators and their original characters through qualitative research and collaborative art-making. I begin with a short survey of my creative peers, asking general questions about their characters and thoughts on OCs, then move to sketching characters from various creators. I focus my research to a group of seven core creators and their characters, whom I interview and work closely with in order to create a series of seven final paintings of their original characters.
ContributorsCote, Jacqueline (Author) / Button, Melissa M (Thesis director) / Dove-Viebahn, Aviva (Committee member) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Description
In the past ten years, the United States’ sound recording industries have experienced significant decreases in employment opportunities for aspiring audio engineers from economic imbalances in the music industry’s digital streaming era and reductions in government funding for career and technical education (CTE). The Recording Industry Association of America reports

In the past ten years, the United States’ sound recording industries have experienced significant decreases in employment opportunities for aspiring audio engineers from economic imbalances in the music industry’s digital streaming era and reductions in government funding for career and technical education (CTE). The Recording Industry Association of America reports promises of music industry sustainability based on increasing annual revenues in paid streaming services and artists’ high creative demand. The rate of new audio engineer entries in the sound recording subsection of the music industry is not viable to support streaming artists’ high demand to engineer new music recordings. Offering CTE programs in secondary education is rare for aspiring engineers with insufficient accessibility to pursue a post-secondary or vocational education because of financial and academic limitations. These aspiring engineers seek alternatives for receiving an informal education in audio engineering on the Internet using video sharing services like YouTube to search for tutorials and improve their engineering skills. The shortage of accessible educational materials on the Internet restricts engineers from advancing their own audio engineering education, reducing opportunities to enter a desperate job market in need of independent, home studio-based engineers. Content creators on YouTube take advantage of this situation and commercialize their own video tutorial series for free and selling paid subscriptions to exclusive content. This is misleading for newer engineers because these tutorials omit important understandings of fundamental engineering concepts. Instead, content creators teach inflexible engineering methodologies that are mostly beneficial to their own way of thinking. Content creators do not often assess the incompatibility of teaching their own methodologies to potential entrants in a profession that demands critical thinking skills requiring applied fundamental audio engineering concepts and techniques. This project analyzes potential solutions to resolve the deficiencies in online audio engineering education and experiments with structuring simple, deliverable, accessible educational content and materials to new entries in audio engineering. Designing clear, easy to follow material to these new entries in audio engineering is essential for developing a strong understanding for the application of fundamental concepts in future engineers’ careers. Approaches to creating and designing educational content requires translating complex engineering concepts through simplified mediums that reduce limitations in learning for future audio engineers.
ContributorsBurns, Triston Connor (Author) / Tobias, Evan (Thesis director) / Libman, Jeff (Committee member) / Department of Information Systems (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Description
There has been a recent push for queer fiction, especially in the young adult genre, whose focus is gay and lesbian relationships. This growth is much needed in terms of visibility and the furthering of acceptance, but there are still subjects within the LGBTQ+ community that need to be addressed,

There has been a recent push for queer fiction, especially in the young adult genre, whose focus is gay and lesbian relationships. This growth is much needed in terms of visibility and the furthering of acceptance, but there are still subjects within the LGBTQ+ community that need to be addressed, including bisexual, asexual, and non-binary erasure. There are many people who claim that these identities do not exist, are labels used as a stepping stone on one's journey to discovering that they are homosexual, or are invented excuses for overtly promiscuous or prudish behavior. The existence of negative stereotypes, particularly those of non-binary individuals, is largely due to a lack of visibility and respectful representation within media and popular culture. However, there is still a dearth of non-binary content in popular literature outside of young adult fiction. Can You See Me? aims to fill the gap in bisexual, asexual, and non-binary representation in adult literature. Each of the four stories that make up this collection deals with an aspect of gender and/or sexuality that has been erased, ignored, or denied visibility in American popular culture. The first story, "We'll Grow Lemon Trees," examines bisexual erasure through the lens of sociolinguistics. A bisexual Romanian woman emigrates to Los Angeles in 1989 and must navigate a new culture, learn new languages, and try to move on from her past life under a dictatorship where speaking up could mean imprisonment or death. The second story "Up, Down, All Around," is about a young genderqueer child and their parents dealing with microaggressions, examining gender norms, and exploring personal identity through imaginary scenarios, each involving an encounter with an unknown entity and a colander. The third story, "Aces High," follows two asexual characters from the day they're born to when they are 28 years old, as they find themselves in pop culture. The two endure identity crises, gender discrimination, erasure, individual obsessions, and prejudice as they learn to accept themselves and embrace who they are. In the fourth and final story, "Mile Marker 72," a gay Mexican man must hide in plain sight as he deals with the death of his partner and coming out to his best friend, whose brother is his partner's murderer.
ContributorsOchser, Jordyn M. (Author) / Bell, Matt (Thesis director) / Free, Melissa (Committee member) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Pandora is a play exploring our relationship with gendered technology through the lens of artificial intelligence. Can women be subjective under patriarchy? Do robots who look like women have subjectivity? Hoping to create a better version of ourselves, The Engineer must navigate the loss of her creation, and Pandora must

