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Bioscience High School, a small magnet high school located in Downtown Phoenix and a STEAM (Science, Technology, Engineering, Arts, Math) focused school, has been pushing to establish a computer science curriculum for all of their students from freshman to senior year. The school's Mision (Mission and Vision) is to: "..provide

Bioscience High School, a small magnet high school located in Downtown Phoenix and a STEAM (Science, Technology, Engineering, Arts, Math) focused school, has been pushing to establish a computer science curriculum for all of their students from freshman to senior year. The school's Mision (Mission and Vision) is to: "..provide a rigorous, collaborative, and relevant academic program emphasizing an innovative, problem-based curriculum that develops literacy in the sciences, mathematics, and the arts, thus cultivating critical thinkers, creative problem-solvers, and compassionate citizens, who are able to thrive in our increasingly complex and technological communities." Computational thinking is an important part in developing a future problem solver Bioscience High School is looking to produce. Bioscience High School is unique in the fact that every student has a computer available for him or her to use. Therefore, it makes complete sense for the school to add computer science to their curriculum because one of the school's goals is to be able to utilize their resources to their full potential. However, the school's attempt at computer science integration falls short due to the lack of expertise amongst the math and science teachers. The lack of training and support has postponed the development of the program and they are desperately in need of someone with expertise in the field to help reboot the program. As a result, I've decided to create a course that is focused on teaching students the concepts of computational thinking and its application through Scratch and Arduino programming.
ContributorsLiu, Deming (Author) / Meuth, Ryan (Thesis director) / Nakamura, Mutsumi (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
Electromyography (EMG) and Electroencephalography (EEG) are techniques used to detect electrical activity produced by the human body. EMG detects electrical activity in the skeletal muscles, while EEG detects electrical activity from the scalp. The purpose of this study is to capture different types of EMG and EEG signals and to

Electromyography (EMG) and Electroencephalography (EEG) are techniques used to detect electrical activity produced by the human body. EMG detects electrical activity in the skeletal muscles, while EEG detects electrical activity from the scalp. The purpose of this study is to capture different types of EMG and EEG signals and to determine if the signals can be distinguished between each other and processed into output signals to trigger events in prosthetics. Results from the study suggest that the PSD estimates can be used to compare signals that have significant differences such as the wrist, scalp, and fingers, but it cannot fully distinguish between signals that are closely related, such as two different fingers. The signals that were identified were able to be translated into the physical output simulated on the Arduino circuit.
ContributorsJanis, William Edward (Author) / LaBelle, Jeffrey (Thesis director) / Santello, Marco (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2013-12
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Description
Bangladesh is facing one of the largest mass poisonings in human history with over 77 million people affected by contaminated water each and every day. Over the last few years, the 33 Buckets team has come together to help fulfill this clean water need through filtration, education, and an innovative

Bangladesh is facing one of the largest mass poisonings in human history with over 77 million people affected by contaminated water each and every day. Over the last few years, the 33 Buckets team has come together to help fulfill this clean water need through filtration, education, and an innovative distribution system to inspire and empower people in Bangladesh and across the world. To start this process, we are working with the Rahima Hoque Girls' school in the rural area of Raipura, Bangladesh to give girls access to clean water where they spend the most time. Through our assessment trip in May 2012, we were able to acquire technical data, community input, and partnerships necessary to move our project forward. Additionally, we realized that in many cases, including the Rahima Hoque school, water problems are not caused by a lack of technology, but rather a lack of utilization and maintenance long-term. To remedy this, 33 Buckets has identified a local filter to have installed at the school, and has designed a small-scale business focused on selling clean water in bulk to the surrounding community. Our price point and association with the Rahima Hoque Girls' school makes our solution sustainable. Plus, with the success of our first site, we see the potential to scale. We already have five nearby schools interested in working to implement similar water projects, and with over 100,000 schools in Bangladesh, many of which lack access to the right water systems, we have a huge opportunity to impact millions of lives. This thesis project describes our journey through this process. First, an introduction to our work prior to the assessment trip and through the ASU EPICS program is given. Second, we include quantitative and qualitative details regarding our May 2012 assessment trip to the Rahima Hoque school and Dhaka. Third, we recount some of the experiences we were able to participate in following the trip to Bangladesh, including the Dell Social Innovation Challenge. Fourth, we examine the technical filtration methods, business model development, and educational materials that will be used to implement our solution this summer. Finally, we include an Appendix with a variety of social venture competitions and applications that we have submitted over the past two years, in addition to other supplementary materials. These are excellent examples of our diligence and provide unique insight into the growth of our project.
ContributorsStrong, Paul Andrew (Co-author) / Shah, Pankti (Co-author) / Huerta, Mark (Co-author) / Henderson, Mark (Thesis director) / El Asmar, Mounir (Committee member) / LaBelle, Jeffrey (Committee member) / Barrett, The Honors College (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2013-05
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Description
Camp Hope is an organization dedicated to motivating children in foster care to pursue higher education. In this paper, the organization's founder applies the engineering design process to the problems currently facing Arizona's foster care system. What emerges is Camp Hope (i.e. the "product") and in turn a model by

Camp Hope is an organization dedicated to motivating children in foster care to pursue higher education. In this paper, the organization's founder applies the engineering design process to the problems currently facing Arizona's foster care system. What emerges is Camp Hope (i.e. the "product") and in turn a model by which it can be promulgated throughout the Phoenix metropolitan area and abroad. Prototype camps held abroad in Mexico, and at local group homes in Tempe, Arizona verify the initial user inputs with 68% of campers reporting new academic interests in pre/post camp surveys. Future work includes continued fine-tuning of the model through continued Arizona camps, and longer-term surveys tracking the development of children who participate in the program.
ContributorsSaez, Neil Alexander (Author) / LaBelle, Jeffrey (Thesis director) / Pizziconi, Vincent (Committee member) / Fitzgerald, Charles A. (Committee member) / Barrett, The Honors College (Contributor) / Harrington Bioengineering Program (Contributor)
Created2013-05