Pandora is a play exploring our relationship with gendered technology through the lens of artificial intelligence. Can women be subjective under patriarchy? Do robots who look like women have subjectivity? Hoping to create a better version of ourselves, The Engineer must navigate the loss of her creation, and Pandora must navigate their new world. The original premiere run was March 27-28, 2018, original cast: Caitlin Andelora, Rikki Tremblay, and Michael Tristano Jr.
ContributorsToye, Abigail Elizabeth (Author) / Linde, Jennifer (Thesis director) / Abele, Kelsey (Committee member) / Department of Information Systems (Contributor) / Economics Program in CLAS (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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After freelancing on my own for the past year and a half, I have realized that one of the biggest obstacles to college entrepreneurs is a fear or apprehension to sales. As a computer science major trying to sell my services, I discovered very quickly that I had not been

After freelancing on my own for the past year and a half, I have realized that one of the biggest obstacles to college entrepreneurs is a fear or apprehension to sales. As a computer science major trying to sell my services, I discovered very quickly that I had not been prepared for the difficulty of learning sales. Sales get a bad rap and very often is the last thing that young entrepreneurs want to try, but the reality is that sales is oxygen to a company and a required skill for an entrepreneur. Due to this, I compiled all of my knowledge into an e-book for young entrepreneurs starting out to learn how to open up a conversation with a prospect all the way to closing them on the phone. Instead of starting from scratch like I did, college entrepreneurs can learn the bare basics of selling their own services, even if they are terrified of sales and what it entails. In this e-book, there are tips that I have learned to deal with my anxiety about sales such as taking the pressure off of yourself and prioritizing listening more than pitching. Instead of trying to teach sales expecting people to be natural sales people, this e-book takes the approach of helping entrepreneurs that are terrified of sales and show them how they can cope with this fear and still close a client. In the future, I hope young entrepreneurs will have access to more resources that handle this fear and make it much easier for them to learn it by themselves. This e-book is the first step.
ContributorsMead, Kevin Tyler (Author) / Sebold, Brent (Thesis director) / Kruse, Gabriel (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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South Korea possesses the only culture to successfully create a transnationality and hybridity formula that is not replicable. So why Korea and why now? The goal of this thesis creative project is to demonstrate the marketing and communications strategies used in the arts and culture industry to drive global awareness

South Korea possesses the only culture to successfully create a transnationality and hybridity formula that is not replicable. So why Korea and why now? The goal of this thesis creative project is to demonstrate the marketing and communications strategies used in the arts and culture industry to drive global awareness and interest in K-Pop. In order to achieve that goal, I created HellotoHallyu.com, a website designed for an audience of Millennials and Generation Z English speakers to increase their awareness of the growth and impact of the Korean Wave in a fun and engaging way. So those who may hear a song by K-Pop idol group BTS on a music awards show in the U.S. can get themselves up-to-speed before diving into the fast-paced world of K-culture gossip sites and forums. Hello to Hallyu delivers consumer-friendly, educational content easily understood by English speakers with no prior knowledge of Korean culture, while still piquing the interest of K-pop connoisseurs. It provides the background necessary for even the most dedicated fans to glean new knowledge of Korea's cultural industry and a new perspective on the content they consume. Hello to Hallyu is based on a combination of secondary and primary research conducted over four semesters beginning Spring 2017 and continuing through Spring 2018. This project is set up as an ever-expanding resource freely available to anyone with internet access. The research required to maintain the site will continue with the Wave. However, the content currently on the site is evergreen, a documentation of the history of the Wave as explained in peer-reviewed articles and by Dr. Ingyu Oh as well as a documentation of my personal experience with Hallyu while in Korea and as a Westerner living in the U.S. The site's goal is to demonstrate the marketing and communications strategies used in the industry to drive global awareness and interest. Through this means, Hello to Hallyu aims to provide fully developed multimedia content intended to increase English speakers' awareness of the growth and impact of the Korean Wave as shown through site visits, content views, and audience engagement.
ContributorsTravis, Lisa Anne (Author) / Hass, Mark (Thesis director) / Shewell, Justin (Committee member) / Walter Cronkite School of Journalism and Mass Communication (Contributor) / School of Film, Dance and Theatre (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05